Vampires Of Nightworld
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Vampires Of Nightworld
''Vampires of Nightworld'' is a novel by David Bischoff published in 1981. Plot summary ''Vampires of Nightworld'' is a novel in which a vampire tries to become the master of evil on Nightworld by conquering it. Reception Greg Costikyan Greg Costikyan (born July 22, 1959), sometimes known under the pseudonym Designer X, is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing ... reviewed ''Vampires of Nightworld'' in '' Ares Magazine'' #10 and commented that "''Vampires of Nightworld'' is a pleasant fantasy (or SF) novel, head and shoulders – well, head – above most of the miasma that is fantasy being published today." References {{reflist 1981 American novels ...
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David Bischoff
David F. Bischoff (December 15, 1951 – March 19, 2018) was an American science fiction and television writer. General background Born in Washington, D.C., Bischoff wrote science fiction books, short stories, and scripts for television. He began writing during the early 1970s and had more than 80 books published. Bischoff was known best for novelizations of popular movies and television series including '' Aliens'', '' Gremlins 2: The New Batch'', Star Trek: The Next Generation, and ''WarGames''. Early career Bischoff began writing science fiction and reviews of the genre while studying at the University of Maryland. His first publications were for ''Thrust'', a fanzine offering science fiction commentary and criticism. The editor, Doug Fratz, later converted ''Thrust'' to a trade magazine, for which Bischoff was a regular contributor. His first novel, '' The Seeker'' (with Christopher Lampton) was published in 1976, and in 1978 Bischoff coauthored "Tin Woodman", a short st ...
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Greg Costikyan
Greg Costikyan (born July 22, 1959), sometimes known under the pseudonym Designer X, is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games, and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005. Personal life and education Greg Costikyan was born in New York City, the son of attorney and politician Edward N. and Frances (Holmgren) Costikyan. He and game designer Warren Spector were friends since high school. He is a 1982 graduate ( B.S.) of Brown University. (subscription required) He married Louise Disbrow (a securities analyst), September 4, 1986. They have three children. He is a frequent speaker at game industry events including the Game Developers Conference and E³. Career Greg Costikyan has been a game designer since ...
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Ares (magazine)
''Ares'' was an American science fiction wargame magazine published by Simulations Publications, Inc. (SPI), and then TSR, Inc., between 1980 and 1984. In addition to the articles, each issue contained a small science-fiction-themed board wargame. Publication history Through the 1970s, SPI had specialized in military history wargames. But the 1977 publication of Metagaming Concepts's science fiction MicroGame titled ''OGRE'' proved enormously popular, and other publishers such as Task Force Games, Operational Studies Group, and Chaosium started to develop their own microgames. SPI also started to develop their own line of science fiction microgames, but went a step further, creating a new science-fiction magazine titled ''Ares'' in 1980 as a bi-monthly science-fiction/fantasy publication to complement their military wargame magazine '' Strategy & Tactics''.''Ares'', like ''Strategy & Tactics'', included a free game with every issue, complete with a foldout stiff paper map, ...
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Simulations Publications, Inc
A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Another way to distinguish between the terms is to define simulation as experimentation with the help of a model. This definition includes time-independent simulations. Often, computer simulation, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functio ...
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