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Ray Tracing (physics)
In physics, ray tracing is a method for calculating the path of waves or Subatomic particle, particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflection (physics), reflect off surfaces, complicating analysis. Historically, ray tracing involved analytic solutions to the ray's trajectories. In modern applied physics and engineering physics, the term also encompasses numerical solutions to the Eikonal equation. For example, Ray marching, ray-marching involves repeatedly advancing idealized narrow beams called ''ray (optics), rays'' through the medium (optics), medium by discrete amounts. Simple problems can be analyzed by propagating a few rays using simple mathematics. More detailed analysis can be performed by using a computer to propagate many rays. When applied to problems of electromagnetic radiation, ray tracing often relies on appr ...
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Wave
In physics, mathematics, engineering, and related fields, a wave is a propagating dynamic disturbance (change from List of types of equilibrium, equilibrium) of one or more quantities. ''Periodic waves'' oscillate repeatedly about an equilibrium (resting) value at some frequency. When the entire waveform moves in one direction, it is said to be a travelling wave; by contrast, a pair of superposition principle, superimposed periodic waves traveling in opposite directions makes a ''standing wave''. In a standing wave, the amplitude of vibration has nulls at some positions where the wave amplitude appears smaller or even zero. There are two types of waves that are most commonly studied in classical physics: mechanical waves and electromagnetic waves. In a mechanical wave, Stress (mechanics), stress and Strain (mechanics), strain fields oscillate about a mechanical equilibrium. A mechanical wave is a local deformation (physics), deformation (strain) in some physical medium that propa ...
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Fresnel Coefficients
The Fresnel equations (or Fresnel coefficients) describe the reflection and transmission of light (or electromagnetic radiation in general) when incident on an interface between different optical media. They were deduced by French engineer and physicist Augustin-Jean Fresnel () who was the first to understand that light is a transverse wave, when no one realized that the waves were electric and magnetic fields. For the first time, polarization could be understood quantitatively, as Fresnel's equations correctly predicted the differing behaviour of waves of the ''s'' and ''p'' polarizations incident upon a material interface. Overview When light strikes the interface between a medium with refractive index and a second medium with refractive index , both reflection and refraction of the light may occur. The Fresnel equations give the ratio of the ''reflected'' wave's electric field to the incident wave's electric field, and the ratio of the ''transmitted'' wave's electric f ...
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Radio
Radio is the technology of communicating using radio waves. Radio waves are electromagnetic waves of frequency between 3  hertz (Hz) and 300  gigahertz (GHz). They are generated by an electronic device called a transmitter connected to an antenna which radiates the waves. They can be received by other antennas connected to a radio receiver; this is the fundamental principle of radio communication. In addition to communication, radio is used for radar, radio navigation, remote control, remote sensing, and other applications. In radio communication, used in radio and television broadcasting, cell phones, two-way radios, wireless networking, and satellite communication, among numerous other uses, radio waves are used to carry information across space from a transmitter to a receiver, by modulating the radio signal (impressing an information signal on the radio wave by varying some aspect of the wave) in the transmitter. In radar, used to locate and track ob ...
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3D Ionospheric Ray Example
3D, 3-D, 3d, or Three D may refer to: Science, technology, and mathematics * A three-dimensional space in mathematics Relating to three-dimensionality * 3D computer graphics, computer graphics that use a three-dimensional representation of geometric data * 3D display, a type of information display that conveys depth to the viewer * 3D film, a motion picture that gives the illusion of three-dimensional perception * 3D modeling, developing a representation of any three-dimensional surface or object * 3D printing, making a three-dimensional solid object of a shape from a digital model * 3D television, television that conveys depth perception to the viewer * 3D projection * 3D rendering * 3D scanning, making a digital representation of three-dimensional objects * 3D video game * Stereoscopy, any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image * Three-dimensional space Other uses in science and technology * 3-D Sec ...
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Large Synoptic Survey Telescope
The Vera C. Rubin Observatory, formerly known as the Large Synoptic Survey Telescope (LSST), is an astronomy, astronomical observatory in Chile. Its main task will be carrying out a synoptic astronomical survey, the Legacy Survey of Space and Time. The word "Wikt:synoptic, synoptic" is derived from the Greek words σύν (syn 'together') and ὄψις (opsis 'view'), and describes observations that give a broad view of a subject at a particular time. The observatory is located on the El Peñón peak of Cerro Pachón, a mountain in Coquimbo Region, in northern Chile, alongside the existing Gemini South and Southern Astrophysical Research Telescopes. The LSST Base Facility is located about away from the observatory by road, in the city of La Serena, Chile, La Serena. The observatory is named for Vera Rubin, an American astronomer who pioneered discoveries about galactic rotation rates. Vera C. Rubin Observatory is a joint initiative of the U.S. National Science Foundation (NSF) an ...
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Point Spread Function
The point spread function (PSF) describes the response of a focused optical imaging system to a point source or point object. A more general term for the PSF is the system's impulse response; the PSF is the impulse response or impulse response function (IRF) of a focused optical imaging system. The PSF in many contexts can be thought of as the shapeless blob in an image that should represent a single point object. We can consider this as a spatial impulse response function. In functional terms, it is the spatial domain version (i.e., the inverse Fourier transform) of the Optical transfer function, optical transfer function (OTF) of an imaging system. It is a useful concept in Fourier optics, astronomy, astronomical imaging, medical imaging, electron microscope, electron microscopy and other imaging techniques such as dimension, 3D microscopy (like in confocal laser scanning microscopy) and fluorescence microscopy. The degree of spreading (blurring) in the image of a point ob ...
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Polarization (waves)
, or , is a property of transverse waves which specifies the geometrical orientation of the oscillations. In a transverse wave, the direction of the oscillation is perpendicular to the direction of motion of the wave. One example of a polarized transverse wave is vibrations traveling along a taut string, for example, in a musical instrument like a guitar string. Depending on how the string is plucked, the vibrations can be in a vertical direction, horizontal direction, or at any angle perpendicular to the string. In contrast, in longitudinal waves, such as sound waves in a liquid or gas, the displacement of the particles in the oscillation is always in the direction of propagation, so these waves do not exhibit polarization. Transverse waves that exhibit polarization include electromagnetic waves such as light and radio waves, gravitational waves, and transverse sound waves ( shear waves) in solids. An electromagnetic wave such as light consists of a coupled oscillating el ...
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Intensity (physics)
In physics and many other areas of science and engineering the intensity or flux of radiant energy is the Power (physics), power transferred per unit area, where the area is measured on the plane perpendicular to the direction of propagation of the energy. In the SI system, it has units watts per square metre (W/m2), or kilogram, kg⋅second, s−3 in SI base unit, base units. Intensity is used most frequently with waves such as acoustic waves (sound), matter waves such as electrons in electron microscopes, and electromagnetic waves such as light or radio waves, in which case the time averaging, ''average'' power transfer over one Period (physics), period of the wave is used. ''Intensity'' can be applied to other circumstances where energy is transferred. For example, one could calculate the intensity of the kinetic energy carried by drops of water from a garden sprinkler. The word "intensity" as used here is not synonymous with "wikt:strength, strength", "wikt:amplitude, amplitude ...
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Derivative
In mathematics, the derivative is a fundamental tool that quantifies the sensitivity to change of a function's output with respect to its input. The derivative of a function of a single variable at a chosen input value, when it exists, is the slope of the tangent line to the graph of the function at that point. The tangent line is the best linear approximation of the function near that input value. For this reason, the derivative is often described as the instantaneous rate of change, the ratio of the instantaneous change in the dependent variable to that of the independent variable. The process of finding a derivative is called differentiation. There are multiple different notations for differentiation. '' Leibniz notation'', named after Gottfried Wilhelm Leibniz, is represented as the ratio of two differentials, whereas ''prime notation'' is written by adding a prime mark. Higher order notations represent repeated differentiation, and they are usually denoted in Leib ...
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Raytrace Changing Refractive Index
In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images. On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping and path tracing, are generally slower and higher fidelity than scanline rendering methods. Thus, ray tracing was first deployed in applications where taking a relatively long time to render could be tolerated, such as still CGI images, and film and television visual effects (VFX), but was less suited to real-time applications such as video games, where speed is critical in rendering each frame. Since 2018, however, hardware acceleration for real-time ray tracing has become standard on new commercial graphics cards, and graphics APIs have followed suit, allowing developers to use hybrid ray tracing and rasterization-based rendering i ...
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Wave Optics
In physics, physical optics, or wave optics, is the branch of optics that studies interference, diffraction, polarization, and other phenomena for which the ray approximation of geometric optics is not valid. This usage tends not to include effects such as quantum noise in optical communication, which is studied in the sub-branch of coherence theory. Principle ''Physical optics'' is also the name of an approximation commonly used in optics, electrical engineering and applied physics. In this context, it is an intermediate method between geometric optics, which ignores wave effects, and full wave electromagnetism, which is a precise theory. The word "physical" means that it is more physical than geometric or ray optics and not that it is an exact physical theory. This approximation consists of using ray optics to estimate the field on a surface and then integrating that field over the surface to calculate the transmitted or scattered field. This resembles the Born approxi ...
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Physical Optics
In physics, physical optics, or wave optics, is the branch of optics that studies Interference (wave propagation), interference, diffraction, Polarization (waves), polarization, and other phenomena for which the ray approximation of geometric optics is not valid. This usage tends not to include effects such as quantum noise in optical communication, which is studied in the sub-branch of coherence theory (optics), coherence theory. Principle ''Physical optics'' is also the name of an approximation commonly used in optics, electrical engineering and applied physics. In this context, it is an intermediate method between geometric optics, which ignores wave effects, and full wave electromagnetism, which is a precise theory. The word "physical" means that it is more physical than geometric or ray (optics), ray optics and not that it is an exact physical theory. This approximation consists of using ray optics to estimate the field on a surface and then integral, integrating that field ...
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