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Race Conditions
A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events. It becomes a bug when one or more of the possible behaviors is undesirable. The term ''race condition'' was already in use by 1954, for example in David A. Huffman's doctoral thesis "The synthesis of sequential switching circuits". Race conditions can occur especially in logic circuits, multithreaded, or distributed software programs. In electronics A typical example of a race condition may occur when a logic gate combines signals that have traveled along different paths from the same source. The inputs to the gate can change at slightly different times in response to a change in the source signal. The output may, for a brief period, change to an unwanted state before settling back to the designed state. Certain systems can tolerate such glitches but if this output funct ...
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Race Condition
A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is Sequential logic, dependent on the sequence or timing of other uncontrollable events. It becomes a software bug, bug when one or more of the possible behaviors is undesirable. The term ''race condition'' was already in use by 1954, for example in David A. Huffman's doctoral thesis "The synthesis of sequential switching circuits". Race conditions can occur especially in logic gate, logic circuits, thread (computing), multithreaded, or distributed computing, distributed software programs. In electronics A typical example of a race condition may occur when a logic gate combines signals that have traveled along different paths from the same source. The inputs to the gate can change at slightly different times in response to a change in the source signal. The output may, for a brief period, change to an unwanted state before settling back to the d ...
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Logic Redundancy
Logic redundancy occurs in a digital gate network containing circuitry that does not affect the static logic function. There are several reasons why logic redundancy may exist. One reason is that it may have been added deliberately to suppress transient glitches (thus causing a race condition) in the output signals by having two or more product terms overlap with a third one. Consider the following equation: : Y = A B + \overline C + B C. The third product term BC is a redundant consensus term. If A switches from 1 to 0 while B = 1 and C = 1, Y remains 1. During the transition of signal A in logic gates, both the first and second term may be 0 momentarily. The third term prevents a glitch since its value of 1 in this case is not affected by the transition of signal A. Another reason for logic redundancy is poor design practices which unintentionally result in logically redundant terms. This causes an unnecessary increase in network complexity, and possibly hampering the abili ...
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Synchronization Operations
Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are said to be synchronous or ''in sync''—and those that are not are ''asynchronous''. Today, time synchronization can occur between systems around the world through satellite navigation signals and other time and frequency transfer techniques. Navigation and railways Time-keeping and synchronization of clocks is a critical problem in long-distance ocean navigation. Before radio navigation and satellite-based navigation, navigators required accurate time in conjunction with astronomical observations to determine how far east or west their vessel traveled. The invention of an accurate marine chronometer revolutionized marine navigation. By the end of the 19th century, important ports provided time signals in the form of a signal gun, flag, or dropping time ...
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Happens-before
In computer science, the happened-before relation (denoted: \to \;) is a relation between the result of two events, such that if one event should happen before another event, the result must reflect that, even if those events are in reality executed out of order (usually to optimize program flow). This involves ordering events based on the potential causal relationship of pairs of events in a concurrent system, especially asynchronous distributed systems. It was formulated by Leslie Lamport. The happened-before relation is formally defined as the least strict partial order on events such that: * If events a \; and b \; occur on the same process, a \to b\; if the occurrence of event a \; preceded the occurrence of event b \;. * If event a \; is the sending of a message and event b \; is the reception of the message sent in event a \;, a \to b\;. If two events happen in different isolated processes (that do not exchange messages directly or indirectly via third-party processes), t ...
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Torn Write
Torn may refer to: Film and television * ''Torn'' (2009 film), an American film by Richard Johnson * ''Torn'' (2013 American film), directed Jeremiah Birnbaum * ''Torn'' (2013 Nigerian film), directed by Moses Inwang * ''Torn'' (TV series), a 2007 British three-part drama series * "Torn" (''Battlestar Galactica''), a television episode Music Albums * ''Torn'' (Evergrey album), 2008 * ''Torn'' (Neon Cross album), 1995 Songs * "Torn" (Ednaswap song), 1995, covered by Natalie Imbruglia and other artists * "Torn" (LeToya song), 2006 * "Torn" (Lisa Ajax song), 2019 * "Torn" (Ava Max song), 2019 *"Torn", by Creed from '' My Own Prison'', 1998 *"Torn", by Gary Numan from '' Pure'', 2000 *"Torn", by Disturbed from '' Indestructible'', 2008 Gaming * ''Torn'' (online text game), a 2003 crime-themed MMORPG * ''Torn'' (video game), a 2018 virtual reality game from Aspyr Media *''Black Isle's Torn'', a cancelled computer role-playing game *Torn, a character on the video game series ''Ja ...
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Atomic Operation
In concurrent programming, an operation (or set of operations) is linearizable if it consists of an ordered list of invocation and response events (event), that may be extended by adding response events such that: # The extended list can be re-expressed as a sequential history (is serializable). # That sequential history is a subset of the original unextended list. Informally, this means that the unmodified list of events is linearizable if and only if its invocations were serializable, but some of the responses of the serial schedule have yet to return. In a concurrent system, processes can access a shared object at the same time. Because multiple processes are accessing a single object, there may arise a situation in which while one process is accessing the object, another process changes its contents. Making a system linearizable is one solution to this problem. In a linearizable system, although operations overlap on a shared object, each operation appears to take place i ...
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Heisenbug
In computer programming jargon, a heisenbug is a software bug that seems to disappear or alter its behavior when one attempts to study it. The term is a pun on the name of Werner Heisenberg, the physicist who first asserted the observer effect of quantum mechanics, which states that the act of observing a system inevitably alters its state. In electronics, the traditional term is probe effect, where attaching a test probe to a device changes its behavior. Similar terms, such as ''bohrbug'', ''mandelbug'', ''hindenbug'', and ''schrödinbug'' (see the section on related terms) have been occasionally proposed for other kinds of unusual software bugs, sometimes in jest. Examples Heisenbugs occur because common attempts to debug a program, such as inserting output statements or running it with a debugger, usually have the side-effect of altering the behavior of the program in subtle ways, such as changing the memory addresses of variables and the timing of its execution. One com ...
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Nondeterministic Algorithm
In computer programming, a nondeterministic algorithm is an algorithm that, even for the same input, can exhibit different behaviors on different runs, as opposed to a deterministic algorithm. There are several ways an algorithm may behave differently from run to run. A concurrent algorithm can perform differently on different runs due to a race condition. A probabilistic algorithm's behaviors depends on a random number generator. An algorithm that solves a problem in nondeterministic polynomial time can run in polynomial time or exponential time depending on the choices it makes during execution. The nondeterministic algorithms are often used to find an approximation to a solution, when the exact solution would be too costly to obtain using a deterministic one. The notion was introduced by Robert W. Floyd in 1967. Use Often in computational theory, the term "algorithm" refers to a deterministic algorithm. A nondeterministic algorithm is different from its more familiar ...
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Undefined Behavior
In computer programming, undefined behavior (UB) is the result of executing a program whose behavior is prescribed to be unpredictable, in the language specification to which the computer code adheres. This is different from unspecified behavior, for which the language specification does not prescribe a result, and implementation-defined behavior that defers to the documentation of another component of the platform (such as the ABI or the translator documentation). In the C community, undefined behavior may be humorously referred to as "nasal demons", after a comp.std.c post that explained undefined behavior as allowing the compiler to do anything it chooses, even "to make demons fly out of your nose". Overview Some programming languages allow a program to operate differently or even have a different control flow than the source code, as long as it exhibits the same user-visible side effects, ''if undefined behavior never happens during program execution''. Undefined behav ...
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C++11
C++11 is a version of the ISO/ IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library of mathematical special functions. C++11 was published as ''ISO/IEC 14882:2011'' in September 2011 and is available for a fee. The wor ...
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C11 (C Standard Revision)
C11 (formerly C1X) is an informal name for ISO/IEC 9899:2011, a past standard for the C programming language. It replaced C99 (standard ISO/IEC 9899:1999) and has been superseded by C17 (standard ISO/IEC 9899:2018). C11 mainly standardizes features already supported by common contemporary compilers, and includes a detailed memory model to better support multiple threads of execution. Due to delayed availability of conforming C99 implementations, C11 makes certain features optional, to make it easier to comply with the core language standard. The final draft, N1570, was published in April 2011. The new standard passed its final draft review on October 10, 2011 and was officially ratified by ISO and published as ISO/IEC 9899:2011 on December 8, 2011, with no comments requiring resolution by participating national bodies. A standard macro __STDC_VERSION__ is defined with value 201112L to indicate that C11 support is available. Some features of C11 are supported by the GCC start ...
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Memory Model (programming)
In computing, a memory model describes the interactions of threads through memory and their shared use of the data. History and significance A memory model allows a compiler to perform many important optimizations. Compiler optimizations like loop fusion move statements in the program, which can influence the order of read and write operations of potentially shared variables. Changes in the ordering of reads and writes can cause race conditions. Without a memory model, a compiler is not allowed to apply such optimizations to multi-threaded programs in general, or only in special cases. Or for some compilers assume no multi-threaded execution (so better optimized code can be produced), which can lead to optimizations that are incompatible with multi-threading - these can often lead to subtle bugs, that don't show up in early testing. Modern programming languages like Java therefore implement a memory model. The memory model specifies synchronization barriers that are established ...
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