Ridge Racer (1993 Video Game)
is a 1993 Racing game, racing video game developed and published by Namco for Arcade video game, arcades. It is the first installment in Namco's Ridge Racer, ''Ridge Racer'' series. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation (console), PlayStation home console in 1994. ''Ridge Racer'' was notable for being the first arcade video game with 3D texture-mapped graphics, with its System 22 hardware capable of texture mapping and Gouraud shading. Development took eight months, and the game is based on a trend among Japanese car enthusiasts, which involves racing on mountain roads while Drifting (motorsport), drifting around corners. The first home version was released in Japan in 1994 as a Launch game, launch title for the PlayStation; the versions for North America and Europe were released in 1995, also as a launch title for both regions. While an accurate conversion, its frame rate was halved to 30 per second (25 for PAL) due ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the coin-op and arcade game industry, producing multi-million-selling game franchises such as '' Pac-Man'', ''Galaxian'', '' Tekken'', '' Tales'', '' Ridge Racer'', and '' Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura. In the 1960s, Nakamura Manufacturing built electro-mechanical arcade games such as the 1965 hit ''Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari in 1974, distributing games such as '' Breakout'' in Japan. The company renamed itself Namco in 1977 and published '' Gee Bee'', its first original video game, a year later. Among Namco's first major hits was the fixed shooter '' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gouraud Shading
Gouraud shading ( ), named after Henri Gouraud (computer scientist), Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by Polygon mesh, polygon meshes. In practice, Gouraud shading is most often used to achieve continuous lighting on triangle meshes by computing the lighting at the corners of each triangle and Linear interpolation, linearly interpolating the resulting colours for each pixel covered by the triangle. Gouraud first published the technique in 1971. However, enhanced hardware support for superior shading models has yielded Gouraud shading largely obsolete in modern rendering. Description Gouraud shading works as follows: An estimate to the Normal (geometry), surface normal of each Vertex (geometry), vertex in a polygonal 3D model is either specified for each vertex or found by averaging the surface normals of the polygons that meet at each vertex. Using these estimates, lighting computations ba ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PSX Ridge Racer , a Sony digital video recorder with a fully integrated PlayStation 2 home video game console
{{disambiguation ...
PSX may refer to: * Pakistan Stock Exchange, a stock exchange in Pakistan with trading floors in Karachi, Islamabad and Lahore * Phillips 66 (NYSE ticker: PSX), an American multinational energy company * PlayStation (console) (codenamed PSX), a home video game console developed and marketed by Sony Computer Entertainment * PlayStation Experience, an annual event for the video game industry presented by Sony Interactive Entertainment * PSX (digital video recorder) The PSX is a digital video recorder and home video game console released by Sony in Japan on December 13, 2003. Since it was designed to be a general-purpose consumer video device, it was marketed by the main Sony Corporation instead of Sony Co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PAL Region
Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 frames) per second, and associated with CCIR analogue broadcast television systems B, D, G, H, I or K. The articles on analog broadcast television systems further describe frame rates, image resolution, and audio modulation. PAL video is composite video because luminance (luma, monochrome image) and chrominance (chroma, colour applied to the monochrome image) are transmitted together as one signal. A latter evolution of the standard, PALplus, added support for widescreen broadcasts with no loss of vertical image resolution, while retaining compatibility with existing sets. Almost all of the countries using PAL are currently in the process of conversion, or have already converted transmission standards to DVB, ISDB or DTMB. T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ridge Racer Revolution
''Ridge Racer Revolution'' is a Racing game, racing video game developed and published by Namco for the PlayStation (console), PlayStation. It is the sequel to the PlayStation version of Ridge Racer (1993 video game), ''Ridge Racer'' (the arcade sequel is ''Ridge Racer 2''). Like the original ''Ridge Racer'', the player races computer-controlled cars with the objective of winning a series of races, and supports Namco's NeGcon controller. ''Ridge Racer Revolution'' adds two hidden cars, and two-player support via the PlayStation Link Cable, PlayStation Link cable, and took roughly the same time to develop as the first. The intention was to increase the depth and add features. The game borrows most of its soundtrack from ''Ridge Racer 2''. ''Ridge Racer Revolution'' was re-released in Japan for the The Best (PlayStation), PlayStation The Best range in June 1997, and for the Essentials (PlayStation), Platinum Range in PAL regions the following year. The game received generally posit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rave Racer
is a 1995 arcade racing video game developed and published by Namco. It is the third title in the ''Ridge Racer'' series and the follow-up to ''Ridge Racer'' and ''Ridge Racer 2''. ''Rave Racer'' runs on Namco System 22 hardware, and could be played by two people per cabinet for up to eight players total when up to four of them were linked together. Compared to ''Ridge Racer 2'', ''Rave Racer'' adds two new tracks as well as the ability to play the original two, various handling changes, force feedback steering, and improved car and racetrack graphics. ''Rave Racer'' was a critical and commercial success; it would be the last major arcade ''Ridge Racer'' title as Namco would continue the series on home consoles with ''Rage Racer'' (1996) and '' R4: Ridge Racer Type 4'' (1998). Gameplay Players control a racecar in an attempt to complete a series of races in first place while avoiding opponents. Each race is made of three laps that must be completed under a time limit; finishing ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ridge Racer 2
is a 1994 arcade racing game developed and published by Namco for arcades. A sequel to ''Ridge Racer'', it features more quality-of-life changes than substantial new content. One major addition is the ability to play with up to eight human players. The game would be followed up by '' Rave Racer.'' The PlayStation version of ''Ridge Racer'' was followed up by ''Ridge Racer Revolution'', which inherited ''Ridge Racer 2's'' soundtrack. Gameplay The gameplay is very much like that of the original, but unlike the vanilla version of ''Ridge Racer'' (which was a single-player game), in ''Ridge Racer 2'' up to eight players can play simultaneously when four two-player cabinets are linked together. A player's number determines their car. There also are six new songs, including remixed ones from the original, that can be selected with the gear shifter at the start. The enormous television screen above the entrance to the first tunnel shows footage from Namco's 1979 title ''Galaxian'' (i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Artificial Intelligence In Video Games
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game ''Nim''. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. One of the most infamous example ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Daytona USA
is a 1994 arcade racing game developed by Sega AM2. Inspired by the popularity of the NASCAR motor racing series in the US, the game has players race stock cars on one of three courses. It was the first game to be released on the Sega Model 2 arcade system board. Released by Sega in March 1994, ''Daytona USA'' is one of the highest-grossing arcade games of all time. Sega partnered with GE Aerospace to develop the Model 2, which renders 3D graphics capable of texture filtering and texture mapping. ''Daytona USA'' was developed by AM2 after a meeting of the heads of Sega's regional offices to decide on a game to debut the Model 2 hardware. The concept was suggested by Tom Petit, president of Sega's American arcade division, with input from AM2 director Toshihiro Nagoshi, who became the game's director and producer. Sega aimed to outperform Namco's ''Ridge Racer'' (1993). The developers researched motorsports extensively; they mapped Daytona International Speedway, and their exp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game console, consoles, including ''Sonic the Hedgehog'', ''Angry Birds'', ''Phantasy Star'', ''Puyo Puyo'', ''Super Monkey Ball'', ''Total War (video game series), Total War'', ''Virtua Fighter'', ''Megami Tensei'', ''Sakura Wars'', ''Persona (series), Persona'', ''The House of the Dead'' and ''Yakuza (franchise), Yakuza''. From 1983 until 2001, Sega also developed List of Sega video game consoles, its own consoles. Sega was founded by Martin Bromley and Richard Stewart in Hawaii as on June 3, 1960. Shortly after, it acquired the assets of its predecessor, Service Games of Japan. In 1965, it became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-operated games. Sega developed its first coin-op ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the successful Sega Genesis, Genesis. The Saturn has a dual-Central processing unit, CPU architecture and eight processors. Its games are in CD-ROM format, including several Porting, ports of arcade games and original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D computer graphics, 3D Sega Model 1, Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Another video display processor was added in early 1994 to better compete with the 3D graphics of Sony Interactive Entertainment, Sony's forthcoming PlayStation (console), PlayStation. The Saturn was initially successful in Japan but not in the United States, where it was hindered by a surprise ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |