Quaker Meeting (game)
Quaker Meeting, also known as Quaker's meeting or Cracker's Meeting (in the American South), is a child's game which is initiated with a rhyme and becomes a sort of quiet game where the participants may not speak, laugh, or smile, while the player in charge of the "meeting" may tell jokes or act out silly scenarios in an attempt to elicit one of the forbidden responses, and so get the participant who broke the taboo "out." The rhyme has many variations, but is similar to the following: :Quaker meeting has begun. :No more laughing, no more fun. :If you show your teeth or tongue, :you must pay a forfeit. Another version is as follows: :Quaker meeting has begun, :no more talking, no more fun. :no more chewing chewing gum. :starting now... In the American South, where there are fewer Quakers, the rhyme often goes: :Cracker's meeting has begun. :No more laughing, no more fun. :If you smile or show your teeth, :you'll be punished for a week. See also *Quakers Quakers ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rhyme
A rhyme is a repetition of similar sounds (usually, the exact same phonemes) in the final stressed syllables and any following syllables of two or more words. Most often, this kind of perfect rhyming is consciously used for a musical or aesthetic effect in the final position of lines within poems or songs. More broadly, a rhyme may also variously refer to other types of similar sounds near the ends of two or more words. Furthermore, the word ''rhyme'' has come to be sometimes used as a shorthand term for any brief poem, such as a nursery rhyme or Balliol rhyme. Etymology The word derives from Old French ''rime'' or ''ryme'', which might be derived from Old Frankish ''rīm'', a Germanic term meaning "series, sequence" attested in Old English (Old English ''rīm'' meaning "enumeration, series, numeral") and Old High German ''rīm'', ultimately cognate to Old Irish ''rím'', Greek ' ''arithmos'' "number". Alternatively, the Old French words may derive from Latin ''rhythmus'', fr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quiet Game
The quiet game is a children's game where children must stay quiet. Stillness is sometimes a rule but in most cases not. The last child or team to make noise wins the game. It is usually acceptable for players to make sounds they cannot control, such as sneezing or coughing whereas talking would cause a player to get out. The game is often played indoors, typically in classrooms. It can also be played outdoors, for instance, at summer camps. One application of the game is for parents to keep their loud children quiet for a long journey. BBC. Retrieved 2000-08-18. There are many versions of this game, which all follow the same general rules: one who talks is immediately eliminated, eventually isolating th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Speech
Speech is a human vocal communication using language. Each language uses phonetic combinations of vowel and consonant sounds that form the sound of its words (that is, all English words sound different from all French words, even if they are the same word, e.g., "role" or "hotel"), and using those words in their semantic character as words in the lexicon of a language according to the syntactic constraints that govern lexical words' function in a sentence. In speaking, speakers perform many different intentional speech acts, e.g., informing, declaring, asking, persuading, directing, and can use enunciation, intonation, degrees of loudness, tempo, and other non-representational or paralinguistic aspects of vocalization to convey meaning. In their speech, speakers also unintentionally communicate many aspects of their social position such as sex, age, place of origin (through accent), physical states (alertness and sleepiness, vigor or weakness, health or illness), psycholo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Laugh
Laughter is a pleasant physical reaction and emotion consisting usually of rhythmical, often audible contractions of the diaphragm and other parts of the respiratory system. It is a response to certain external or internal stimuli. Laughter can rise from such activities as being tickled, or from humorous stories or thoughts. Most commonly, it is considered an auditory expression of a number of positive emotional states, such as joy, mirth, happiness, or relief. On some occasions, however, it may be caused by contrary emotional states such as embarrassment, surprise, or confusion such as nervous laughter or courtesy laugh. Age, gender, education, language, and culture are all indicators as to whether a person will experience laughter in a given situation. Some other species of primate (chimpanzees, gorillas and orangutans) show laughter-like vocalizations in response to physical contact such as wrestling, play chasing or tickling. Laughter is a part of human behavior regulat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Smile
A smile is a facial expression formed primarily by flexing the muscles at the sides of the mouth. Some smiles include a contraction of the muscles at the corner of the eyes, an action known as a Duchenne smile. Among humans, a smile expresses delight, sociability, happiness, joy, or amusement. It is distinct from a similar but usually involuntary expression of anxiety known as a grimace. Although cross-cultural studies have shown that smiling is a means of communication throughout the world, there are large differences among different cultures, religions, and societies, with some using smiles to convey confusion or embarrassment. Evolutionary background Primatologist Signe Preuschoft traces the smile back over 30 million years of evolution to a "fear grin" stemming from monkeys and apes, who often used barely clenched teeth to portray to predators that they were harmless or to signal submission to more dominant group members. The smile may have evolved differently among spec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quakers
Quakers are people who belong to a historically Protestant Christian set of denominations known formally as the Religious Society of Friends. Members of these movements ("theFriends") are generally united by a belief in each human's ability to experience the light within or see "that of God in every one". Some profess a priesthood of all believers inspired by the First Epistle of Peter. They include those with evangelical, holiness, liberal, and traditional Quaker understandings of Christianity. There are also Nontheist Quakers, whose spiritual practice does not rely on the existence of God. To differing extents, the Friends avoid creeds and hierarchical structures. In 2017, there were an estimated 377,557 adult Quakers, 49% of them in Africa. Some 89% of Quakers worldwide belong to ''evangelical'' and ''programmed'' branches that hold services with singing and a prepared Bible message coordinated by a pastor. Some 11% practice ''waiting worship'' or ''unprogramme ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Children's Games
This is a list of games that used to be played by children, some of which are still being played today. Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while " Jacob's ladder" is a toy). Despite being transmitted primarily through word of mouth due to not being considered suitable for academic study or adult attention, traditional games have, "not only failed to disappear but have also evolved over time into new versions." Traditional children's games are defined, "as those that are played informally with minimal equipment, that children learn by example from other children, and that can be played without reference to written rules. These games are usually played by children between the ages of 7 and 12, with some latitude on both ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |