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Promise Problem
In computational complexity theory, a promise problem is a generalization of a decision problem where the input is promised to belong to a particular subset of all possible inputs. Unlike decision problems, the ''yes'' instances (the inputs for which an algorithm must return ''yes'') and ''no'' instances do not exhaust the set of all inputs. Intuitively, the algorithm has been ''promised'' that the input does indeed belong to set of ''yes'' instances or ''no'' instances. There may be inputs which are neither ''yes'' nor ''no''. If such an input is given to an algorithm for solving a promise problem, the algorithm is allowed to output anything, and may even not halt. Formal definition A decision problem can be associated with a language L \subseteq \^*, where the problem is to accept all inputs in L and reject all inputs not in L. For a promise problem, there are two languages, L_ and L_, which must be disjoint, which means L_ \cap L_ = \varnothing, such that all the inputs in L_ a ...
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Computational Complexity Theory
In theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used. The theory formalizes this intuition, by introducing mathematical models of computation to study these problems and quantifying their computational complexity, i.e., the amount of resources needed to solve them, such as time and storage. Other measures of complexity are also used, such as the amount of communication (used in communication complexity), the number of gates in a circuit (used in circuit complexity) and the number of processors (used in parallel computing). One of the roles of compu ...
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Computational Problem
In theoretical computer science, a computational problem is a problem that may be solved by an algorithm. For example, the problem of factoring :"Given a positive integer ''n'', find a nontrivial prime factor of ''n''." is a computational problem. A computational problem can be viewed as a set of ''instances'' or ''cases'' together with a, possibly empty, set of ''solutions'' for every instance/case. For example, in the factoring problem, the instances are the integers ''n'', and solutions are prime numbers ''p'' that are the nontrivial prime factors of ''n''. Computational problems are one of the main objects of study in theoretical computer science. The field of computational complexity theory attempts to determine the amount of resources (computational complexity) solving a given problem will require and explain why some problems are intractable or undecidable. Computational problems belong to complexity classes that define broadly the resources (e.g. time, space/memory, ...
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LNCS
''Lecture Notes in Computer Science'' is a series of computer science books published by Springer Science+Business Media since 1973. Overview The series contains proceedings, post-proceedings, monographs, and Festschrifts. In addition, tutorials, state-of-the-art surveys, and "hot topics" are increasingly being included. The series is indexed by DBLP. See also *''Monographiae Biologicae'', another monograph series published by Springer Science+Business Media *''Lecture Notes in Physics'' *''Lecture Notes in Mathematics'' *''Electronic Workshops in Computing'', published by the British Computer Society Sir Maurice Wilkes served as the first President of BCS in 1957 BCS, The Chartered Institute for IT, known as the British Computer Society until 2009, is a professional body and a learned society that represents those working in inf ... References External links * Publications established in 1973 Computer science books Series of non-fiction books Springer S ...
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TFNP
In computational complexity theory, the complexity class TFNP is the class of total function problems which can be solved in nondeterministic polynomial time. That is, it is the class of function problems that are guaranteed to have an answer, and this answer can be checked in polynomial time, or equivalently it is the subset of FNP where a solution is guaranteed to exist. The abbreviation TFNP stands for "Total Function Nondeterministic Polynomial". TFNP contains many natural problems that are of interest to computer scientists. These problems include integer factorization, finding a Nash Equilibrium of a game, and searching for local optima. TFNP is widely conjectured to contain problems that are computationally intractable, and several such problems have been shown to be hard under cryptographic assumptions. However, there are no known unconditional intractability results or results showing NP-hardness of TFNP problems. TFNP is not believed to have any complete problems.Goldberg ...
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Function Problem
In computational complexity theory, a function problem is a computational problem where a single output (of a total function) is expected for every input, but the output is more complex than that of a decision problem. For function problems, the output is not simply 'yes' or 'no'. Formal definition A functional problem P is defined as a relation R over strings of an arbitrary alphabet \Sigma: : R \subseteq \Sigma^* \times \Sigma^*. An algorithm solves P if for every input x such that there exists a y satisfying (x, y) \in R, the algorithm produces one such y. Examples A well-known function problem is given by the Functional Boolean Satisfiability Problem, FSAT for short. The problem, which is closely related to the SAT decision problem, can be formulated as follows: :Given a boolean formula \varphi with variables x_1, \ldots, x_n, find an assignment x_i \rightarrow \ such that \varphi evaluates to \text or decide that no such assignment exists. In this case the relation ...
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Counting Problem (complexity)
In computational complexity theory and computability theory, a counting problem is a type of computational problem. If ''R'' is a search problem then :c_R(x)=\vert\\vert \, is the corresponding counting function and :\#R=\ denotes the corresponding decision problem. Note that ''cR'' is a search problem while #''R'' is a decision problem, however ''cR'' can be ''C'' Cook-reduced to #''R'' (for appropriate ''C'') using a binary search (the reason #''R'' is defined the way it is, rather than being the graph of ''cR'', is to make this binary search possible). Counting complexity class If ''NX'' is a complexity class associated with non-deterministic machines then ''#X'' = is the set of counting problems associated with each search problem in ''NX''. In particular, #P is the class of counting problems associated with NP search problems. Just as NP has NP-complete problems via many-one reductions, #P has complete problems via parsimonious reductions, problem transformations ...
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Search Problem
In computational complexity theory and computability theory, a search problem is a type of computational problem represented by a binary relation. If ''R'' is a binary relation such that field(''R'') ⊆ Γ+ and ''T'' is a Turing machine, then ''T'' calculates ''R'' if: * If ''x'' is such that there is some ''y'' such that ''R''(''x'', ''y'') then ''T'' accepts ''x'' with output ''z'' such that ''R''(''x'', ''z'') (there may be multiple ''y'', and ''T'' need only find one of them) * If ''x'' is such that there is no ''y'' such that ''R''(''x'', ''y'') then ''T'' rejects ''x'' Intuitively, the problem consists in finding structure "y" in object "x". An algorithm is said to solve the problem if at least one corresponding structure exists, and then one occurrence of this structure is made output; otherwise, the algorithm stops with an appropriate output ("Item not found" or any message of the like). Such problems occur very frequently in graph theory, for example, where searching g ...
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Optimization Problem
In mathematics, computer science and economics, an optimization problem is the problem of finding the ''best'' solution from all feasible solutions. Optimization problems can be divided into two categories, depending on whether the variables are continuous or discrete: * An optimization problem with discrete variables is known as a '' discrete optimization'', in which an object such as an integer, permutation or graph must be found from a countable set. * A problem with continuous variables is known as a ''continuous optimization'', in which an optimal value from a continuous function must be found. They can include constrained problems and multimodal problems. Continuous optimization problem The '' standard form'' of a continuous optimization problem is \begin &\underset& & f(x) \\ &\operatorname & &g_i(x) \leq 0, \quad i = 1,\dots,m \\ &&&h_j(x) = 0, \quad j = 1, \dots,p \end where * is the objective function to be minimized over the -variable vector , * are called ...
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Decision Problem
In computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question of the input values. An example of a decision problem is deciding by means of an algorithm whether a given natural number is prime. Another is the problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?". The answer is either 'yes' or 'no' depending upon the values of ''x'' and ''y''. A method for solving a decision problem, given in the form of an algorithm, is called a decision procedure for that problem. A decision procedure for the decision problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?" would give the steps for determining whether ''x'' evenly divides ''y''. One such algorithm is long division. If the remainder is zero the answer is 'yes', otherwise it is 'no'. A decision problem which can be solved by an algorithm is called ''decidable''. Decision problems typically appear in m ...
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NP-hard
In computational complexity theory, NP-hardness ( non-deterministic polynomial-time hardness) is the defining property of a class of problems that are informally "at least as hard as the hardest problems in NP". A simple example of an NP-hard problem is the subset sum problem. A more precise specification is: a problem ''H'' is NP-hard when every problem ''L'' in NP can be reduced in polynomial time to ''H''; that is, assuming a solution for ''H'' takes 1 unit time, ''H''s solution can be used to solve ''L'' in polynomial time. As a consequence, finding a polynomial time algorithm to solve any NP-hard problem would give polynomial time algorithms for all the problems in NP. As it is suspected that P≠NP, it is unlikely that such an algorithm exists. It is suspected that there are no polynomial-time algorithms for NP-hard problems, but that has not been proven. Moreover, the class P, in which all problems can be solved in polynomial time, is contained in the NP class. De ...
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Decision Problem
In computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question of the input values. An example of a decision problem is deciding by means of an algorithm whether a given natural number is prime. Another is the problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?". The answer is either 'yes' or 'no' depending upon the values of ''x'' and ''y''. A method for solving a decision problem, given in the form of an algorithm, is called a decision procedure for that problem. A decision procedure for the decision problem "given two numbers ''x'' and ''y'', does ''x'' evenly divide ''y''?" would give the steps for determining whether ''x'' evenly divides ''y''. One such algorithm is long division. If the remainder is zero the answer is 'yes', otherwise it is 'no'. A decision problem which can be solved by an algorithm is called ''decidable''. Decision problems typically appear in m ...
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Cycle (graph Theory)
In graph theory, a cycle in a graph is a non-empty trail in which only the first and last vertices are equal. A directed cycle in a directed graph is a non-empty directed trail in which only the first and last vertices are equal. A graph without cycles is called an ''acyclic graph''. A directed graph without directed cycles is called a ''directed acyclic graph''. A connected graph without cycles is called a '' tree''. Definitions Circuit and cycle * A circuit is a non-empty trail in which the first and last vertices are equal (''closed trail''). : Let be a graph. A circuit is a non-empty trail with a vertex sequence . * A cycle or simple circuit is a circuit in which only the first and last vertices are equal. Directed circuit and directed cycle * A directed circuit is a non-empty directed trail in which the first and last vertices are equal (''closed directed trail''). : Let be a directed graph. A directed circuit is a non-empty directed trail with a vertex sequ ...
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