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Mathematica
Wolfram Mathematica is a software system with built-in libraries for several areas of technical computing that allow machine learning, statistics, symbolic computation, data manipulation, network analysis, time series analysis, NLP, optimization, plotting functions and various types of data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other programming languages. It was conceived by Stephen Wolfram, and is developed by Wolfram Research of Champaign, Illinois. The Wolfram Language is the programming language used in ''Mathematica''. Mathematica 1.0 was released on June 23, 1988 in Champaign, Illinois and Santa Clara, California. __TOC__ Notebook interface Wolfram Mathematica (called ''Mathematica'' by some of its users) is split into two parts: the kernel and the front end. The kernel interprets expressions (Wolfram Language code) and returns result expressions, which can then be displayed by the front end. The origin ...
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Optimization
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maxima and minima, maximizing or minimizing a Function of a real variable, real function by systematically choosing Argument of a function, input values from within an allowed set and computing the Value (mathematics), value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. More generally, opti ...
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Wolfram Language
The Wolfram Language ( ) is a general multi-paradigm programming language developed by Wolfram Research. It emphasizes symbolic computation, functional programming, and rule-based programming and can employ arbitrary structures and data. It is the programming language of the mathematical symbolic computation program Mathematica. History The Wolfram Language was a part of the initial version of Mathematica in 1988. Symbolic aspects of the engine make it a computer algebra system. The language can perform integration, differentiation, matrix manipulations, and solve differential equations using a set of rules. Also, the initial version introduced the notebook model and the ability to embed sound and images, according to Theodore Gray's patent. Wolfram also added features for more complex tasks, such as 3D modeling. A name was finally adopted for the language in 2013, as Wolfram Research decided to make a version of the language engine free for Raspberry Pi users, and they need ...
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Wolfram Research
Wolfram Research, Inc. ( ) is an American multinational company that creates computational technology. Wolfram's flagship product is the technical computing program Wolfram Mathematica, first released on June 23, 1988. Other products include WolframAlpha, Wolfram SystemModeler, Wolfram Workbench, gridMathematica, Wolfram Finance Platform, webMathematica, the Wolfram Cloud, and the Wolfram Programming Lab. Wolfram Research founder Stephen Wolfram is the CEO. The company is headquartered in Champaign, Illinois, United States. History The company launched Wolfram Alpha, an answer engine on May 16, 2009. It brings a new approach to knowledge generation and acquisition that involves large amounts of curated computable data in addition to semantic indexing of text. Wolfram Research acquired MathCore Engineering AB on March 30, 2011. On July 21, 2011, Wolfram Research launched the Computable Document Format (CDF). CDF is an electronic document format designed to allow easy authorin ...
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Stephen Wolfram
Stephen Wolfram (; born 29 August 1959) is a British-American computer scientist, physicist, and businessman. He is known for his work in computer science, mathematics, and theoretical physics. In 2012, he was named a fellow of the American Mathematical Society. He is currently an adjunct professor at the University of Illinois Department of Computer Science. As a businessman, he is the founder and CEO of the software company Wolfram Research where he works as chief designer of Mathematica and the Wolfram Alpha answer engine. Early life Family Stephen Wolfram was born in London in 1959 to Hugo and Sybil Wolfram, both German Jewish refugees to the United Kingdom. His maternal grandmother was British psychoanalyst Kate Friedlander. Wolfram's father, Hugo Wolfram, was a textile manufacturer and served as managing director of the Lurex Company—makers of the fabric Lurex.
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
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Function (mathematics)
In mathematics, a function from a set to a set assigns to each element of exactly one element of .; the words map, mapping, transformation, correspondence, and operator are often used synonymously. The set is called the domain of the function and the set is called the codomain of the function.Codomain ''Encyclopedia of Mathematics'Codomain. ''Encyclopedia of Mathematics''/ref> The earliest known approach to the notion of function can be traced back to works of Persian mathematicians Al-Biruni and Sharaf al-Din al-Tusi. Functions were originally the idealization of how a varying quantity depends on another quantity. For example, the position of a planet is a ''function'' of time. Historically, the concept was elaborated with the infinitesimal calculus at the end of the 17th century, and, until the 19th century, the functions that were considered were differentiable (that is, they had a high degree of regularity). The concept of a function was formalized at the end of the ...
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Notebook Interface
A notebook interface (also called a computational notebook) is a virtual notebook environment used for literate programming, a method of writing computer programs. Some notebooks are WYSIWYG environments including executable calculations embedded in formatted documents; others separate calculations and text into separate sections. Modular notebooks may connect to a variety of computational back ends, called "kernels". Notebook interfaces are widely used for statistics, data science, machine learning, and computer algebra. At the notebook core is the idea of literate programming tools which "let you arrange the parts of a program in any order and extract documentation and code from the same source file.", the notebook takes this approach to a new level extending it with some graphic functionality and a focus on interactivity. According to Stephen Wolfram: "The idea of a notebook is to have an interactive document that freely mixes code, results, graphics, text and everything else ...
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Notebook Interface
A notebook interface (also called a computational notebook) is a virtual notebook environment used for literate programming, a method of writing computer programs. Some notebooks are WYSIWYG environments including executable calculations embedded in formatted documents; others separate calculations and text into separate sections. Modular notebooks may connect to a variety of computational back ends, called "kernels". Notebook interfaces are widely used for statistics, data science, machine learning, and computer algebra. At the notebook core is the idea of literate programming tools which "let you arrange the parts of a program in any order and extract documentation and code from the same source file.", the notebook takes this approach to a new level extending it with some graphic functionality and a focus on interactivity. According to Stephen Wolfram: "The idea of a notebook is to have an interactive document that freely mixes code, results, graphics, text and everything else ...
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List Of Numerical-analysis Software
Listed here are notable end-user computer applications intended for use with numerical or data analysis: Numerical-software packages General-purpose computer algebra systems Interface-oriented Language-oriented Historically significant * Expensive Desk Calculator written for the TX-0 and PDP-1 The PDP-1 (''Programmed Data Processor-1'') is the first computer in Digital Equipment Corporation's PDP series and was first produced in 1959. It is famous for being the computer most important in the creation of hacker culture at Massachusetts ... in the late 1950s or early 1960s. * S is an (array-based) programming language with strong numerical support. R is an implementation of the S language. See also References {{DEFAULTSORT:Numerical Analysis Software Lists of software Mathematics-related lists *Software ...
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Statistics
Statistics (from German language, German: ''wikt:Statistik#German, Statistik'', "description of a State (polity), state, a country") is the discipline that concerns the collection, organization, analysis, interpretation, and presentation of data. In applying statistics to a scientific, industrial, or social problem, it is conventional to begin with a statistical population or a statistical model to be studied. Populations can be diverse groups of people or objects such as "all people living in a country" or "every atom composing a crystal". Statistics deals with every aspect of data, including the planning of data collection in terms of the design of statistical survey, surveys and experimental design, experiments.Dodge, Y. (2006) ''The Oxford Dictionary of Statistical Terms'', Oxford University Press. When census data cannot be collected, statisticians collect data by developing specific experiment designs and survey sample (statistics), samples. Representative sampling as ...
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Computer Algebra System
A computer algebra system (CAS) or symbolic algebra system (SAS) is any mathematical software with the ability to manipulate mathematical expressions in a way similar to the traditional manual computations of mathematicians and scientists. The development of the computer algebra systems in the second half of the 20th century is part of the discipline of "computer algebra" or "symbolic computation", which has spurred work in algorithms over mathematical objects such as polynomials. Computer algebra systems may be divided into two classes: specialized and general-purpose. The specialized ones are devoted to a specific part of mathematics, such as number theory, group theory, or teaching of elementary mathematics. General-purpose computer algebra systems aim to be useful to a user working in any scientific field that requires manipulation of mathematical expressions. To be useful, a general-purpose computer algebra system must include various features such as: *a user interface allo ...
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Machine Learning
Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine learning algorithms build a model based on sample data, known as training data, in order to make predictions or decisions without being explicitly programmed to do so. Machine learning algorithms are used in a wide variety of applications, such as in medicine, email filtering, speech recognition, agriculture, and computer vision, where it is difficult or unfeasible to develop conventional algorithms to perform the needed tasks.Hu, J.; Niu, H.; Carrasco, J.; Lennox, B.; Arvin, F.,Voronoi-Based Multi-Robot Autonomous Exploration in Unknown Environments via Deep Reinforcement Learning IEEE Transactions on Vehicular Technology, 2020. A subset of machine learning is closely related to computational statistics, which focuses on making predicti ...
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