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Meltdown (security Vulnerability)
Meltdown is one of the two original transient execution CPU vulnerabilities (the other being Spectre). Meltdown affects Intel x86 microprocessors, IBM POWER processors, and some ARM-based microprocessors. It allows a rogue process to read all memory, even when it is not authorized to do so. Meltdown affects a wide range of systems. At the time of disclosure (2018), this included all devices running any but the most recent and patched versions of iOS, Linux, macOS, or Windows. Accordingly, many servers and cloud services were impacted, as well as a potential majority of smart devices and embedded devices using ARM-based processors (mobile devices, smart TVs, printers and others), including a wide range of networking equipment. A purely software workaround to Meltdown has been assessed as slowing computers between 5 and 30 percent in certain specialized workloads, although companies responsible for software correction of the exploit reported minimal impact from general bench ...
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Intel X86
x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel based on the Intel 8086 microprocessor and its 8088 variant. The 8086 was introduced in 1978 as a fully 16-bit extension of Intel's 8-bit 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address. The term "x86" came into being because the names of several successors to Intel's 8086 processor end in "86", including the 80186, 80286, 80386 and 80486 processors. The term is not synonymous with IBM PC compatibility, as this implies a multitude of other computer hardware. Embedded systems and general-purpose computers used x86 chips before the PC-compatible market started, some of them before the IBM PC (1981) debut. , most desktop and laptop computers sold are based on the x86 architecture family, while mobile categories such as sma ...
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Embedded Device
An embedded system is a computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is ''embedded'' as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use today. , it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems. Modern embedded systems are often based on microcontrollers (i.e. microprocessors with integrated memory and peripheral interfaces), but ordinary microprocessors (using external chips for memory and peripheral interface circuits) are also common, especially in more complex systems. In either case, the processor(s) used ...
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Cache Side-channel Attack
In computer security, a side-channel attack is any attack based on extra information that can be gathered because of the fundamental way a computer protocol or algorithm is implemented, rather than flaws in the design of the protocol or algorithm itself (e.g. flaws found in a cryptanalysis of a cryptographic algorithm) or minor, but potentially devastating, mistakes or oversights in the implementation. (Cryptanalysis also includes searching for side-channel attacks.) Timing information, power consumption, electromagnetic leaks, and sound are examples of extra information which could be exploited to facilitate side-channel attacks. Some side-channel attacks require technical knowledge of the internal operation of the system, although others such as differential power analysis are effective as black-box attacks. The rise of Web 2.0 applications and software-as-a-service has also significantly raised the possibility of side-channel attacks on the web, even when transmissions be ...
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Instruction Cycle
The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage. In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started. In most modern CPUs, the instruction cycles are instead executed concurrently, and often in parallel, through an instruction pipeline: the next instruction starts being processed before the previous instruction has finished, which is possible because the cycle is broken up into separate steps. Role of components The program counter (PC) is a special register that holds the memory address of the next instruction to be executed. During the fetch stage, the address stored in the PC is copied into the memory addre ...
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Race Condition
A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events. It becomes a bug when one or more of the possible behaviors is undesirable. The term ''race condition'' was already in use by 1954, for example in David A. Huffman's doctoral thesis "The synthesis of sequential switching circuits". Race conditions can occur especially in logic circuits, multithreaded, or distributed software programs. In electronics A typical example of a race condition may occur when a logic gate combines signals that have traveled along different paths from the same source. The inputs to the gate can change at slightly different times in response to a change in the source signal. The output may, for a brief period, change to an unwanted state before settling back to the designed state. Certain systems can tolerate such glitches but if this output functio ...
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