Master Of Monsters (video Game)
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Master Of Monsters (video Game)
''Master of Monsters'' is a turn-based strategy game developed by SystemSoft for the MSX and NEC PC8801. It was ported to a variety of consoles and PCs including the PC Engine CD, NEC PC9801, and Sega Genesis/Mega Drive. While it never had the same success as its SystemSoft stablemate '' Daisenryaku'', the game garnered a loyal following. Its success in the North American market on the Sega Genesis proved sufficient for a sequel on the Sega Saturn, and an anime art-style enhanced Sony PlayStation version titled ''Disciples of Gaia'' with a Japanese role-playing game feel. ''Master of Monsters: Disciples of Gaia'' was released in 1998. Gameplay Gameplay engages players by permitting them to summon and move monsters around a board in an effort to capture towers and to eventually defeat the opponents (which are controlled either by other humans or by the computer program). Moves are based on a hexagonal board structure, such that every tile on the board is adjacent to six oth ...
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SystemSoft
, formely known as SystemSoft Alpha Corporation, is a Japanese software development company. Formerly just "SystemSoft", they have a long series of mainly military strategic simulation games (generally hex-based) popular in the Japan market. Notable among these are the many '' Daisenryaku'' and '' Master of Monsters'' series games that have been ported to multiple platforms from PCs to consoles. In 1998, SystemSoft spun off their video game business into SystemSoft Production. In 1999, Alpha Shock was founded, and SystemSoft invested 25.1% of the initial capital. In 2001, SystemSoft sold all investments of Alpha Shock, and they transferred the video game business from SystemSoft Production to Alpha Shock. Alpha Shock were renamed to SystemSoft Alpha, although they are independent from SystemSoft. The main website for the game division, regardless of platform, is now SystemSoft Alpha, but "Alpha" still is not seen in the logo of the company on game boxes. Only a handful of th ...
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PlayStation (console)
The (codenamed PSX, abbreviated as PS, and retroactively PS1/PS one) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on December 3, 1994, followed by North America on September 9, 1995, Europe on September 29, 1995, and other regions following thereafter. As a fifth generation of video game consoles, fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create Super NES CD-ROM, a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D computer graphics, 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and incl ...
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Gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and the pattern of player behavior defined through the game's rules. History Arising alongside game development, video game development in the 1980s, the term ''gameplay'' was initially used solely within the context of video games, though now it is also used for tabletop games. Definition of term There is no consensus on the precise definition of gameplay. It has been differently defined by different authors, but all definitions refer to player interaction with a game. For example: * "The structures of player interaction with the game system and with other players in the game." * "Gameplay here is seen as the interactive gaming process of the player with the game." Theorists also agree that video game gameplay is distinct from graphics and ...
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StarCraft
''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game '' StarCraft'' in 1998. It has grown to include a number of other games as well as eight novelizations, two ''Amazing Stories'' articles, a board game and other licensed merchandise, such as collectible statues and toys. Blizzard Entertainment began planning ''StarCraft'' in 1995 with a development team led by Metzen and Phinney. The game debuted at the 1996 Electronic Entertainment Expo and used a modified '' Warcraft II'' game engine. ''StarCraft'' also marked the cre ...
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Real-time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features resourc ...
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Pokémon (video Game Series)
is a Japanese series of video games developed by Game Freak and published by Nintendo and The Pokémon Company under the ''Pokémon'' franchise. It was created by Satoshi Tajiri with assistance from Ken Sugimori. The first games, ''Pocket Monsters Red'' and ''Green'', were released in 1996 in Japan for the Game Boy, later released outside of Japan as Pokémon Red and Blue, ''Pokémon Red Version'' and ''Blue Version''. The main series of role-playing video games (RPGs), referred as the "core series" by their developers, has continued on each generation of Nintendo's handhelds. The most recently released core series games, Pokémon Scarlet and Violet, ''Pokémon Scarlet'' and ''Violet'', were released on November 18, 2022, for the Nintendo Switch. In addition to Game Freak's development, Creatures (company), Creatures provides support through their Pokémon CG Studio, which creates 3D models for the Pokémon in the games, and also develops some spin-off titles. In 1998, Nintendo ...
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Role-playing Video Game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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The Battle For Wesnoth
''The Battle for Wesnoth'' is a free and open-source software, free and open-source turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's Tolkien's legendarium, legendarium), designed by Australian-American developer David White and first released in June 2003. In ''Wesnoth'', the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience point, experience. The game is loosely based on the Sega Genesis games ''Master of Monsters (video game), Master of Monsters'' and ''Warsong''. Gameplay ''The Battle for Wesnoth'' is a turn-based strategy, turn-based Wargaming, wargame played on a hex map. The strategy of battle involves trying to fight on favorable terrain, at a favorable time of day, and, if possible, with units that are strong or well suited against the enemies. Other concerns are capturing villages that produce a particular trickle rate of gold per turn fo ...
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Turn-based Strategy
Strategy video game is a major video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy genre is most commonly defined by a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ...
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Open-source Video Game
An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible. Definition and differentiation Not all open-source games are free software; some open-source games contain proprietary non-free content. Open-source games that are free software and contain exclusively free content conform to DFSG, free culture, and open content and are sometimes called ''free games''. Many Linux distributions require for inclusion that the game content is freely redistributable, freeware or commercial restriction clauses are prohibited. Background In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists and enthusiasts. The consequence of this is that open-source games often take long ...
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Mythos Games
Mythos Games was a British video game developer company founded by Julian Gollop and Nick Gollop in 1988 as Target Games. It is best known for its 1994 strategy game '' UFO: Enemy Unknown'' (released in North America as ''X-Com: UFO Defense''), which went on to become the first instalment in the later ''XCOM'' series. Following the closing of Mythos Games in 2001, the brothers founded Codo Technologies. Games References External linksOfficial websitevia Internet Archive The Internet Archive is an American 501(c)(3) organization, non-profit organization founded in 1996 by Brewster Kahle that runs a digital library website, archive.org. It provides free access to collections of digitized media including web ... {{X-COM, state=expanded Companies based in Essex Video game companies established in 1988 Video game companies disestablished in 2001 1988 establishments in England 2001 disestablishments in England Defunct video game companies of the United Kingdom V ...
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Julian Gollop
Julian Gollop is a British video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ... and producer specialising in strategy games, who has founded and led Mythos Games, Codo Technologies and Snapshot Games. He is known best as the "man who gave birth to the '' X-COM'' franchise." Early life Julian Gollop was born in 1965. He came of age in Harlow, Harlow, England. When he was a child, his father introduced him to many different types of games, including chess, card games, and board games. His family played games regularly, choosing to play games instead of going to see films. When he was about 14 years old, Gollop started playing more complex games like ''Dungeons & Dragons'', Simulations Publications, Inc., SPI board games, and Avalon Hill board games. After h ...
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