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List Of Graphic Adventure Games
See also * Graphic adventure game * Visual novel * Adventure game * Interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the f ... References {{Video game lists by genre Graphic adventure games Adventure games ...
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Graphic Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', '' Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands w ...
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Adventure International
Adventure International was an American video game publishing company that existed from 1979 until 1986. It was started by Scott and Alexis Adams. Their games were notable for being the first implementation of the adventure genre to run on a microcomputer system. The adventure game concept originally came from ''Colossal Cave Adventure'' which ran strictly on large mainframe systems at the time. History After the success of Adams' first text adventure, '' Adventureland,'' other games followed rapidly, with Adventure International (or "AI") releasing about two games a year. Initially the games were drawn from the founders' imaginations, with themes ranging from fantasy to horror and sometimes science fiction. Some of the later games were written by Scott Adams with other collaborators. In 1980, five of the company's games were ported to the VIC-20. Developer Neil Harris recalled: " r sales guys could not figure out what they were gonna do with them. 'What are these games? It's ...
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Portopia Renzoku Satsujin Jiken
, often translated to ''The Portopia Serial Murder Case'' in English, is an adventure game designed by Yuji Horii and published by Enix. It was first released on the NEC PC-6001 in June 1983, and has since been ported to other personal computers, the Nintendo Famicom, and mobile phone services. In the game, the player must resolve a murder mystery by searching for clues, exploring different areas, interacting with characters, and solving item-based puzzles. The game features first-person graphics, nonlinear gameplay, an open world, conversations with non-player characters, Dialog tree, branching dialogue choices, suspect interrogations, nonlinear storytelling, and plot twists. The Famicom version also features a command menu system, point-and-click interface, and 3D dungeon maze. Upon its release, ''The Portopia Serial Murder Case'' was well received in Japan. It became an influential title, helping to define the visual novel genre as well as inspiring Japanese game desig ...
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T&E Soft
was a Japanese-based video game developer founded in 1982. Although they have made games with a wide variety of genres, they are primarily known in the U.S. for their golf and puzzle video games. The original company exists today under the name of Daikokuya Global Holding Co., Ltd but is not currently engaged in game development. A company named Deep Co., Ltd. acquired T & E Soft 's trademark rights on April 22, 2005, to continue game development which would go on until January 2013. History Founded in 1982, T & E Soft Co., Ltd was initially named after the founder's older brother Toshiro Yokoyama and his younger brother Eiji Yokoyama, but later changed the abbreviation to "Tri & Exciting" and eventually "Technology & Entertainment". T & E Soft started activities by selling games for NEC's PC-6001 series. Beginning in 1983, it developed games for multiple models other than the PC-6001. In December 1983, T & E Soft published its own magazine to promote its products and by Jan ...
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The Dark Crystal (video Game)
''The Dark Crystal'' is a graphic adventure game based on Jim Henson's 1982 fantasy film, '' The Dark Crystal''. The game was designed by Roberta Williams and published under the SierraVenture line in 1983 as ''Hi-Res Adventure #6: The Dark Crystal''. It is the first ''Hi-Res Adventure'' released under the SierraVenture line, the previous games being released under earlier names and later re-released under SierraVenture. An alternative version of the game for younger players called ''Gelfling Adventure'' was released in 1984. Gameplay ''The Dark Crystal'' is set in Thra, a world with three suns. Every thousand years the three suns come together in an event known as "The Great Conjunction". The player controls Jen, a gelfling. Two souls are destined to battle to reveal the secrets of their past. One warrior's fate rests in the hands of a tyrannical villain who is hellbent on destruction. The game features no music, a single beep is used to alert that no action other than the retu ...
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PC-98
The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more than 18 million units had been sold. While NEC did not market these specific machines in the West, it sold the NEC APC series, which had similar hardware to early PC-98 models. The PC-98 was initially released as a business-oriented personal computer which had backward compatibility with the successful PC-8800 series. The range of the series has expanded, and in the 1990s it was used in a variety of industry fields including education and hobbies. NEC succeeded in attracting third-party suppliers and a wide range of users, and the PC-98 dominated the Japanese PC market with more than 60% market share by 1991. IBM clones lacked sufficient graphics capabilities to easily handle Japan's multiple writing systems, in particular kanji with its tho ...
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PC-88
The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japanese home computers of the 1980s, along with the Fujitsu FM-7 and Sharp X1. It was later eclipsed by NEC's 16-bit PC-9800 series, although it still maintained strong sales up until the early 90s. NEC's American subsidiary, NEC Home Electronics (USA), marketed variations of the PC-8800 in the United States and Canada. History Nippon Electric's Microcomputer Sales Section of the Electronic Device Sales Division launched the PC-8001 in September 1979, and by 1981 it consisted of 40% of the Japanese personal computer market. In April 1981, Nippon Electric decided to expand personal computer lines into three groups: New Nippon Electric, Information Processing Group and Electronic Devices Group, with each specializing in a particular series. Th ...
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Macintosh
The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software engineers. The current lineup includes the MacBook Air and MacBook Pro laptops, as well as the iMac, Mac Mini, Mac Studio and Mac Pro desktops. Macs run the macOS operating system. The Macintosh 128K, first Mac was released in 1984, and was advertised with the highly-acclaimed 1984 (advertisement), "1984" ad. After a period of initial success, the Mac languished in the 1990s, until co-founder Steve Jobs returned to Apple in 1997. Jobs oversaw the release of many successful products, unveiled the modern Mac OS X, completed the Mac transition to Intel processors, 2005-06 Intel transition, and brought features from the iPhone back to the Mac. During Tim Cook's tenure as CEO, the Mac underwent a period of neglect, but was later reinv ...
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Penguin Software
Penguin Software was a computer software and video game publisher from Geneva, Illinois that produced graphics and application software and games for the Apple II, Macintosh, IBM, Commodore 64, Amiga, Atari 8-bit, and Atari ST computers. They produced the graphics programs '' Graphics Magician'' and '' Complete Graphics System'', graphic adventure games such as the '' Transylvania'' series, arcade-style games like '' Spy's Demise'', and role-playing video games such as '' Xyphus''. History The company was founded in 1978 by Mark Pelczarski as "MP Software" with its first product, a graphics program called ''Magic Paintbrush''. It evolved to "Co-op Software" as part of a sister company, Micro Co-op, then adopted the name "Penguin Software" in 1981 when software publishing became the primary focus. Like many other home computer publishers at the time, Penguin Software openly credited the developers of their games on boxes and title screens; developers that were often not dir ...
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Transylvania (video Game)
''Transylvania'' is an adventure video game published by Penguin Software. It was released for the Apple II in 1982 followed by ports to the Atari 8-bit family and Commodore 64. A Macintosh conversion was published in 1984, then versions for the Amiga, Atari ST, and MS-DOS in 1985. Plot The player is on a quest to rescue Princess Sabrina from a countryside roamed by a werewolf, a vampire, a prankster goblin, a witch, and an alien spaceship. The game has a time limit (dictated to the player by a note encountered early on that reads, "Sabrina dies at dawn"), as the Princess is trapped in a coffin in the castle tower. Reception Gregg Williams reviewed the game for ''Computer Gaming World'', and stated that "I refer to the Atari 520 ST version of Polarware's Transylvania. The story line is fine, but the game makes almost no use of the ST's extra colors, resolution, or speed." The first game in the '' Transylvania'' series was well received, appearing in the ''Billboard'' and ' ...
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Time Zone (video Game)
''Time Zone'' is a multi-disk graphical adventure game written and directed by Roberta Williams for the Apple II. Developed in 1981 and released in 1982 by On-Line Systems (later Sierra Entertainment), the game was shipped with six double-sided floppy disks and contained 1,500 areas (screens) to explore along with 39 scenarios to solve. Produced at a time when most games rarely took up more than one side of a floppy, ''Time Zone'' is one of the first games of this magnitude released for home computer systems. Ports were released for Japanese home computers PC-88, PC-98 and FM-7 in 1985. Gameplay ''Time Zone'' allows players to travel through time and across the globe solving puzzles while meeting famous historical figures such as Benjamin Franklin, Cleopatra, and Julius Caesar. The game has static pictures and a text parser that understands two-word commands. Development The game used the company's existing Hi-Res Adventures engine. Roberta Williams was the designer and wri ...
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Datasoft
Datasoft, Inc. (also written as DataSoft and Data Soft) was a software developer and publisher for home computers founded in 1980 by Pat Ketchum and based out of Chatsworth, California. Datasoft primarily published video games, including home ports of arcade games, games based on licenses from movies and TV shows, and original games. Like competitor Synapse Software, the company also published other software: development tools, word processors, and utilities. Text Wizard, written by William Robinson and published by Datasoft when he was 16, was the basis for AtariWriter. Datasoft initially targeted the Atari 8-bit family, Apple II, and TRS-80 Color Computer, then later the Commodore 64, IBM PC, Atari ST, and Amiga. Starting in 1983, a line of lower cost software was published under the name Gentry Software. Datasoft went into bankruptcy, and its name and assets were purchased by two Datasoft executives, Samuel L. Poole and Ted Hoffman. They renamed the company IntelliCreations an ...
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