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List Of Chatbots
This is a list of notable chatbots. Chatbots are text-based conversation Software agent, agents that can interact with human users through some medium, such as an instant message service. Some chatbots are designed for specific purposes, while others converse with human users on a wide range of topics. Classic chatbots *Dr. Sbaitso *ELIZA *PARRY *Racter (or Claude Chatterbot) *Mark V Shaney General chatbots *Albert One - 1998 and 1999 Loebner Prize, Loebner winner, by Robby Garner. *Artificial Linguistic Internet Computer Entity, A.L.I.C.E. - 2001, 2002, and 2004 Loebner Prize winner developed by Richard Wallace (scientist), Richard Wallace. *Bard (chatbot), Bard – artficial intelligence chatbot *Charlix *ChatGPT - a prototype artificial intelligence chatbot *Cleverbot (winner of the 2010 Mechanical Intelligence Competition) *Eugene Goostman - 2012 Turing 100 winner, by Vladimir Veselov. *Fred Chatterbot, Fred - an early chatterbot by Robby Garner. *Jabberwacky *Jeeney AI *L ...
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Chatbot
A chatbot or chatterbot is a software application used to conduct an on-line chat conversation via text or text-to-speech, in lieu of providing direct contact with a live human agent. Designed to convincingly simulate the way a human would behave as a conversational partner, chatbot systems typically require continuous tuning and testing, and many in production remain unable to adequately converse, while none of them can pass the standard Turing test. The term "ChatterBot" was originally coined by Michael Mauldin (creator of the first Verbot) in 1994 to describe these conversational programs. Chatbots are used in dialog systems for various purposes including customer service, request routing, or information gathering. While some chatbot applications use extensive word-classification processes, natural-language processors, and sophisticated AI, others simply scan for general keywords and generate responses using common phrases obtained from an associated library or database. ...
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ChatGPT
ChatGPT (Generative Pre-trained Transformer) is a chatbot launched by OpenAI in November 2022. It is built on top of OpenAI's GPT-3 family of large language models, and is fine-tuned (an approach to transfer learning) with both supervised and reinforcement learning techniques. ChatGPT was launched as a prototype on November 30, 2022, and quickly garnered attention for its detailed responses and articulate answers across many domains of knowledge. Its uneven factual accuracy was identified as a significant drawback. Following the release of ChatGPT, OpenAI was valued at $29 billion. Training ChatGPT was fine-tuned on top of GPT-3.5 using supervised learning as well as reinforcement learning. Both approaches used human trainers to improve the model's performance. In the case of supervised learning, the model was provided with conversations in which the trainers played both sides: the user and the AI assistant. In the reinforcement step, human trainers first ranked responses ...
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Douglas Adams
Douglas Noel Adams (11 March 1952 – 11 May 2001) was an English author and screenwriter, best known for ''The Hitchhiker's Guide to the Galaxy''. Originally a 1978 The Hitchhiker's Guide to the Galaxy (radio series), BBC radio comedy, ''The Hitchhiker's Guide to the Galaxy'' developed into a "trilogy" of five books that sold more than 15 million copies in his lifetime. It was further developed into The Hitchhiker's Guide to the Galaxy (TV series), a television series, several stage plays, comics, The Hitchhiker's Guide to the Galaxy (video game), a video game, and a 2005 The Hitchhiker's Guide to the Galaxy (film), feature film. Adams's contribution to UK radio is commemorated in Radio Academy, The Radio Academy's Hall of Fame. Adams also wrote ''Dirk Gently's Holistic Detective Agency'' (1987) and ''The Long Dark Tea-Time of the Soul'' (1988), and co-wrote ''The Meaning of Liff'' (1983), ''The Deeper Meaning of Liff'' (1990), and ''Last Chance to See'' (1990). He wrote t ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as '' Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-pla ...
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Starship Titanic
''Starship Titanic'' is an adventure game developed by The Digital Village and published by Simon & Schuster Interactive. It was released in April 1998 for Microsoft Windows and in March 1999 for Apple Macintosh. The game takes place on the eponymous starship, which the player is tasked with repairing by locating the missing parts of its control system. The gameplay involves solving puzzles and speaking with the bots inside the ship. The game features a text parser similar to those of text adventure games with which the player can talk with characters. Written and designed by ''The Hitchhiker's Guide to the Galaxy'' creator Douglas Adams, ''Starship Titanic'' began development in 1996 and took two years to develop. In order to achieve Adams's goal of being able to converse with characters in the game, his company developed a language processor to interpret player's input and give an appropriate response and recorded over 16 hours of character dialogue. Oscar Chichoni and Isa ...
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SimSimi
SimSimi is an artificial intelligence conversation program created in 2002 by ISMaker. It grows its artificial intelligence day by day assisted by a feature that allows users to teach it to respond correctly. SimSimi, pronounced as "shim-shimi", is from a Korean word ''simsim'' (심심) which means "bored". It has an application designed for Android, Windows Phone and iOS. The application was banned in Thailand in 2012 after users taught it to make responses containing profanity, and to criticise leading politicians. In April 2018, SimSimi was suspended in Brazil due to accusations of sending inappropriate messages, such as sexual content, bullying practices and even death threats, being labeled as "dangerous" mainly due to its popularity among children, and according to its developer, the suspension of the app in the country "was inevitable because the SimSimi app, at least in the last few days, had a significant negative social impact in Brazil” See also * Bondee *Boyfrie ...
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MegaHAL
MegaHAL is a computer conversation simulator, or "chatterbot", created by Jason Hutchens. Background In 1996, Jason Hutchens entered the Loebner Prize Contest witHeX a chatterbot based on ELIZA. HeX won the competition that year and took the $2000 prize for having the highest overall score. In 1998, Hutchens again entered the Loebner Prize Contest with his new program, MegaHAL. MegaHAL made its debut in the 1998 Loebner Prize Contest. Like many chatterbots, the intent is for MegaHAL to appear as a human fluent in a natural language. As a user types sentences into MegaHAL, MegaHAL will respond with sentences that are sometimes coherent and at other times complete gibberish. MegaHAL learns as the conversation progresses, remembering new words and sentence structures. It will even learn new ways to substitute words or phrases for other words or phrases. Many would consider conversation simulators like MegaHAL to be a primitive form of artificial intelligence. However, MegaHAL doesn' ...
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Telemarketer
Telemarketing (sometimes known as inside sales, or telesales in the UK and Ireland) is a method of direct marketing in which a salesperson solicits prospective customers to buy products or services, either over the phone or through a subsequent face to face or web conferencing appointment scheduled during the call. Telemarketing can also include recorded sales pitches programmed to be played over the phone via automatic dialing. Telemarketing is defined as contacting, qualifying, and canvassing prospective customers using telecommunications devices such as telephone, fax, and internet. It does not include direct mail marketing. History The term ''telemarketing'' was first used extensively in the late 1970s to describe Bell System communications which related to new uses for the outbound WATS and inbound Toll-free services. Telephonists The rise of telemarketing can be traced back to the 19th century telephonists, or switchboard operators. Trans-cultural hiring of switchb ...
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Lenny (bot)
Lenny is a chatbot A chatbot or chatterbot is a software application used to conduct an on-line chat conversation via text or text-to-speech, in lieu of providing direct contact with a live human agent. Designed to convincingly simulate the way a human would beha ... designed to Scam baiting, scam bait telemarketers using messages. Background Telemarketers are perceived as annoying and wasting people's time, and some deliberately attempt to scam or defraud people. In April 2018, a survey estimated the United States receives over three billion telemarketing calls that month. Attempts to Caller ID blocking, block the callers have been hindered by Caller ID spoofing, spoofing. Features The bot was written in 2011, and development taken over by an Alberta-based programmer known as "Mango" two years later. It is driven by sixteen pre-recorded audio clips, spoken in a soft and slow Australian accent in the manner of an elderly man. The bot's original creator stated on Reddit that in ...
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Jeeney AI
Jeeney AI is a natural language processing chatterbot. History Jeeny AI was named "Best Overall Bot" in the 2009 Chatterbox Challenge, after ranking seventh, but being the "Best New Entry" in the previous year.History Of Chatterbox Challenge
chatterboxchallenge.com Jeeney is modeled on a modified form of Plato's '' ideal, and remains a non-commercial application available for users to engage with through a text-based interface. In 2010 Jeeney starred in experimental documentary movi
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Jabberwacky
Jabberwacky is a chatterbot created by British programmer Rollo Carpenter. Its stated aim is to "simulate natural human chat in an interesting, entertaining and humorous manner". It is an early attempt at creating an artificial intelligence through human interaction. Purpose The stated purpose of the project is to create an artificial intelligence that is capable of passing the Turing Test. It is designed to mimic human interaction and to carry out conversations with users. It is not designed to carry out any other functions. Unlike more traditional AI programs, the learning technology is intended as a form of entertainment rather than being used for computer support systems or corporate representation. Recent developments do allow a more scripted, controlled approach to sit atop the general conversational AI, aiming to bring together the best of both approaches, and usage in the fields of sales and marketing is underway. The ultimate intention is that the program move from ...
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Fred Chatterbot
Fred, or FRED, was an early chatterbot written by Robby Garner. History The name Fred was initially suggested by Karen Lindsey, and then Robby jokingly came up with an acronym, "Functional Response Emulation Device."Robitron Software Research, Inc"The Simon Laven Page"''Robitron History'' Fred has also been implemented as a Java application by Paco Nathan calleJFRED. Fred Chatterbot is designed to explore Natural Language communications between people and computer programs. In particular, this is a study of conversation between people and ways that a computer program can learn from other people's conversations to make its own conversations.L. Caputo, R. Garner, P. Nathan"FRED, Milton and Barry: the evolution of intelligent agents for the Web" Advances in intelligent systems, 1997. ''portal.acm.org'' Fred used a minimalistic "stimulus-response" approach. It worked by storing a database of statements and their responses, and made its own reply by looking up the input statements made ...
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