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Interactive Video
The term interactive video usually refers to a technique used to blend interaction and linear film or video. History In 1962, Steve Russell, a student at the Massachusetts Institute of Technology (MIT), created Spacewar!, the world's first interactive computer game. In 1967, the first interactive film, The Cinema Machine, was released. While watching this film, the audience in the cinema theatre would choose one of two scenes during the plot fork. Switching between scenes was done manually by the projectionist. In 1972, Philips introduced the first laser disc (LD). Laser disc technology allowed for playback of any video chapter, making interactive video possible. In 1983, Sega released Astron Belt, the first interactive arcade game on LD. Also released in 1983 was Cinematronics's LD animated Dragon's Lair. During the 1990s, several interactive Video CD formats were available such as CD-i (Compact Disc-Interactive) and Digital Video Interactive (DVI). Since 2000, t ...
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Spacewar!
''Spacewar!'' is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, ''Spacewar!'' was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making ''Spacewar!'' the first known video game to be played at multiple computer installations. The game features two spaceships, "the needle" and "the wedge", engaged in a dogfight while maneuvering in the gravity well of a star. Both ships are controlled by human players. Each ship has limited weaponry and fuel for maneuvering, and the ships remain in motion even when the player is not accelerating. Flying near the star to provide a gravity assist was a c ...
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Shimon Peres
Shimon Peres ( ; ; born Szymon Perski, ; 2 August 1923 – 28 September 2016) was an Israeli politician and statesman who served as the prime minister of Israel from 1984 to 1986 and from 1995 to 1996 and as the president of Israel from 2007 to 2014. He was a member of twelve Cabinet of Israel, cabinets and represented five political parties in a political career spanning 70 years. Peres was elected to the Knesset in November 1959 and except for three months out of office in early 2006, served as a member of the Knesset continuously until he was elected president in 2007. Serving in the Knesset for 48 years (with the first uninterrupted stretch lasting more than 46 years), Peres is the longest serving member in the Knesset's history. At the time of his retirement from politics in 2014, he was the world's oldest head of state and was considered the last link to Israel's founding generation, as well as the last Prime Minister to make aliyah rather than being born on territory that ...
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Interactivity
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface. Interactivity can however also refer to interaction between people. It nevertheless usually refers to interaction between people and computers – and sometimes to interaction between computers – through software, hardware, and networks. Multiple views on interactivity exist. In the "contingency view" of interactivity, there are three levels: #Not interactive, when a message is not related to previous messages. #Reactive, when a message is related only to one immediately previous message. #Interactive, when a message is related to a number of previous messages and to the relationship between them. One body of research h ...
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Night Trap
''Night Trap'' is a 1992 interactive movie developed by Digital Pictures and published by Sega for the Sega CD. Presented primarily through full-motion video (FMV), ''Night Trap'' has the player observe teenage girls having a sleepover visiting a house which, unbeknownst to them, is infested with vampires. The player watches live surveillance footage and triggers traps to capture anyone endangering the girls. The player can switch between different cameras to keep watch over the girls and eavesdrop on conversations to follow the story and listen for clues. The ''Night Trap'' concept originated in a 1986 prototype game developed by Axlon to demonstrate their Control-Vision game console to Hasbro. The system used VHS tape technology to present film-like gaming experiences. With the system picked up by Hasbro, the production of ''Night Trap'' commenced. The video footage was recorded in 1987, followed by six months of editing and game programming. Hasbro suddenly canceled the Cont ...
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Live Action
Live action is a form of cinematography or videography that uses photography instead of animation. Some works combine live action with animation to create a live-action animated feature film. Live action is used to define film, video games or similar visual media. Photorealistic animation, particularly modern computer animation, is sometimes erroneously described as "live action", as in the case of some media reports about Disney's remake of the traditionally animated '' The Lion King'' from 1994. According to the Cambridge English Dictionary, live action involves "real people or animals, not models, or images that are drawn, or produced by computer". Overview As the normal process of making visual media involves live action, the term itself is usually superfluous. However, it makes an important distinction in situations in which one might normally expect animation, such as when the work is adapted from a video game, or from an animated cartoon. The phrase "live action ...
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Dragon's Lair
''Dragon's Lair'' is a video game franchise created by Rick Dyer. The series is notable for its film-quality animation by ex-Disney animator Don Bluth, and complex decades-long history of being ported to many platforms. It has also been adapted into television and comic books. The first game in the series, '' Dragon's Lair'', was originally released for arcades in 1983 by Cinematronics. It leveraged LaserDisc technology, offering greatly superior graphics compared to other contemporary video games. While many home ports were released in the following years, developers often had to make severe compromises to make the game work on the target platforms of the era, such as splitting it into two halves. A sequel, '' Dragon's Lair II: Time Warp,'' had started development as early as 1984, but would only see release in arcades in 1991. While its graphics were once again praised, its limited interactivity compared to the newer generation of arcade games was considered outdated, and ...
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Animation
Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognised as an artistic medium, specifically within the entertainment industry. Many animations are either traditional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms. Animation is contrasted with live action, although the two do not exist in isolation. Many moviemakers have produced films that are a hybrid of the two. As CGI increasingly approximates photographic imagery, filmmakers can easily composite 3D animations into their film rather than using practical effects for showy visual effects (VFX). General overview Computer animation can be very detailed 3D animation, while 2D c ...
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Videodisc
Videodisc (or video disc) is a general term for a laser- or stylus-readable random-access disc that contains both audio and analog video signals recorded in an analog form. Typically, it is a reference to any such media that predates the mainstream popularity of the DVD format. The first mainstream official Videodisc was the Television Electronic Disc (TED) Videodisc, and the newest is the 4K Ultra HD Blu-Ray Disc. As of September 2023, the active video disc formats are Blu-ray Disc, DVD, and in other regions because of the price difference from DVD, Video CD (VCD) and SVCD. History Georges Demeny on March 3, 1892 patented a "phonoscope", designed in 1891, that can project chronophotographic pictures on a glass disc. Eadweard Muybridge used his zoopraxiscope to project chronophotographic pictures on a glass disc in 1893. E & H T Anthony, a camera maker based in New York, marketed in 1898 a combination motion picture camera and projector called "The Spiral" that could ca ...
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3D Computer Graphics
3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coordinate system#Cartesian coordinates in three dimensions, Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an Computer animation, animation) or displayed in Real-time computer graphics, real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth perception, depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which t ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Interactive Film
An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage. In the film industry, the term "interactive film" refers to interactive cinema, a film where one or more viewers can interact with the film and influence the events that unfold in the film. Design This genre came about with the invention of laserdiscs and laserdisc players, the first nonlinear or random access video play devices. The fact that a laserdisc player could jump to and play any chapter instantaneously (rather than proceed in a linear path from start to finish like videotape) meant that games with branching plotlines could be constructed from out-of-order video chapters, in much the same way as ''Choose Your Own Adventure'' books are constructed ...
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Tate Gallery
Tate is an institution that houses, in a network of four art galleries, the United Kingdom's national collection of British art, and international modern and contemporary art. It is not a government institution, but its main sponsor is the UK Department for Culture, Media and Sport. The name "Tate" is used also as the operating name for the corporate body, which was established by the Museums and Galleries Act 1992 as "The Board of Trustees of the Tate Gallery". The gallery was founded in 1897 as the National Gallery of British Art. When its role was changed to include the national collection of modern art as well as the national collection of British art, in 1932, it was renamed the Tate Gallery after sugar magnate Henry Tate of Tate & Lyle, who had laid the foundations for the collection. The Tate Gallery was housed in the current building occupied by Tate Britain, which is situated in Millbank, London. In 2000, the Tate Gallery transformed itself into the current-day ...
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