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Hopscotch Hashing
Hopscotch hashing is a scheme in computer programming for resolving hash collisions of values of hash functions in a table using open addressing. It is also well suited for implementing a concurrent hash table. Hopscotch hashing was introduced by Maurice Herlihy, Nir Shavit and Moran Tzafrir in 2008. The name is derived from the sequence of hops that characterize the table's insertion algorithm. The algorithm uses a single array of ''n'' buckets. For each bucket, its ''neighborhood'' is a small collection of ''H'' consecutive buckets (i.e. ones with indices close to the original hashed bucket). The desired property of the neighborhood is that the cost of finding an item in the buckets of the neighborhood is close to the cost of finding it in the bucket itself (for example, by having buckets in the neighborhood fall within the same cache line). The size of the neighborhood must be sufficient to accommodate a logarithmic number of items in the worst case (i.e. it must accommodate l ...
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Linear Probing
Linear probing is a scheme in computer programming for resolving collisions in hash tables, data structures for maintaining a collection of key–value pairs and looking up the value associated with a given key. It was invented in 1954 by Gene Amdahl, Elaine M. McGraw, and Arthur Samuel and first analyzed in 1963 by Donald Knuth. Along with quadratic probing and double hashing, linear probing is a form of open addressing. In these schemes, each cell of a hash table stores a single key–value pair. When the hash function causes a collision by mapping a new key to a cell of the hash table that is already occupied by another key, linear probing searches the table for the closest following free location and inserts the new key there. Lookups are performed in the same way, by searching the table sequentially starting at the position given by the hash function, until finding a cell with a matching key or an empty cell. As write, "Hash tables are the most commonly used nontrivia ...
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Quadratic Probing
Quadratic probing is an open addressing scheme in computer programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as anal ... for resolving hash collisions in hash tables. Quadratic probing operates by taking the original hash index and adding successive values of an arbitrary quadratic polynomial until an open slot is found. An example sequence using quadratic probing is: H + 1^2 , H + 2^2 , H + 3^2 , H + 4^2 , ... , H + k^2 Quadratic probing can be a more efficient algorithm in an open addressing table, since it better avoids the clustering problem that can occur with linear probing, although it is not immune. It also provides good memory caching because it preserves some locality of reference; however, linear probing has greater locality and, thus, better cache performance. ...
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Perfect Hashing
In computer science, a perfect hash function for a set is a hash function that maps distinct elements in to a set of integers, with no collisions. In mathematical terms, it is an injective function. Perfect hash functions may be used to implement a lookup table with constant worst-case access time. A perfect hash function can, as any hash function, be used to implement hash tables, with the advantage that no collision resolution has to be implemented. In addition, if the keys are not the data and if it is known that queried keys will be valid, then the keys do not need to be stored in the lookup table, saving space. Disadvantages of perfect hash functions are that needs to be known for the construction of the perfect hash function. Non-dynamic perfect hash functions need to be re-constructed if changes. For frequently changing dynamic perfect hash functions may be used at the cost of additional space. The space requirement to store the perfect hash function is in . T ...
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Hash Table
In computing, a hash table, also known as hash map, is a data structure that implements an associative array or dictionary. It is an abstract data type that maps keys to values. A hash table uses a hash function to compute an ''index'', also called a ''hash code'', into an array of ''buckets'' or ''slots'', from which the desired value can be found. During lookup, the key is hashed and the resulting hash indicates where the corresponding value is stored. Ideally, the hash function will assign each key to a unique bucket, but most hash table designs employ an imperfect hash function, which might cause hash '' collisions'' where the hash function generates the same index for more than one key. Such collisions are typically accommodated in some way. In a well-dimensioned hash table, the average time complexity for each lookup is independent of the number of elements stored in the table. Many hash table designs also allow arbitrary insertions and deletions of key–value pa ...
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Linear Probing
Linear probing is a scheme in computer programming for resolving collisions in hash tables, data structures for maintaining a collection of key–value pairs and looking up the value associated with a given key. It was invented in 1954 by Gene Amdahl, Elaine M. McGraw, and Arthur Samuel and first analyzed in 1963 by Donald Knuth. Along with quadratic probing and double hashing, linear probing is a form of open addressing. In these schemes, each cell of a hash table stores a single key–value pair. When the hash function causes a collision by mapping a new key to a cell of the hash table that is already occupied by another key, linear probing searches the table for the closest following free location and inserts the new key there. Lookups are performed in the same way, by searching the table sequentially starting at the position given by the hash function, until finding a cell with a matching key or an empty cell. As write, "Hash tables are the most commonly used nontrivia ...
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Hash Function
A hash function is any function that can be used to map data of arbitrary size to fixed-size values. The values returned by a hash function are called ''hash values'', ''hash codes'', ''digests'', or simply ''hashes''. The values are usually used to index a fixed-size table called a ''hash table''. Use of a hash function to index a hash table is called ''hashing'' or ''scatter storage addressing''. Hash functions and their associated hash tables are used in data storage and retrieval applications to access data in a small and nearly constant time per retrieval. They require an amount of storage space only fractionally greater than the total space required for the data or records themselves. Hashing is a computationally and storage space-efficient form of data access that avoids the non-constant access time of ordered and unordered lists and structured trees, and the often exponential storage requirements of direct access of state spaces of large or variable-length keys. Use o ...
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Hash Collision
In computer science, a hash collision or hash clash is when two pieces of data in a hash table share the same hash value. The hash value in this case is derived from a hash function which takes a data input and returns a fixed length of bits. Although hash algorithms have been created with the intent of being collision resistant, they can still sometimes map different data to the same hash (by virtue of the pigeonhole principle). Malicious users can take advantage of this to mimic, access, or alter data. Due to the possible negative applications of hash collisions in data management and computer security (in particular, cryptographic hash functions), collision avoidance has become an important topic in computer security. Background Hash collisions can be unavoidable depending on the number of objects in a set and whether or not the bit string they are mapped to is long enough in length. When there is a set of ''n'' objects, if ''n'' is greater than , ''R'', , which in thi ...
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Cuckoo Hashing
Cuckoo hashing is a scheme in computer programming for resolving hash collisions of values of hash functions in a table, with worst-case constant lookup time. The name derives from the behavior of some species of cuckoo, where the cuckoo chick pushes the other eggs or young out of the nest when it hatches in a variation of the behavior referred to as brood parasitism; analogously, inserting a new key into a cuckoo hashing table may push an older key to a different location in the table. History Cuckoo hashing was first described by Rasmus Pagh and Flemming Friche Rodler in a 2001 conference paper. The paper was awarded the European Symposium on Algorithms Test-of-Time award in 2020. Operations Cuckoo hashing is a form of open addressing in which each non-empty cell of a hash table contains a key or key–value pair. A hash function is used to determine the location for each key, and its presence in the table (or the value associated with it) can be found by examining that ...
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Cuckoo Hashing
Cuckoo hashing is a scheme in computer programming for resolving hash collisions of values of hash functions in a table, with worst-case constant lookup time. The name derives from the behavior of some species of cuckoo, where the cuckoo chick pushes the other eggs or young out of the nest when it hatches in a variation of the behavior referred to as brood parasitism; analogously, inserting a new key into a cuckoo hashing table may push an older key to a different location in the table. History Cuckoo hashing was first described by Rasmus Pagh and Flemming Friche Rodler in a 2001 conference paper. The paper was awarded the European Symposium on Algorithms Test-of-Time award in 2020. Operations Cuckoo hashing is a form of open addressing in which each non-empty cell of a hash table contains a key or key–value pair. A hash function is used to determine the location for each key, and its presence in the table (or the value associated with it) can be found by examining that ...
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Computer Programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms (usually in a chosen programming language, commonly referred to as coding). The source code of a program is written in one or more languages that are intelligible to programmers, rather than machine code, which is directly executed by the central processing unit. The purpose of programming is to find a sequence of instructions that will automate the performance of a task (which can be as complex as an operating system) on a computer, often for solving a given problem. Proficient programming thus usually requires expertise in several different subjects, including knowledge of the application domain, specialized algorit ...
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Cache Line
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels (of I- or D-cache), or even any level, sometimes some latter or all levels are implemented with eDRAM. Other types of caches exist (that are not counted towards the "cache size" of the most important caches mentioned above), such as the translation lookaside buffer (TLB) which is part of the memory management unit (M ...
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