History Of Online Games
Online games are video games played over a computer network. The evolution of these games parallels the evolution of computers and computer networking, with new technologies improving the essential functionality needed for playing video games on a remote server. Many video games have an online component, allowing players to play against or cooperatively with players across a network around the world. Background of technologies The first video and computer games, such as NIMROD (1951), OXO (1952), and Spacewar! (1962), were for one or two players sitting at a single computer, which was being used only to play the game. Later in the 1960s, computers began to support time-sharing, which allowed multiple users to share the use of a computer simultaneously. Systems of computer terminals were created, allowing users to operate the computer from a different room from where the computer was housed. Soon after, modem links further expanded this range so that users did not have to be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Online Game
An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). In 2019, revenue in the online games segment reached $16.9 billion, with $4.2 billion generated by China and $3.5 billion in the United States. Since the 2010s, a common trend among online games has been to operate them as games as a service, using monetization schemes such as loot boxes and battle passes as purchasable items atop freely-offered games. Unlike purchased retail games, online games have the problem of not being permanently playable, as they require special servers in order to function. The design of online games can range from simple text-based environments to the incorpor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet
The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks that consists of Private network, private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, Wireless network, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the interlinked hypertext documents and Web application, applications of the World Wide Web (WWW), email, electronic mail, internet telephony, streaming media and file sharing. The origins of the Internet date back to research that enabled the time-sharing of computer resources, the development of packet switching in the 1960s and the design of computer networks for data communication. The set of rules (communication protocols) to enable i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Terminal Server
A terminal server connects devices with a serial port to a local area network (LAN). Products marketed as terminal servers can be very simple devices that do not offer any security functionality, such as data encryption and user authentication. The primary application scenario is to enable serial devices to access network server applications, or vice versa, where security of the data on the LAN is not generally an issue. There are also many terminal servers on the market that have highly advanced security functionality to ensure that only qualified personnel can access various servers and that any data that is transmitted across the LAN, or over the Internet, is encrypted. Usually, companies that need a terminal server with these advanced functions want to remotely control, monitor, diagnose and troubleshoot equipment over a telecommunications network. A console server (also referred to as console access server, console management server, serial concentrator, or serial console ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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JANET
Janet may refer to: Names * Janet (given name) Surname * Charles Janet (1849–1932), French engineer, inventor and biologist, known for the Left Step periodic table * Jules Janet (1861–1945), French psychologist and psychotherapist * Maurice Janet (1888–1983), French mathematician * Paul Janet (1823–1899), French philosopher and writer * Pierre Janet (1859–1947), French psychologist, philosopher and psychotherapist * Roberto Janet Roberto Janet Durruty (born 29 August 1986) is a Cuban track and field athlete who competes in the hammer throw. He has a personal best of 78.02 metres, set in 2015. He is a two-time champion at the Central American and Caribbean Championshi ... (born 1986), Cuban hammer thrower Other uses * Janet, Alberta, a Canadian hamlet * Janet (airline), a military transport fleet known for servicing the US Air Force "Area 51" facility * JANET, a high-speed network for the UK research and education community * ''Janet'' (album), by Janet ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spasim
''Spasim'' is a 32-player 3D networked space flight simulation game and first-person space shooter developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controlling a planetary system, where each player controls a spaceship in 3D space in first-person view. Two versions of the game were released: in the first, gameplay is limited to flight and space combat, and in the second systems of resource management and strategy were added as players cooperate or compete to reach a distant planet with extensive resources while managing their own systems to prevent destructive revolts. Although ''Maze'' is believed to be the earliest 3D game and first-person shooter as it had shooting and multiplayer by fall 1973, ''Spasim'' has previously been considered along with it to be one of the "joint ancestors" of the first-person shooter genre, due to earlier uncertainty over ''Maze''s development timeline. The game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Empire (PLATO)
''Empire'' is a computer game written for the PLATO (computer system), PLATO system in 1973. It is significant for being quite probably the first computer network, networked Multiplayer video game, multiplayer shoot 'em up, arena shooter-style game. It may also be the first networked multiplayer action game (although ''Maze (1973 video game), Maze War'' is another possibility for this distinction). Gameplay Although PLATO terminals had touch panels, they did not have mice, and all control in the game is via typing. Commands involving directions to change course and fire weapons are entered as Degree (angle), degree headings, with 0 being to the right, 90 up, 180 left, and 270 down. The "arrow" keys, clustered around "s", could also be used (e.g. "qw" being the same as 113 degrees). PLATO terminals had 512 by 512 pixel monochrome vector CRT display screens, and could use downloadable character sets to display graphics. The object of the game is to conquer the galaxy. This galax ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Panther (computer Game)
''Panther'', a battle tank- driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of ''Panther'', with more refined graphics, was named ''Panzer'', the German German(s) may refer to: * Germany, the country of the Germans and German things **Germania (Roman era) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizenship in Germany, see also Ge ... word for armour and tank. Version A (1975) of ''Panther'' has been restored to active status on the Cyber1 CYBIS-based (a PLATO descendant) system, with direct permission of the developer. See also * '' Battlezone'' Referen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Airfight
__NOTOC__ ''Airfight'' is a 3D multiplayer flight simulation game and first-person shooter developed for the PLATO IV computer system in 1974. It was co-authored by Brand Fortner and Kevin Gorey at the University of Illinois Urbana-Champaign as one of the earliest recreational flight simulator programs as well as among the earliest remote networked, team-based games. Gameplay View of the game is presented from the first-person perspective inside of an aircraft cockpit, one of the earliest uses of a heads-up display in video games. The instruments provide necessary information on flight metrics like altitude, G-forces, roll, and pitch as well as a radar screen which displays the locations of enemy aircraft. The opposing teams aim to destroy the enemy aircraft by striking them with missiles, which increases the score of both the team and individual players. The game provides messages if the player is in immediate danger, such as if the aircraft stalls. At the start of a game of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dungeon Crawl
A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to the 1975 release of '' Dungeon!''. Over the years, many games built on that concept. One of the most acclaimed board games of the late 2010s, '' Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was '' pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and '' Moria''. Computer games and series from the 1980s, such as '' Rogue'', '' The Bard's Tale'', '' Cosmic Soldier'', '' D ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer-aided Instruction
Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning and teaching. When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology. In ''EdTech Inc.: Selling, Automating and Globalizing Higher Education in the Digital Age'', Tanner Mirrlees and Shahid Alvi (2019) argue "EdTech is no exception to industry ownership and market rules" and "define the EdTech industries as all the privately owned companies currently involved in the financing, production and distribution of commercial hardware, software, cultural goods, services and platforms for the educational market with the goal of turning a profit. Many of these companies are US-based and rapidly expanding into educational markets across North America, and increasingly growing all over the world." In addition to the practical educational ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Control Data Corporation
Control Data Corporation (CDC) was a mainframe and supercomputer company that in the 1960s was one of the nine major U.S. computer companies, which group included IBM, the Burroughs Corporation, and the Digital Equipment Corporation (DEC), the NCR Corporation (NCR), General Electric, Honeywell, RCA, and UNIVAC. For most of the 1960s, the strength of CDC was the work of the electrical engineer Seymour Cray who developed a series of fast computers, then considered the fastest computing machines in the world; in the 1970s, Cray left the Control Data Corporation and founded Cray Research (CRI) to design and make supercomputers. In 1988, after much financial loss, the Control Data Corporation began withdrawing from making computers and sold the affiliated companies of CDC; in 1992, CDC established Control Data Systems, Inc. The remaining affiliate companies of CDC currently do business as the software company Dayforce. Background: World War II – 1957 During World War II the Un ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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University Of Illinois
The University of Illinois Urbana-Champaign (UIUC, U of I, Illinois, or University of Illinois) is a public university, public land-grant university, land-grant research university in the Champaign–Urbana metropolitan area, Illinois, United States. Established in 1867, it is the founding campus and Flagship#Colleges and universities in the United States, flagship institution of the University of Illinois System. With over 59,000 students, the University of Illinois is one of the List of United States public university campuses by enrollment, largest public universities by enrollment in the United States. The university contains 16 schools and colleges and offers more than 150 undergraduate and over 100 graduate programs of study. The university holds 651 buildings on and its annual operating budget in 2016 was over $2 billion. The University of Illinois Urbana-Champaign also operates Research Park at the University of Illinois Urbana-Champaign, a research park home to innova ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |