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Graphic Character
In ISO/IEC 646 (commonly known as ASCII) and related standards including ISO 8859 and Unicode, a graphic character is any character intended to be written, printed, or otherwise displayed in a form that can be read by humans. In other words, it is any encoded character that is associated with one or more glyphs. ISO/IEC 646 In ISO 646, graphic characters are contained in rows 2 through 7 of the code table. However, two of the characters in these rows, namely the space character SP at row 2 column 0 and the delete character DEL (also called the rubout character) at row 7 column 15, require special mention. The space is considered to be ''both'' a graphic character and a control character in ISO 646. It can have a visible form, and also a control function (moving the print head). The delete character is strictly a control character, not a graphic character. This is true not only in ISO 646, but also in all related standards including Unicode. However, many modern character ...
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ISO/IEC 646
ISO/IEC 646 is a set of ISO/IEC standards, described as ''Information technology — ISO 7-bit coded character set for information interchange'' and developed in cooperation with ASCII at least since 1964. Since its first edition in 1967 it has specified a 7- bit character code from which several national standards are derived. ISO/IEC 646 was also ratified by ECMA as ECMA-6. The first version of ECMA-6 had been published in 1965, based on work the ECMA's Technical Committee TC1 had carried out since December 1960. Characters in the ISO/IEC 646 Basic Character Set are ''invariant characters''. Since that portion of ISO/IEC 646, that is the ''invariant character set'' shared by all countries, specified only those letters used in the ISO basic Latin alphabet, countries using additional letters needed to create national variants of ISO/IEC 646 to be able to use their native scripts. Since transmission and storage of 8-bit codes was not standard at the t ...
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CJK Characters
In internationalization, CJK characters is a collective term for the Chinese, Japanese, and Korean languages, all of which include Chinese characters and derivatives in their writing systems, sometimes paired with other scripts. Collectively, the CJK characters often include ''Hànzì'' in Chinese, '' Kanji'' and '' Kana'' in Japanese, '' Hanja'' and ''Hangul'' in Korean. Vietnamese can be included, making the abbreviation CJKV, as Vietnamese historically used Chinese characters in which they were known as '' Chữ Hán'' and '' Chữ Nôm'' in Vietnamese ('' Hán-Nôm'' altogether). Character repertoire Standard Mandarin Chinese and Standard Cantonese are written almost exclusively in Chinese characters. Over 3,000 characters are required for general literacy, with up to 40,000 characters for reasonably complete coverage. Japanese uses fewer characters—general literacy in Japanese can be expected with 2,136 characters. The use of Chinese characters in Korea is increasing ...
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Overstrike
In typography, overstrike is a method of printing characters that are missing from the printer's character set. The character is created by placing one character on another one — for example, overstriking "L" with "-" results in printing a "Ł" (L with stroke) character. The ASCII code supports six different diacritics. These are: grave accent, tilde, acute accent (approximated by the apostrophe), diaeresis (double quote), cedilla (comma), and circumflex accent. Each is typed by typing the preceding character, then backspace, and then the 'related character', which is `, ~, ', ", , or ^, respectively for the above-mentioned accents. With the wide adoption of Unicode (especially UTF-8, which supports a much larger number of characters in different writing systems), this technique is of little use today. However, combining characters such as diacritics are still used to depict characters which cannot be shown otherwise. Many font renderers in computer programs invent missi ...
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Line Printer
A line printer prints one entire line of text before advancing to another line. Most early line printers were impact printers. Line printers are mostly associated with unit record equipment and the early days of digital computing, but the technology is still in use. Print speeds of 600 lines per minute (approximately 10 pages per minute) were achieved in the 1950s, later increasing to as much as 1200 lpm. Line printers print a complete line at a time and have speeds in the range of 150 to 2500 lines per minute. The types of line printers are drum printers, band-printers, and chain printers. Other non-impact technologies have also been used, as thermal line printers were popular in the 1970s and 1980s, and some inkjet and laser printers produce output a line or a page at a time. Designs Many impact printers, such as the daisywheel printer and dot matrix printer, used a print head that printed a character then moved on until an entire line was printed. Line printers wer ...
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Code Page
In computing, a code page is a character encoding and as such it is a specific association of a set of printable characters and control characters with unique numbers. Typically each number represents the binary value in a single byte. (In some contexts these terms are used more precisely; see .) The term "code page" originated from IBM's EBCDIC-based mainframe systems, but Microsoft, SAP, and Oracle Corporation are among the vendors that use this term. The majority of vendors identify their own character sets by a name. In the case when there is a plethora of character sets (like in IBM), identifying character sets through a number is a convenient way to distinguish them. Originally, the code page numbers referred to the ''page'' numbers in the IBM standard character set manual, a condition which has not held for a long time. Vendors that use a code page system allocate their own code page number to a character encoding, even if it is better known by another name; for example ...
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Diacritic
A diacritic (also diacritical mark, diacritical point, diacritical sign, or accent) is a glyph added to a letter or to a basic glyph. The term derives from the Ancient Greek (, "distinguishing"), from (, "to distinguish"). The word ''diacritic'' is a noun, though it is sometimes used in an attributive sense, whereas ''diacritical'' is only an adjective. Some diacritics, such as the acute ( ◌́ ) and grave ( ◌̀ ), are often called ''accents''. Diacritics may appear above or below a letter or in some other position such as within the letter or between two letters. The main use of diacritics in Latin script is to change the sound-values of the letters to which they are added. Historically, English has used the diaeresis diacritic to indicate the correct pronunciation of ambiguous words, such as "coöperate", without which the letter sequence could be misinterpreted to be pronounced . Other examples are the acute and grave accents, which can ...
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Combining Character
In digital typography, combining characters are characters that are intended to modify other characters. The most common combining characters in the Latin script are the combining diacritical marks (including combining accents). Unicode also contains many precomposed characters, so that in many cases it is possible to use both combining diacritics and precomposed characters, at the user's or application's choice. This leads to a requirement to perform Unicode normalization before comparing two Unicode strings and to carefully design encoding converters to correctly map all of the valid ways to represent a character in Unicode to a legacy encoding to avoid data loss. In Unicode, the main block of combining diacritics for European languages and the International Phonetic Alphabet is U+0300–U+036F. Combining diacritical marks are also present in many other blocks of Unicode characters. In Unicode, diacritics are always added after the main character (in contrast to some old ...
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Modifier
Modifier may refer to: * Grammatical modifier, a word that modifies the meaning of another word or limits its meaning ** Compound modifier, two or more words that modify a noun ** Dangling modifier, a word or phrase that modifies a clause in an ambiguous manner * Modifier key, a kind of key on a computer keyboard that changes the semantics of other keys (e.g. the shift key) * In 3D computer graphics, an attribute that modifies a polygonal mesh to change its geometry, but preserves the original vertex data * Car tuner, one who modifies the performance or appearance of a vehicle * Alphanumeric or numeric two-digit characters used to indicate certain circumstances or changes made to procedural, surgical, service, and supplies codes in the HCPCS clinical coding system See also *Modification (other) Modification may refer to: * Modifications of school work for students with special educational needs * Modifications (genetics), changes in appearance arising from changes i ...
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Non-spacing Character
In digital typography, combining characters are characters that are intended to modify other characters. The most common combining characters in the Latin script are the combining diacritical marks (including combining accents). Unicode also contains many precomposed characters, so that in many cases it is possible to use both combining diacritics and precomposed characters, at the user's or application's choice. This leads to a requirement to perform Unicode normalization before comparing two Unicode strings and to carefully design encoding converters to correctly map all of the valid ways to represent a character in Unicode to a legacy encoding to avoid data loss. In Unicode, the main block of combining diacritics for European languages and the International Phonetic Alphabet is U+0300–U+036F. Combining diacritical marks are also present in many other blocks of Unicode characters. In Unicode, diacritics are always added after the main character (in contrast to some older c ...
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Positive Number
In mathematics, the sign of a real number is its property of being either positive, negative, or zero. Depending on local conventions, zero may be considered as being neither positive nor negative (having no sign or a unique third sign), or it may be considered both positive and negative (having both signs). Whenever not specifically mentioned, this article adheres to the first convention. In some contexts, it makes sense to consider a signed zero (such as floating-point representations of real numbers within computers). In mathematics and physics, the phrase "change of sign" is associated with the generation of the additive inverse (negation, or multiplication by −1) of any object that allows for this construction, and is not restricted to real numbers. It applies among other objects to vectors, matrices, and complex numbers, which are not prescribed to be only either positive, negative, or zero. The word "sign" is also often used to indicate other binary aspects of mathem ...
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Proportional Font
A typeface (or font family) is the design of lettering that can include variations in size, weight (e.g. bold), slope (e.g. italic), width (e.g. condensed), and so on. Each of these variations of the typeface is a font. There are thousands of different typefaces in existence, with new ones being developed constantly. The art and craft of designing typefaces is called '' type design''. Designers of typefaces are called ''type designers'' and are often employed by ''type foundries''. In desktop publishing, type designers are sometimes also called ''font developers'' or ''font designers''. Every typeface is a collection of glyphs, each of which represents an individual letter, number, punctuation mark, or other symbol. The same glyph may be used for characters from different scripts, e.g. Roman uppercase A looks the same as Cyrillic uppercase А and Greek uppercase alpha. There are typefaces tailored for special applications, such as cartography, astrology or mathematics. ...
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Font Rendering
Font rasterization is the process of converting text from a vector graphics, vector description (as found in scalable fonts such as TrueType fonts) to a raster graphics, raster or bitmap description. This often involves some spatial anti-aliasing, anti-aliasing on screen text to make it smoother and easier to read. It may also involve font hinting, hinting—information embedded in the font data that optimizes rendering details for particular character sizes. Types of rasterization The simplest form of rasterization is simple line-drawing with no anti-aliasing of any sort. In Microsoft's terminology, this is called ''bi-level'' (and more popularly "black and white") rendering because no intermediate shades (of gray) are used to draw the glyphs. (In fact, any two colors can be used as foreground and background.) This form of rendering is also called aliased or "jagged". This is the fastest rendering method in the sense that it requires the least computational effort. However, ...
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