Programming Language Design
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Programming Language Design
Programming languages are typically created by designing a form of representation of a computer program, and writing an implementation for the developed concept, usually an interpreter or compiler. Interpreters are designed to read programs, usually in some variation of a text format, and perform actions based on what it reads, whereas compilers convert code to a lower level from, such as object code. Design In programming language design, there are a wide variety of factors to consider. Some factors may be mutually exclusive (e.g. security versus speed). It may be necessary to consider whether a programming language will perform better interpreted, or compiled, if a language should be dynamically or statically typed, if inheritance will be in, and the general syntax of the language. Many factors involved with the design of a language can be decided on by the goals behind the language. It's important to consider the target audience of a language, its unique features and its pur ...
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Programming Language
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, Variable (computer science), variables, and mechanisms for Exception handling (programming), error handling. An Programming language implementation, implementation of a programming language is required in order to Execution (computing), execute programs, namely an Interpreter (computing), interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. ...
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Interpreter (computing)
In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution: # Parse the source code and perform its behavior directly; # Translate source code into some efficient intermediate representation or object code and immediately execute that; # Explicitly execute stored precompiled bytecode made by a compiler and matched with the interpreter's virtual machine. Early versions of Lisp programming language and minicomputer and microcomputer BASIC dialects would be examples of the first type. Perl, Raku, Python, MATLAB, and Ruby are examples of the second, while UCSD Pascal is an example of the third type. Source programs are compiled ahead of time and stored as machine independent code, which is then linked at run-ti ...
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Compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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Plain Text
In computing, plain text is a loose term for data (e.g. file contents) that represent only characters of readable material but not its graphical representation nor other objects ( floating-point numbers, images, etc.). It may also include a limited number of "whitespace" characters that affect simple arrangement of text, such as spaces, line breaks, or tabulation characters. Plain text is different from formatted text, where style information is included; from structured text, where structural parts of the document such as paragraphs, sections, and the like are identified; and from binary files in which some portions must be interpreted as binary objects (encoded integers, real numbers, images, etc.). The term is sometimes used quite loosely, to mean files that contain ''only'' "readable" content (or just files with nothing that the speaker does not prefer). For example, that could exclude any indication of fonts or layout (such as markup, markdown, or even tabs); characters s ...
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Tony Hoare
Sir Charles Antony Richard Hoare (; born 11 January 1934), also known as C. A. R. Hoare, is a British computer scientist who has made foundational contributions to programming languages, algorithms, operating systems, formal verification, and concurrent computing. His work earned him the Turing Award, usually regarded as the highest distinction in computer science, in 1980. Hoare developed the sorting algorithm quicksort in 1959–1960. He developed Hoare logic, an axiomatic basis for verifying program correctness. In the semantics of concurrency, he introduced the formal language communicating sequential processes (CSP) to specify the interactions of concurrent processes, and along with Edsger Dijkstra, formulated the dining philosophers problem. Since 1977, he has held positions at the University of Oxford and Microsoft Research in Cambridge. Education and early life Tony Hoare was born in Colombo, Ceylon (now Sri Lanka) to British parents; his father was a colonial ...
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Niklaus Wirth
Niklaus Emil Wirth ( IPA: ) (15 February 1934 – 1 January 2024) was a Swiss computer scientist. He designed several programming languages, including Pascal, and pioneered several classic topics in software engineering. In 1984, he won the Turing Award, generally recognized as the highest distinction in computer science, "for developing a sequence of innovative computer languages". Early life and education Niklaus Emil Wirth was born in Winterthur, Switzerland, on 15 February 1934. He was the son of Hedwig (née Keller) and Walter Wirth, a high school teacher. Wirth studied electronic engineering at the Federal Institute of Technology, Zürich (ETH Zürich) from 1954 to 1958, graduating with a Bachelor of Science (B.S.) degree. In 1960, he earned a Master of Science (M.Sc.) from Université Laval in Quebec. Then in 1963, he was awarded a PhD in electrical engineering and computer science (EECS) from the University of California, Berkeley, supervised by computer design pione ...
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Pascal (programming Language)
Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named after French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth was involved in the process to improve the language as part of the ALGOL X efforts and proposed a version named ALGOL W. This was not accepted, and the ALGOL X process bogged down. In 1968, Wirth decided to abandon the ALGOL X process and further improve ALGOL W, releasing this as Pascal in 1970. On top of ALGOL's scalars and arrays, Pascal enables defining complex datatypes and building dynamic and recursive data structures such as lists, trees and graphs. Pascal has strong typing on all objects, which means that one type of data cannot be converted to or interpreted as another without explicit conversions ...
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Python (programming Language)
Python is a high-level programming language, high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is type system#DYNAMIC, dynamically type-checked and garbage collection (computer science), garbage-collected. It supports multiple programming paradigms, including structured programming, structured (particularly procedural programming, procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC (programming language), ABC programming language, and he first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of ...
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Low Level
High-level and low-level, as technical terms, are used to classify, describe and point to specific goals of a systematic operation; and are applied in a wide range of contexts, such as, for instance, in domains as widely varied as computer science and business administration. High-level describe those operations that are more abstract and general in nature; wherein the overall goals and systemic features are typically more concerned with the wider, macro system as a whole. Low-level describes more specific individual components of a systematic operation, focusing on the details of rudimentary micro functions rather than macro, complex processes. Low-level classification is typically more concerned with individual components within the system and how they operate. Differences Due to the nature of complex systems, the high-level description will often be completely different from the low-level one; and, therefore, the (different) descriptions that each deliver are consequent up ...
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Machine Code
In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers, machine code is the binaryOn nonbinary machines it is, e.g., a decimal representation. representation of a computer program that is actually read and interpreted by the computer. A program in machine code consists of a sequence of machine instructions (possibly interspersed with data). Each machine code instruction causes the CPU to perform a specific task. Examples of such tasks include: # Load a word from memory to a CPU register # Execute an arithmetic logic unit (ALU) operation on one or more registers or memory locations # Jump or skip to an instruction that is not the next one In general, each architecture family (e.g., x86, ARM) has its own instruction set architecture (ISA), and hence its own specific machine code language. There are exceptions, such as the ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Bootstrapping (compilers)
In computer science, bootstrapping is the technique for producing a Self-hosting (compilers), self-compiling compiler – that is, a compiler (or assembly language#Assembler, assembler) written in the source programming language that it intends to compile. An initial core version of the compiler (the ''bootstrap compiler'') is generated in a different language (which could be assembly language); successive expanded versions of the compiler are developed using this minimal subset of the language. The problem of compiling a self-compiling compiler has been called the Chicken or the egg, chicken-or-egg problem in compiler design, and bootstrapping is a solution to this problem. Bootstrapping is a fairly common practice when Creation of a Programming Language, creating a programming language. Many compilers for many programming languages are bootstrapped, including compilers for ALGOL, BASIC, C (programming language), C, Common Lisp, D (programming language), D, Eiffel (programming lan ...
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