Nintendo Franchises
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Nintendo Franchises
This is a list of video game franchises published by Nintendo. List of Nintendo video game franchises – This color indicates a sub-series of a larger video game franchise. References {{DEFAULTSORT:Nintendo franchises * franchises Franchise may refer to: Arts, entertainment, and media * Media franchise, a collection of related creative works, such as films, video games, books, etc., particularly in North American usage * "Franchise" (short story), a 1955 short story ... Lists of video game franchises ...
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1080° Snowboarding
is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, players control one of five snowboarders from a Third-person (video games), third-person perspective, using a combination of buttons to jump and perform tricks across eight Level (video games), levels. ''1080°'' was announced in November 1997 and developed over nine months. It received critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts & Sciences. The game sold over two million units. A sequel, ''1080° Avalanche'', was released for the GameCube in November 2003. The game was re-released for the Wii in 2008 and for the Wii U Virtual Console in 2016. It was also re-released on the Nintendo Classics service in 2023. Gameplay Players control snowboarders in various modes. ''1080°'' features two trick modes (Trick Attack and Contest), three race modes (Race, Time Attack, and 2 Players), a Training mode, and an Options mode. The ...
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Drawing
Drawing is a Visual arts, visual art that uses an instrument to mark paper or another two-dimensional surface, or a digital representation of such. Traditionally, the instruments used to make a drawing include pencils, crayons, and ink pens, sometimes in combination. More modern tools include Stylus (computing), computer styluses with graphics tablets and gamepads in Virtual reality, VR drawing software. A drawing instrument releases a small amount of material onto a surface, leaving a visible mark. The most common support for drawing is paper, although other materials, such as Paperboard, cardboard, vellum, wood, plastic, leather, canvas, and Lumber, board, have been used. Temporary drawings may be made on a blackboard or whiteboard. Drawing has been a popular and fundamental means of public expression throughout human history. It is one of the simplest and most efficient means of communicating ideas. The wide availability of drawing instruments makes drawing one of the most comm ...
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Big Brain Academy
''Big Brain Academy'' is a series of puzzle video games developed and published by Nintendo. Similar to the Brain Age series, each game features a number of activities designed to test, measure, and improve the player's mental skills. The first two games were released under the Touch! Generations brand, which has since been discontinued. Each game features a character named Dr. Lobe, the headmaster of Big Brain Academy who acts as a guide for players. Video games Each game in the series asks players to complete tests in which they must answer questions or solve minigame-style puzzle activities in order to calculate and measure the "mass" and "age" of their brain. Minigames are designed to test player's memory, logic, math, and analysis skills, with each one being able to be completed in under a minute. Some tasks that have appeared in several entries in the series include being asked to spot differences between images, ordering numbers from lowest to highest, and repeating a gi ...
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Tingle's Balloon Fight
is an action video game developed by Nintendo and HAL Laboratory and published by Nintendo for the Nintendo Entertainment System. It was originally released for arcades as ''VS. Balloon Fight'', with the console version releasing in Japan in 1985 and internationally in 1986. The gameplay is similar to the 1982 game ''Joust'' from Williams Electronics. The home Nintendo Entertainment System version was ported to the NEC PC-8801 in October 1985, the Sharp X1 in November 1985, the Game Boy Advance as ''Balloon Fight-e'' for the e-Reader in the United States on September 16, 2002, and as part of the Famicom Mini Series in Japan on May 21, 2004. It was later rereleased through Nintendo's Virtual Console and NES Classic Edition. It was released on the Nintendo Classics service in 2018. Gameplay The player controls an unnamed Balloon Fighter with two balloons attached to his helmet. Repeatedly pressing the A button or holding down the B button causes the Balloon Fighter to flap hi ...
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Balloon
A balloon is a flexible membrane bag that can be inflated with a gas, such as helium, hydrogen, nitrous oxide, oxygen, or air. For special purposes, balloons can be filled with smoke, liquid water, granular media (e.g. sand, flour or rice), or light sources. Modern day balloons are made from materials such as rubber, latex, polychloroprene, or a nylon fabric, and can come in many different colors. Some early balloons were made of dried animal bladders, such as the pig bladder. Some balloons are used for decorative purposes or entertaining purposes, while others are used for practical purposes such as meteorology, medical treatment, military defense, or transportation. A balloon's properties, including its low density and low cost, have led to a wide range of applications. The rubber balloon was invented by Michael Faraday in 1824, during experiments with various gases. He invented them for use in the lab. Applications Play Decoration Balloons are used for decorat ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a Character (arts), character often in the form of a protagonist or Avatar (computing), avatar. This player character must navigate a Level (video gaming), level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's Health (gaming), health and Life (video games)#Extra lives, li ...
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Balloon Fight
is an action video game developed by Nintendo and HAL Laboratory and published by Nintendo for the Nintendo Entertainment System. It was originally released for arcades as ''VS. Balloon Fight'', with the console version releasing in Japan in 1985 and internationally in 1986. The gameplay is similar to the 1982 game ''Joust'' from Williams Electronics. The home Nintendo Entertainment System version was ported to the NEC PC-8801 in October 1985, the Sharp X1 in November 1985, the Game Boy Advance as ''Balloon Fight-e'' for the e-Reader in the United States on September 16, 2002, and as part of the Famicom Mini Series in Japan on May 21, 2004. It was later rereleased through Nintendo's Virtual Console and NES Classic Edition. It was released on the Nintendo Classics service in 2018. Gameplay The player controls an unnamed Balloon Fighter with two balloons attached to his helmet. Repeatedly pressing the A button or holding down the B button causes the Balloon Fighter to flap hi ...
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Rotozoa
''Rotozoa'' is a single-player exclusive puzzle video game published by Nintendo for the Wii video game console. The game revolves around a colour-matching concept, with a mechanic similar to that of Snake, taking place within a diffuse world of microorganisms. Developed by skip Ltd., the game is the fifth WiiWare installment in the '' Art Style'' series. It was initially released in Europe on May 28, 2010, under the alternative title ''Penta Tentacles'', and followed in North America on June 21, 2010. It was eventually also released in Japan on October 18, 2011, both preserving the launch title of the PAL release and being the final WiiWare game to be released in the former. Gameplay Set within a primordial ooze, the player controls a microscopic tentacled organism, known as a rotozoan. The objective of the game is to extend the rotozoan's tentacles by using them to absorb other organisms in the primordial ooze, known as goobugs. To absorb a goobug, the player has to move throug ...
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Orbient
''Orbient'', known in Japan as ''Orbital'', is a puzzle video game developed by Skip Ltd. and published by Nintendo for the Wii's WiiWare digital distribution service. It is one of twelve games in the '' Art Style'' series of video games available for WiiWare and DSiWare. It is a remake of a Japan-only Game Boy Advance video game titled ''Orbital'', released for the ''bit Generations'' series of video games. The objective of ''Orbient'' is to control a white star which grows larger by absorbing blue stars and collecting smaller gray stars to form orbiting satellites. While the original ''bit Generations'' version was met with mixed reactions, the WiiWare version of ''Orbient'' was very well-received, holding an average score of 82.3% and 82/100 from GameRankings and Metacritic respectively. Gameplay In ''Orbital'', players control a white star. The game starts with the white star able to take 5 hits before it is destroyed. To make it grow, the player must collide their star with ...
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WiiWare
WiiWare was a digital media entertainment service operated by Nintendo that allowed the download of games and applications developed for the Wii video game console. These games and applications could only be purchased and downloaded from the Wii Shop Channel under the WiiWare section. Once the user had downloaded the game or application, it would appear in their Wii Menu or SD Card Menu as a new channel. WiiWare was a companion to the Virtual Console, which specializes in emulated games originally developed for other systems instead of original games. WiiWare was promoted as an avenue for developers with small budgets to release innovative, original, and smaller-scale games without the cost and risk of creating a title to be sold at retail (akin to Xbox Live Arcade and the PlayStation Store). The development kit cost around US$2000 and developers needed to be licensed with and approved by Nintendo. According to Nintendo, the "remarkable motion controls will give birth to fr ...
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DSiWare
This is a list of games and applications, collectively known as DSiWare, for the Nintendo DSi handheld game console, available for download via the DSi Shop and unplayable on earlier DS models. An update released for the Nintendo 3DS in June 2011 added support for the Nintendo eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ... service, which contained nearly the entire DSi Shop library of DSiWare games at the time, with the exception of certain games and applications. There were over 200 downloadable games available in North America as of August 2010. DSiWare games and applications typically have animated icons, but some of them, such as ''Bejeweled Twist'', have static icons. The DSi Shop ceased activity on March 31, 2017. Despite the fact that the DSiWare games and apps on ...
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Bit Generations
''bit Generations'' is a video game franchise for the Game Boy Advance, published by Nintendo. It was first announced under the name ''Digitylish'' at the Electronic Entertainment Expo (E3) in 2005. Each of the games in the series feature simple controls, gameplay and graphics. All the games were developed by Skip Ltd., except for ''Digidrive'', which was developed by Q-Games. The ''bit Generations'' series has only been released in Japan. The games were released in two "series" - the games in Series One were released in Japan on July 13, 2006. Series Two was released on July 27, 2006. However, from June 1, 2006, Nintendo had sent out 700 copies of the games to random Club Nintendo members, encouraging them to preview the games and to post their opinions at the ''bit Generations'' official website. Each game costs 2000 yen. In March 2006, some of the games were given an ESRB rating and were labelled under the title ''Digilux Series''. However, Nintendo of America did not annou ...
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