Galactic Empires
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Galactic Empires
''Galactic Empires'' is an out-of-print collectible card game with a science fiction theme. It was published by Companion Games in 1994 until the company's bankruptcy in 1997. Publication history Following the success of the first collectible card game (CCG), Wizards of the Coast's '' Magic: The Gathering'' in 1993, ''Galactic Empires'' by Companion Games was one of the "first wave" of CCGs that followed. The first cards, which can be difficult to find, were designed by Carl Schulte, with writing by Schulte and John Hammer, and art direction by Richard Rausch and Edward Beard Jr., and were released in August 1994. These cards were all reprinted in Series II ''Primary Edition'' released in December 1994, which consisted of 421 cards sold in 55-card starter decks and 12-card booster packs. Companion Games filed for Chapter 11 bankruptcy in early 1996 and continued to release products during its reorganization. Numerous expansion sets and a revised core set (Series U ''Universe ...
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Carl Henry Schulte
Carl may refer to: *Carl, Georgia, city in USA *Carl, West Virginia, an unincorporated community *Carl (name), includes info about the name, variations of the name, and a list of people with the name *Carl², a TV series * "Carl", an episode of television series ''Aqua Teen Hunger Force'' * An informal nickname for a student or alum of Carleton College CARL may refer to: *Canadian Association of Research Libraries *Colorado Alliance of Research Libraries See also *Carle (other) *Charles *Carle, a surname *Karl (other) *Karle (other) Karle may refer to: Places * Karle (Svitavy District), a municipality and village in the Czech Republic * Karli, India, a town in Maharashtra, India ** Karla Caves, a complex of Buddhist cave shrines * Karle, Belgaum, a settlement in Belgaum ... {{disambig ja:カール zh:卡尔 ...
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Chapter 7 Bankruptcy
Chapter 7 of Title 11 U.S. Code is the bankruptcy code that governs the process of liquidation under the bankruptcy laws of the United States. This is in contrast to bankruptcy under Chapter 11 and Chapter 13, which govern the process of ''reorganization'' of a debtor. Chapter 7 bankruptcy is the most common form of bankruptcy in the US. For businesses When a financially troubled business is unable to pay creditors, the business may file (or be compelled by creditors to file) for bankruptcy in a federal court under Chapter 7, which means that the business ceases operations unless those operations are continued by the Chapter 7 trustee. In a Chapter 7 bankruptcy, the trustee is appointed almost immediately, with broad powers to examine the finances of the business in bankruptcy; generally, the trustee sells the assets and distributes the money to the creditors. The investors who took the least amount of risk prior to the bankruptcy are generally paid first. For example, ...
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Card Games Introduced In 1994
Card or The Card may refer to: Common uses * Plastic cards of various types: **Bank card ** Credit card **Debit card **Payment card * Playing card, used in games * Printed circuit board, or card * Greeting card, given on special occasions Arts and entertainment * ''The Card'', a 1911 novel by Arnold Bennett ** ''The Card'' (1922 film), based on the novel ** ''The Card'' (1952 film), based on the novel ** ''The Card'' (musical), 1973, based on the novel * ''The Card'', a 2012 novel by Graham Rawle * "The Card" (''The Twilight Zone''), a TV episode * "The Card", an episode of ''SpongeBob SquarePants'' (season 6) Businesses and organisations * American Committee for Devastated France (''Comité Américain pour les Régions Dévastées de France''), a group of American women in France after * Campaign Against Racial Discrimination, a British organization, founded in 1964–67 * Center for Autism and Related Disorders, an American applied behavior analysis provider * Wolfso ...
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Scrye
''SCRYE'' (''Scrye Collectible Card Game Checklist and Price Guide'') was a gaming magazine published from 1994 to April 2009 by Scrye, Inc. It was the longest-running periodical to have reported on the collectible card game hobby. It was also the leading print resource for secondary-market prices on '' Magic: The Gathering''. The name, a registered trademark, is adapted from the Middle English word ''scry'' meaning "to foretell the future through a suitable medium". History Joanne M. White, publisher of the role-playing game magazine '' Cryptych'', launched the magazine in mid-1994 after being introduced to ''Magic'' by its publisher, Wizards of the Coast's Peter Adkison, in July 1993. Issue #4, dated February 1995, was the first issue to carry a publication date, leaving the magazine's exact launch date difficult to determine. In 1996 ''SCRYE'' published a second magazine as a market test. The magazine ''Mastyr'', covered tournament Magic. Sales were not strong enough to sup ...
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Shadis
''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an independent gaming fanzine in 1990. In 1993, Blackburn formed AEG to publish Shadis as a quality small-press magazine, and brought on John Zinser and David Seay as partners. Printing of the first three issues was paid for by Frank Van Hoose, a friend of Jolly's, who also wrote for the magazine. A year later, in late 1994, the magazine received its biggest success by including a random '' Magic: The Gathering'' card in each issue at a time when booster packs of the new card game were scarce; many players bought multiple copies of each issue hoping to find a rare or out-of-print card. Many readers were also drawn to a small comic strip, ''Knights of the Dinner Table'', which was initially a filler, intended to fill a blank spot in the magazine, ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ot ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for '' InQuest Gamer''. Publications *''Monstrous Compendium: Dragonlance Appendix'', 1989 *''Monstrous Compendium: Kara-Tur Appendix'', 1990 *'' The Complete Wizard's Handbook'', 1990 *''Marvel Super Heroes The Uncanny X-MEN Adventure Book'', 1990 *''The Complete Ranger's Handbook'', 1993 *''The Complete Paladin's Handbook'', 1994 *''The Complete Barbarian's Handbook'', 1995 *'' The Complete Book of Villains'', 1994 *''In the Cage: A Guide to Sigil'', 1995 (with Wolfgang Baur) *'' The Great Glacier'', 1992 *'' Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)'', 1990 *'' Dragon Magic'', 1989 *'' The Complete Guide to Role-Playing Games'', 1990 *''The Heart of the Enemy'', 1992 *'' ...
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Dragon (magazine)
''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaced ''Dragon'' magazine, was launched in 2015. It was created by the advertising agency Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strate ...
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The Duelist (magazine)
''The Duelist'' (or simply ''Duelist'' as it was renamed) was a trading card game magazine published by Wizards of the Coast. History The first full issue was distributed in Fall 1993 as a quarterly magazine to accompany the increasingly popular '' Magic: The Gathering'' trading card game. Prior the 1st issue, a special one-time Duelist Issue #0 was released and given away at Gen Con 1993. This issue was eight pages that included a couple of news articles and a deck construction guide. It later became a monthly gaming magazine in March 1995 with simply a focus on the collectible card game and trading card game industry before publication ceased in September 1999. The magazine was based in Renton, Washington. As Magic grew, a companion newsletter (''The Duelist Companion'') was sent out to ''The Duelist'' subscribers in between magazine releases; eventually this was dropped in favor of bimonthly magazine circulation, and still later a monthly magazine. ''The Duelist'' ran for ...
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picture info

German Language
German (, ) is a West Germanic language in the Indo-European language family, mainly spoken in Western Europe, Western and Central Europe. It is the majority and Official language, official (or co-official) language in Germany, Austria, Switzerland, and Liechtenstein. It is also an official language of Luxembourg, German-speaking Community of Belgium, Belgium and the Italian autonomous province of South Tyrol, as well as a recognized national language in Namibia. There are also notable German-speaking communities in other parts of Europe, including: Poland (Upper Silesia), the Czech Republic (North Bohemia), Denmark (South Jutland County, North Schleswig), Slovakia (Krahule), Germans of Romania, Romania, Hungary (Sopron), and France (European Collectivity of Alsace, Alsace). Overseas, sizeable communities of German-speakers are found in the Americas. German is one of the global language system, major languages of the world, with nearly 80 million native speakers and over 130 mi ...
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Component Game Systems
Component may refer to: In engineering, science, and technology Generic systems *System components, an entity with discrete structure, such as an assembly or software module, within a system considered at a particular level of analysis *Lumped element model, a model of spatially distributed systems Electrical *Component video, a type of analog video information that is transmitted or stored as two or more separate signals *Electronic component, a constituent of an electronic circuit *Symmetrical components, in electrical engineering, analysis of unbalanced three-phase power systems Mathematics *Color model, a way of describing how colors can be represented, typically as multiple values or color components * Component (group theory), a quasi-simple subnormal sub-group *Connected component (graph theory), a maximal connected subgraph *Connected component (topology), a maximal connected subspace of a topological space *Vector component, result of the decomposition of a vector into v ...
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