Doom (franchise)
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Doom (franchise)
''Doom'' is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy, Doom Marine, or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an apocalyptic invasion. The original '' Doom'' is considered one of the first pioneering first-person shooter games, introducing IBM-compatible computers to features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the ''Doom'' WAD format. Over ten million copies of games in the ''Doom'' series have been sold; the series has spawned numerous sequels, novels, comic books, board games, and film adaptations. Overview The ''Doom'' video games consist of first-person shooters in which the player controls an unnamed spa ...
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John Carmack
John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Doom (1993 video game), Doom'', ''Quake (video game), Quake'', and their sequels. Carmack made innovations in 3D computer graphics, such as his Carmack's Reverse algorithm for shadow volumes. In 2013, he resigned from id Software to work full-time at Reality Labs, Oculus VR as their Chief technology officer, CTO. In 2019, he reduced his role to Consulting CTO so he could allocate more time toward artificial general intelligence (AGI). In 2022, he left Oculus to work on his AGI startup, Keen Technologies. Biography Early life Carmack was born in Shawnee Mission, Kansas, the son of local television news reporter Stan Carmack. He grew up in the Kansas City metropolitan area, where he became interested in computers at an early age. He attende ...
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3D Computer Graphics
3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coordinate system#Cartesian coordinates in three dimensions, Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an Computer animation, animation) or displayed in Real-time computer graphics, real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth perception, depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which t ...
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Resurrection Of Evil
''Doom 3: Resurrection of Evil'' is a 2005 first-person shooter game developed by Nerve Software and published by Activision. An expansion pack and sequel to ''Doom 3'', it was released for Microsoft Windows on April 4, 2005, and for Xbox on October 5, 2005. The Xbox version does not require the original ''Doom 3'' in order to play and includes ''The Ultimate Doom'', '' Doom II: Hell on Earth'' and '' Master Levels for Doom II''. A remastered version of ''Resurrection of Evil'' was included with '' Doom 3: BFG Edition''. The game features eight multiplayer game modes. It features twelve new single-player levels, six new enemies including the Hunter, four new multiplayer maps, and new weapons such as the double-barreled shotgun originating from ''Doom II''. Online multiplayer was available until the termination of Xbox Live on April 15, 2010. ''Resurrection of Evil'' is playable online again on the replacement online servers for the Xbox called Insignia. Gameplay ''Resurrect ...
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Doom 3
''Doom 3'' is a 2004 first-person shooter, first-person shooter game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and Video game port, ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox (console), Xbox, releasing it worldwide on April 4, 2005. ''Doom 3'' is set on Mars in 2145, where a military-industrial Conglomerate (company), conglomerate has set up a scientific research facility into fields such as teleportation, biological research, and advanced weapons design. The teleportation experiments open a gateway to Hell conducted by Doctor Betruger, resulting in a catastrophic invasion of the Mars base by demons. The player controls a space marine who fights through the base to stop the demons attacking Mars and reaching Earth. ''Doom 3'' is the first reboot of the ''Doom (franchise), Doom'' series, Retroactive ...
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Doom 64
''Doom 64'' is a 1997 first-person shooter game developed and published by Midway Games for the Nintendo 64. It is the second spin-off in id Software's ''Doom'' series after '' Final Doom'' (1996), and the fourth game in the series overall. ''Doom 64'' was developed from 1994 by Midway Studios San Diego under supervision of id Software, the main developer of the ''Doom'' franchise, and was tentatively titled ''Doom: The Absolution''. It uses a customized version of the ''Doom'' engine, enabling new kinds of level geometry, and dynamic colored lighting. The game features new sprite graphics for weapons and monsters. ''Doom 64'' received positive reviews from critics, praising its graphics, level design, soundtrack, and atmosphere, with some criticizing the lack of new gameplay elements compared to the previous games of the series. It gained a cult following, with several fan-made PC source ports and mods. A remaster was developed by Nightdive Studios and published by Bethe ...
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Final Doom
''Final Doom'' is a 1996 first-person shooter game developed by TeamTNT and published by id Software for MS-DOS and Macintosh computers, as well as for the PlayStation, although the latter featured a selection of levels from the game and from '' Master Levels for Doom II''. The third entry in id Software's ''Doom'' franchise and the first to not be developed by id, ''Final Doom'' consists of two 32-level episodes (or megawads), ''TNT: Evilution'' and ''The Plutonia Experiment''. Both megawads were created by members of the hobbyist group TeamTNT, with id Software purchasing the rights to ''TNT: Evilution'' just before its planned free release and ''The Plutonia Experiment'' being made specifically at the request of id Software by Dario and Milo Casali. Both episodes take place after the events of '' Doom II''.' ''TNT: Evilution'' features a mostly new soundtrack interspersed with some tracks from ''Doom II'', while the soundtrack for ''The Plutonia Experiment'' entirely ...
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The Ultimate Doom
''Doom'' is a 1993 first-person shooter, first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom (franchise), ''Doom'' franchise. The player player character, assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its Final boss (video games), final boss. It is an early example of 3D computer graphics, 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics. ''Doom'' was the third major independent release by id Software, after ''Commander Keen'' (1990–1991) and ''Wolfenstein 3D'' (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. ...
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Master Levels For Doom II
''Doom II'', also known as ''Doom II: Hell on Earth'', is a 1994 first-person shooter game developed and published by id Software for MS-DOS. It was also released on Mac OS the following year. Unlike the original ''Doom'', which was initially only available through shareware and mail order, ''Doom II'' was sold in stores, making it the first game in the ''Doom'' franchise to be released initially in stores. Compared to its predecessor, ''Doom II'' features larger levels, new enemies, a new Super Shotgun weapon, and a new power-up. ''Master Levels for Doom II'', an expansion pack with 21 new levels, was released on December 26, 1995. Another expansion, ''No Rest for the Living'', which adds nine extra levels, was developed for the release of the game on Xbox Live Arcade and is also included in the '' Doom 3: BFG Edition'', as part of ''Doom Classic Complete'', and as a free add-on for the 2019 Unity engine port of ''Doom II''. It was also included in the 2024 KEX Engine port ...
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Hell On Earth
Hell on Earth may refer to: Film and television * ''Hell on Earth'' (film), a 1931 German war film directed by Victor Trivas * ''Hell on Earth'', a 2007 television film featuring Kyla Pratt * ''Hell on Earth'', a 2008 film directed by Ted A. Bohus * ''Hell on Earth'', a documentary presented by Mark Kermode about the film ''The Devils'' * '' Hellraiser III: Hell on Earth'', a 1992 horror film * "Hell on Earth" (''Smash''), an episode of ''Smash'' * " Hell on Earth 2006", an episode of ''South Park'' Games * '' Doom II: Hell on Earth'', the sequel to ''Doom'' * '' Deadlands: Hell on Earth'', an alternate-history role-playing game * "Hell on Earth", a level of ''Doom Eternal'' Literature * Hell on Earth (book series), a dark paranormal novel series by Jackie Kessler * ''Hell on Earth'', a 1985 DC Graphic Novel by Robert Bloch et al. * '' B.P.R.D. Hell on Earth'', a story cycle in Mike Mignola's ''B.P.R.D.'' comics series Music * Hell on Earth (band), an American indus ...
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The Guardian
''The Guardian'' is a British daily newspaper. It was founded in Manchester in 1821 as ''The Manchester Guardian'' and changed its name in 1959, followed by a move to London. Along with its sister paper, ''The Guardian Weekly'', ''The Guardian'' is part of the Guardian Media Group, owned by the Scott Trust Limited. The trust was created in 1936 to "secure the financial and editorial independence of ''The Guardian'' in perpetuity and to safeguard the journalistic freedom and liberal values of ''The Guardian'' free from commercial or political interference". The trust was converted into a limited company in 2008, with a constitution written so as to maintain for ''The Guardian'' the same protections as were built into the structure of the Scott Trust by its creators. Profits are reinvested in its journalism rather than distributed to owners or shareholders. It is considered a newspaper of record in the UK. The editor-in-chief Katharine Viner succeeded Alan Rusbridger in 2015. S ...
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Undead
The undead are beings in mythology, legend, or fiction that are deceased but behave as if they were alive. A common example of an undead being is a cadaver, corpse reanimated by supernatural forces, by the application of either the deceased's own Energy (esotericism), life force or that of a supernatural being (such as a demon, or other evil spirit). The undead may be Incorporeality, incorporeal (ghosts) or Human body, corporeal (mummy (undead), mummies, vampires, skeleton (undead), skeletons, and zombies). The undead are featured in the belief systems of most cultures, and appear in many works of fantasy fiction, fantasy and horror fiction. The term is also occasionally used for real-life attempts to Resurrection#Technological resurrection, resurrect the dead with science and technology, from early experiments like Robert E. Cornish's to future sciences such as "chemical brain preservation" and "cryonics." While the term usually refers to corporeal entities, in some cases (for ...
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Demon
A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in folklore, mythology, religion, occultism, and literature; these beliefs are reflected in Media (communication), media including fiction, comics, film, television series, television, and video games. Belief in demons probably goes back to the Paleolithic, Paleolithic age, stemming from humanity's fear of the unknown, the strange and the horrific.. In Religions of the ancient Near East, ancient Near Eastern religions and in the Abrahamic religions, including History of Judaism, early Judaism and ancient-medieval Christian demonology, a demon is considered a harmful spiritual entity that may cause Spirit possession, demonic possession, calling for an exorcism. Large portions of Jewish demonology, a key influence on Christianity and Islam, originated from a later form of Zoroastrianism, and was transferred to Judaism during the Achaemenid Empire, Persian era. Demons may ...
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