Circle Graph
In graph theory, a circle graph is the intersection graph of a Chord diagram (mathematics), chord diagram. That is, it is an undirected graph whose vertices can be associated with a finite system of Chord (geometry), chords of a circle such that two vertices are adjacent if and only if the corresponding chords cross each other. Algorithmic complexity After earlier polynomial time algorithms, presented an algorithm for recognizing circle graphs in near-linear time. Their method is slower than linear by a factor of the inverse Ackermann function, and is based on lexicographic breadth-first search. The running time comes from a method for maintaining the split decomposition of a graph incrementally, as vertices are added, used as a subroutine in the algorithm. A number of other problems that are NP-complete on general graphs have polynomial time algorithms when restricted to circle graphs. For instance, showed that the treewidth of a circle graph can be determined, and an optim ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Circle Graph And Circle Model
A circle is a shape consisting of all point (geometry), points in a plane (mathematics), plane that are at a given distance from a given point, the Centre (geometry), centre. The distance between any point of the circle and the centre is called the radius. The length of a line segment connecting two points on the circle and passing through the centre is called the diameter. A circle bounds a region of the plane called a Disk (mathematics), disc. The circle has been known since before the beginning of recorded history. Natural circles are common, such as the full moon or a slice of round fruit. The circle is the basis for the wheel, which, with related inventions such as gears, makes much of modern machinery possible. In mathematics, the study of the circle has helped inspire the development of geometry, astronomy and calculus. Terminology * Annulus (mathematics), Annulus: a ring-shaped object, the region bounded by two concentric circles. * Circular arc, Arc: any Connected ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ageev 5X Circle Graph
Ageyev (; masculine) or Ageyeva (; feminine) is a Russian surname.Ganzhina, p. 13 Variants of this surname include Aggeyev/Aggeyeva (/), Ageyenko (), Ageyenkov/Ageyenkova (/), Ageykin/Ageykina (/), Agin/Agina (/), Agish (), Agishev/Agisheva (/), Agishin/Agishina (/), Agishchev/Agishcheva (/), Agushev/Agusheva (/), Ogiyenko (), and Ogishin/Ogishina (/). All these surnames derive from various forms of the Christian male given name Aggey (from the Biblical Hebrew word meaning ''festive''), although it's also possible that the forms starting with "Agish-", "Agishch-", and "Agush-" were derived from the given name Agapy or Agafon. The following people share this surname: * Aleksandr Ageyev (born 1996), Russian association football player *Alla Ageyeva, birth name of Masha Rasputina (born 1965), Russian pop singer *M. Ageyev (died 1973), pen name of Mark Levi, Russian novelist *Natalya Ageyeva, the artistic director of the Russian Chamber Music Foundation of Seattle * Sergey Ag ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Integrated Circuit Layout
In integrated circuit design, integrated circuit (IC) layout, also known IC mask layout or mask design, is the representation of an integrated circuit in terms of planar geometric shapes which correspond to the patterns of metal, oxide, or semiconductor layers that make up the components of the integrated circuit. Originally the overall process was called tapeout, as historically early ICs used graphical black crepe tape on mylar media for photo imaging (erroneously believed to reference magnetic data—the photo process greatly predated magnetic media). When using a standard process—where the interaction of the many chemical, thermal, and photographic variables is known and carefully controlled—the behaviour of the final integrated circuit depends largely on the positions and interconnections of the geometric shapes. Using a computer-aided layout tool, the layout engineer—or layout technician—places and connects all of the components that make up the chip such that ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Routing Area
Routing is the process of selecting a path for traffic in a network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one network interface to another. Intermediate nodes are typically network hardware devices such as routers, gateways, firewalls, or switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. The routing process usually directs forwarding on the basis of routing tables. Routing tables maintain a record of the routes to v ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Switchbox Routing
A KVM switch (with KVM being an abbreviation for "keyboard, video, and mouse") is a hardware device that allows a user to control multiple computers from one or more sets of keyboards, video monitors, and mouse. Name Switches to connect multiple computers to one or more peripherals have had multiple names. The earliest name was Keyboard Video Switch (KVS). With the advent of the mouse, the Keyboard, Video and Mouse (KVM) switch became popular. The name was introduced by Remigius Shatas, the founder of Cybex (now Vertiv), a peripheral switch manufacturer, in 1995. Some companies call their switches Keyboard, Video, Mouse and Peripheral (KVMP). Types USB keyboards, mice, and I/O devices are the most common devices connected to a KVM switch. The classes of KVM switches discussed below are based on different types of core technologies, which vary in how the KVM switch handles USB I/O devices—including keyboards, mice, touchscreen displays, etc. (USB-HID = USB Human In ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wire Routing
In electronic design, wire routing, commonly called simply routing, is a step in the design of printed circuit boards (PCBs) and integrated circuits (ICs). It builds on a preceding step, called placement, which determines the location of each active element of an IC or component on a PCB. After placement, the routing step adds wires needed to properly connect the placed components while obeying all design rules for the IC. Together, the placement and routing steps of IC design are known as place and route. The task of all routers is the same. They are given some pre-existing polygons consisting of pins (also called terminals) on cells, and optionally some pre-existing wiring called preroutes. Each of these polygons are associated with a net, usually by name or number. The primary task of the router is to create geometries such that all terminals assigned to the same net are connected, no terminals assigned to different nets are connected, and all design rules are obeyed. A ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Physical Design (electronics)
In integrated circuit design, physical design is a step in the standard design cycle which follows after the circuit design. At this step, circuit representations of the components (devices and interconnects) of the design are converted into geometric representations of shapes which, when manufactured in the corresponding layers of materials, will ensure the required functioning of the components. This geometric representation is called integrated circuit layout. This step is usually split into several sub-steps, which include both design and verification and validation of the layout. Modern day Integrated Circuit (IC) design is split up into ''Front-end Design using HDLs'' and ''Back-end Design'' or ''Physical Design''. The inputs to physical design are (i) a netlist, (ii) library information on the basic devices in the design, and (iii) a technology file containing the manufacturing constraints. Physical design is usually concluded by ''Layout Post Processing'', in which amend ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tree (graph Theory)
In graph theory, a tree is an undirected graph in which any two vertices are connected by path, or equivalently a connected acyclic undirected graph. A forest is an undirected graph in which any two vertices are connected by path, or equivalently an acyclic undirected graph, or equivalently a disjoint union of trees. A directed tree, oriented tree,See .See . polytree,See . or singly connected networkSee . is a directed acyclic graph (DAG) whose underlying undirected graph is a tree. A polyforest (or directed forest or oriented forest) is a directed acyclic graph whose underlying undirected graph is a forest. The various kinds of data structures referred to as trees in computer science have underlying graphs that are trees in graph theory, although such data structures are generally rooted trees. A rooted tree may be directed, called a directed rooted tree, either making all its edges point away from the root—in which case it is called an arborescence or out-tree� ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cartesian Product Of Graphs
In graph theory, the Cartesian product of graphs and is a graph such that: * the vertex set of is the Cartesian product ; and * two vertices and are adjacent in if and only if either ** and is adjacent to in , or ** and is adjacent to in . The Cartesian product of graphs is sometimes called the box product of graphs arary 1969 The operation is associative, as the graphs and are naturally isomorphic. The operation is commutative as an operation on isomorphism classes of graphs, and more strongly the graphs and are naturally isomorphic, but it is not commutative as an operation on labeled graphs. The notation has often been used for Cartesian products of graphs, but is now more commonly used for another construction known as the tensor product of graphs. The square symbol is intended to be an intuitive and unambiguous notation for the Cartesian product, since it shows visually the four edges resulting from the Cartesian product of two edges. Examples * ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Squaregraph
In graph theory, a branch of mathematics, a squaregraph is a type of undirected graph that can be drawn in the plane in such a way that every bounded face is a quadrilateral and every vertex with three or fewer neighbors is incident to an unbounded face. Related graph classes The squaregraphs include as special cases trees, grid graphs, gear graphs, and the graphs of polyominos. As well as being planar graphs, squaregraphs are median graphs, meaning that for every three vertices ''u'', ''v'', and ''w'' there is a unique median vertex ''m''(''u'',''v'',''w'') that lies on shortest paths between each pair of the three vertices.. See for a discussion of planar median graphs more generally. As with median graphs more generally, squaregraphs are also partial cubes: their vertices can be labeled with binary strings such that the Hamming distance between strings is equal to the shortest path distance between vertices. The graph obtained from a squaregraph by making a vertex for ea ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Girth (graph Theory)
In graph theory, the girth of an undirected graph is the length of a shortest Cycle (graph theory), cycle contained in the graph. If the graph does not contain any cycles (that is, it is a forest (graph theory), forest), its girth is defined to be infinity. For example, a 4-cycle (square) has girth 4. A grid has girth 4 as well, and a triangular mesh has girth 3. A graph with girth four or more is triangle-free graph, triangle-free. Cages A cubic graph (all vertices have degree three) of girth that is as small as possible is known as a -cage (graph theory), cage (or as a -cage). The Petersen graph is the unique 5-cage (it is the smallest cubic graph of girth 5), the Heawood graph is the unique 6-cage, the McGee graph is the unique 7-cage and the Tutte eight cage is the unique 8-cage. There may exist multiple cages for a given girth. For instance there are three nonisomorphic 10-cages, each with 70 vertices: the Balaban 10-cage, the Harries graph and the Harries–Wong graph. Im ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |