Audio To Video Synchronization
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Audio To Video Synchronization
Audio-to-video synchronization (AV synchronization, also known as lip sync, or by the lack of it: lip-sync error, lip flap) refers to the relative timing of audio (sound) and video (image) parts during creation, post-production (mixing), transmission, reception and play-back processing. AV synchronization is relevant in television, videoconferencing, or film. In industry terminology, the lip-sync error is expressed as the amount of time the audio departs from perfect synchronization with the video where a positive time number indicates the audio leads the video and a negative number indicates the audio lags the video. This terminology and standardization of the numeric lip-sync error is utilized in the professional broadcast industry as evidenced by the various professional papers, standards such as ITU-R BT.1359-1, and other references below. Digital or analog audio video streams or video files usually contain some sort of synchronization mechanism, either in the form of int ...
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Lip Sync
Lip sync or lip synch (pronounced , like the word ''sink'', despite the Hard and soft C, spelling of the participial forms ''synced'' and ''syncing''), short for lip synchronization, is a technical term for matching a Speech, speaking or singing person's lip movements with sung or spoken vocals. Audio for lip syncing is generated through the sound reinforcement system in a live performance or via television, computer, cinema Loudspeaker, speakers, or other forms of Audio signal, audio output. The term can refer to any of a number of different techniques and processes, in the context of live performances and audiovisual recordings. In Filmmaking, film production, lip syncing is often part of the post-production phase. Dubbing foreign-language films and making Animation, animated characters appear to speak both require elaborate lip syncing. Many video games make extensive use of lip-synced sound files to create an immersive environment in which on-screen characters appear to be ...
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Broadcasting
Broadcasting is the data distribution, distribution of sound, audio audiovisual content to dispersed audiences via a electronic medium (communication), mass communications medium, typically one using the electromagnetic spectrum (radio waves), in a :wikt:one-to-many, one-to-many model. Broadcasting began with AM radio, which came into popular use around 1920 with the spread of vacuum tube radio transmitters and radio receiver, receivers. Before this, most implementations of electronic communication (early radio, telephone, and telegraph) were wikt:one-to-one, one-to-one, with the message intended for a single recipient. The term ''broadcasting'' evolved from its use as the agricultural method of sowing seeds in a field by casting them broadly about. It was later adopted for describing the widespread distribution of information by printed materials or by telegraph. Examples applying it to "one-to-many" radio transmissions of an individual station to multiple listeners appeared as ...
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Plasma Displays
A plasma display panel is a type of flat-panel display that uses small cells containing Plasma (physics), plasma: Ionization, ionized gas that responds to electric fields. Plasma televisions were the first large (over diagonal) flat-panel displays to be released to the public. Until about 2007, plasma displays were commonly used in large televisions. By 2013, they had lost nearly all market share due to competition from low-cost liquid-crystal displays (LCDs). Manufacturing of plasma displays for the United States retail market ended in 2014, and manufacturing for the Chinese market ended in 2016. Plasma displays are obsolete, having been superseded in most if not all aspects by OLED displays. Competing display technologies include cathode-ray tube (CRT), organic light-emitting diode (OLED), CRT projectors, AMLCD, digital light processing (DLP), SED-tv, LED display, field emission display (FED), and quantum dot display (QLED). History Early development Kálmán Tihanyi, ...
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