Blockade (arcade Game)
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Blockade (arcade Game)
''Blockade'' is a monochrome arcade video game developed by Gremlin and released in November 1976. It was the first of what would become known as " snake games". It was designed by Lane Hauck, Ago Kiss, and Bob Pecarero. In Japan, it was distributed by Taito in 1977 as "Barricade II". Gameplay Using four directional buttons, each player moves their character around leaving a solid line behind them, turning at 90 degree angles. To win, a player must last longer than the opponent before hitting something, with the first person to hit something losing. The game ends after one player gains six wins. Reception ''Blockade'' was first demonstrated at the AMOA show in November 1976. It was one of the two most talked-about arcade games at the show, along with Namco's electro-mechanical racing game '' F-1'' demonstrated by Atari, Inc. ''Blockade'' was possibly the most-played arcade game at the show. ''Play Meter'' praised the simplicity of the gameplay. Legacy Several ''Blocka ...
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Gremlin Industries
Gremlin Industries was an American arcade game manufacturer active from 1971 to 1983, based in San Diego, California. Following its acquisition by Sega in 1978, the company was known as Sega/Gremlin or Gremlin/Sega. The company's name was subsequently changed to Sega Electronics in 1982, before it closed in 1983. History Gremlin was founded in 1970 as a contract engineering firm by Harry Frank Fogleman and Carl E. Grindle. The duo had intended to name the company after themselves as "Grindleman Industries," but an employee of the Delaware Secretary of State's office misheard the name over the phone, so the company was incorporated as Gremlin instead. In 1973, Gremlin became a manufacturer of coin-operated wall games with their first release ''Play Ball'' (1973). Gremlin joined the video game industry in 1976 by releasing its first video arcade game entitled ''Blockade'' (1976). In 1978, Gremlin was acquired by Sega Enterprises Inc. and their games acquired the label of Greml ...
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Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as '' Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold ...
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Arcade Video Games
Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * Arcade (architecture), a series of adjoining arches * Shopping mall, one or more buildings forming a complex of shops, also sometimes called a shopping arcade Arcade or The Arcade may also refer to: Places Greece * Arcades (Crete), a town and city-state of ancient Crete, Greece Italy * Arcade, Italy, a town and commune in the region of Veneto United States * Arcade Building (Asheville, North Carolina) * Arden-Arcade, California * Arcade, Georgia, a city in Jackson County * Arcade (village), New York * Arcade (town), New York * The Arcade (Oak Bluffs, Massachusetts), a historic site in Oak Bluffs, Massachusetts * The Arcade (Providence, Rhode Island), a historic shopping center * Arcade, Texas Arts and entertainment Bo ...
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1976 Video Games
Events January * January 3 – The International Covenant on Economic, Social and Cultural Rights enters into force. * January 5 – The Pol Pot regime proclaims a new constitution for Democratic Kampuchea. * January 11 – The 1976 Philadelphia Flyers–Red Army game results in a 4–1 victory for the National Hockey League's Philadelphia Flyers over HC CSKA Moscow of the Soviet Union. * January 16 – The trial against jailed members of the Red Army Faction (the West German extreme-left militant Baader–Meinhof Group) begins in Stuttgart. * January 18 ** Full diplomatic relations are established between Bangladesh and Pakistan 5 years after the Bangladesh Liberation War. ** The Scottish Labour Party is formed as a breakaway from the UK-wide party. ** Super Bowl X in American football: The Pittsburgh Steelers defeat the Dallas Cowboys, 21–17, in Miami. * January 21 – First commercial Concorde flight, from London to Bahrain. * January 27 ** The United States vetoes a ...
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Tron
''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action- adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer and video game developer who is transported inside the software world of a mainframe computer where he interacts with programs in his attempt to escape; it also stars Bruce Boxleitner, David Warner, Cindy Morgan, and Barnard Hughes. ''Tron'', along with '' The Last Starfighter'', has the distinction of being one of cinema's earliest films to use extensive computer-generated imagery (CGI). The inspiration for ''Tron'' dates back to 1976, when Lisberger became intrigued with video games after seeing '' Pong''. He and producer Donald Kushner set up an animation studio to develop ''Tron'' with the intention of making it an animated film. To promote the studio itself, Lisberger and his team created a 30-second animation featuring the fir ...
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Tron (franchise)
''Tron'' is an American science fiction media franchise created by Steven Lisberger, which began with the eponymous 1982 film. The original film portrays Jeff Bridges as Kevin Flynn, a genius computer programmer and video game developer who becomes transported inside a digital virtual reality known as "The Grid", where he interacts with programs in his quest to escape. Produced and released by Walt Disney Pictures, ''Tron'' became a cult film and was acclaimed for its groundbreaking visual effects and extensive use of early computer-generated imagery. It was followed by the 2010 sequel film '' Tron: Legacy'', which takes place 28 years after the events of the first film and depicts the attempts of Flynn's son Sam in retrieving his lost father from within the Grid, now ruled by a corrupt program. The film series has spawned various tie-ins, including video games, a comic book miniseries, music recording albums, theme park attractions, and an animated television series that ai ...
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Tron (video Game)
''Tron'' is a coin-operated arcade video game manufactured and distributed by Bally Midway in 1982. The game consists of four subgames inspired by the events of the Walt Disney Productions motion picture '' Tron'' released earlier in the summer. The lead programmer was Bill Adams. The music programmer was Earl Vickers. ''Tron'' was followed by a 1983 sequel, '' Discs of Tron'', which was not as successful. A number of other licensed ''Tron'' games were released for home systems, but these were based directly on elements of the movie and not the arcade game. Gameplay ''Tron'' consists of four sub-games based on events and characters in the movie. In general, the player controls Tron, either in human form or piloting a vehicle, using an eight-way joystick for movement, a trigger button on the stick to fire (or slow down the player's light cycle), and a rotary dial for aiming. The goal of the game is to score points and advance through the game's twelve levels by completing each o ...
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Taylor & Francis
Taylor & Francis Group is an international company originating in England that publishes books and academic journals. Its parts include Taylor & Francis, Routledge, F1000 (publisher), F1000 Research or Dovepress. It is a division of Informa, Informa plc, a United Kingdom–based publisher and conference company. Overview The company was founded in 1852 when William Francis (chemist), William Francis joined Richard Taylor (editor), Richard Taylor in his publishing business. Taylor had founded his company in 1798. Their subjects covered agriculture, chemistry, education, engineering, geography, law, mathematics, medicine, and social sciences. Francis's son, Richard Taunton Francis (1883–1930), was sole partner in the firm from 1917 to 1930. In 1965, Taylor & Francis launched Wykeham Publications and began book publishing. T&F acquired Hemisphere Publishing in 1988, and the company was renamed Taylor & Francis Group to reflect the growing number of Imprint (trade name), imp ...
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Snake (video Game)
Snake is a sub-genre of action video games where the player maneuvers the end of a growing line, often themed as a snake. The player must keep the snake from colliding with both other obstacles and itself, which gets harder as the snake lengthens. The concept originated in the 1976 two-player arcade video game ''Blockade'' from Gremlin Industries, and the ease of implementation has led to hundreds of versions (some of which have the word ''snake'' or ''worm'' in the title) for many platforms. 1982's ''Tron'' arcade game, based on the film, includes snake gameplay for the single-player Light Cycle segment. After a variant was preloaded on Nokia mobile phones in 1998, there was a resurgence of interest in snake games as it found a larger audience. Gameplay The original ''Blockade'' from 1976 and its many clones are two-player games. Viewed from a top-down perspective, each player controls a "snake" with a fixed starting position and which continually moves forward, growing lon ...
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Mobile Phone
A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area. The radio frequency link establishes a connection to the switching systems of a mobile phone operator, which provides access to the public switched telephone network (PSTN). Modern mobile telephone services use a cellular network architecture and, therefore, mobile telephones are called ''cellular telephones'' or ''cell phones'' in North America. In addition to telephony, digital mobile phones ( 2G) support a variety of other services, such as text messaging, multimedia messagIng, email, Internet access, short-range wireless communications ( infrared, Bluetooth), business applications, video games and digital photography. Mobile phones offering only those capabilities are known ...
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Nokia
Nokia Corporation (natively Nokia Oyj, referred to as Nokia) is a Finnish multinational telecommunications, information technology, and consumer electronics corporation, established in 1865. Nokia's main headquarters are in Espoo, Finland, in the greater Helsinki metropolitan area, but the company's actual roots are in the Tampere region of Pirkanmaa.HS: Nokian juuret ovat Tammerkosken rannalla
(in Finnish)
In 2020, Nokia employed approximately 92,000 people across over 100 countries, did business in more than 130 countries, and reported annual revenues of around €23 billion. Nokia is a listed on the

Snake Byte
''Snake Byte'' is video game written by Chuck Sommerville for the Apple II and published by Sirius Software in 1982. The game is a single-player variant of the snake concept. That same year, ''Snake Byte'' was released for the Atari 8-bit family and on cartridge for the VIC-20. A Commodore 64 version followed in 1983. Gameplay The player controls a snake, crawling into a rectangular area. At the start of the game the snake has three lives and gains a life when it successfully exits a level. The goal is to eat 10 apples in each of the 28 levels. If an apple is not eaten during the given deadline, three extra apples are to be eaten. The snake becomes longer and moves more quickly with each apple eaten. The snake loses a life when crashing into a fence, the wall or itself. After the last apple in each round is eaten the snake must exit the area through a gate which appears. Higher levels have more complicated fences, making the area trickier to navigate. Levels are increasingly ...
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