Bobby Prince (R
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Bobby Prince (R
Robert Caskin Prince III, known professionally as Bobby Prince, is an American video game composer and sound designer. He has worked as an independent contractor for several gaming companies, most notably id Software and 3D Realms. Some of his most notable works include ''Wolfenstein 3D'', ''Doom'', '' Doom II: Hell on Earth'', ''Duke Nukem II'', and ''Duke Nukem 3D''. Early life and education Bobby Prince was a founding member of R&B band the Jesters. He was a 1LT platoon leader in Vietnam 1969–70. Prince is a lawyer who passed the bar in 1980. Career Prince has created music and sound effects for '' Commander Keen 4–6'', '' Cosmo's Cosmic Adventure'', '' Pickle Wars'', ''Catacomb 3D'', ''Wolfenstein 3D'', ''Spear of Destiny'', '' Blake Stone'', ''Rise of the Triad'', ''Duke Nukem II'', ''Duke Nukem 3D'', ''Abuse'', '' Demonstar'', and many other games. Among his most notable and most enduring works is the soundtrack to the video game ''Doom''. The ''Doom'' soundtrack ...
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Video Game Music
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. Hi ...
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Spear Of Destiny (computer Game)
''Wolfenstein 3D'' is a 1992 first-person shooter game developed by id Software and published by Apogee Software and FormGen for DOS. It was inspired by the 1981 Muse Software video game '' Castle Wolfenstein'', and is the third installment in the '' Wolfenstein'' series. In ''Wolfenstein 3D'', the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with a knife and a variety of guns. ''Wolfenstein 3D'' was the second major independent release by id Software, after the ''Commander Keen'' series of episodes. In mid-1991, programmer John Carmack experimented with making a fast 3D game engine by restricting the gameplay and viewpoint to a single plane, producin ...
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Major Stryker
''Major Stryker'' is a 2D vertically scrolling shooter video game written for DOS by Apogee Software. Its working title was "Strike Force" and was released in January 1993. It consists of three episodes, with the first episode distributed as shareware, and the rest available commercially. The three episodes are set on a Lava Planet, an Arctic Planet and a Desert Planet. The game was re-released as freeware on March 14, 2006, and on Steam with support for Microsoft Windows and macOS in 2014. Plot After a third world war, ending with only eight years of peace, Earth is attacked by the alien Kretons. Major Harrison Stryker, a World War III veteran, goes on a mission to wipe out the Kreton military installations on the three elemental planets within their galaxy. The only named characters are the eponymous hero and Fleet Admiral Yoshira, an attractive, often flirtatious woman who briefs Stryker between missions. Gameplay There are three difficulty levels, which have drastically d ...
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Commander Keen In Aliens Ate My Babysitter
''Commander Keen in Aliens Ate My Babysitter'' (stylized as ''Aliens Ate My Babysitter!'') is a side-scrolling platform video game developed by id Software and published by FormGen in December 1991 for DOS. It is the seventh episode of the ''Commander Keen'' series, though it is numbered as the sixth, as '' Commander Keen in Keen Dreams'' is outside of the main continuity. The game follows the titular Commander Keen, an eight-year-old child genius, as he journeys through an alien world to rescue his kidnapped babysitter. The game features Keen running, jumping, and shooting through various levels while opposed by aliens, robots, and other hazards. After the success of the three-episode ''Commander Keen in Invasion of the Vorticons'', the developers of the game, including programmers John Carmack and John Romero, designer Tom Hall, and artist Adrian Carmack, left their jobs at Softdisk to found id Software. After making a prototype game in ''Dreams'' to develop new ideas such as g ...
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Commander Keen In Goodbye, Galaxy
''Commander Keen in Goodbye, Galaxy'' (stylized as ''Goodbye, Galaxy!'') is a two-part episodic side-scrolling platform video game developed by id Software and published by Apogee Software in 1991 for DOS. It consists of the fifth and sixth episodes of the ''Commander Keen'' series, though they are numbered as the fourth and fifth, as '' Commander Keen in Keen Dreams'' is not part of the main continuity. The game follows the titular Commander Keen, an eight-year-old child genius, as he first journeys through the Shadowlands to rescue the Gnosticenes so they may ask the Oracle how the Shikadi plan to destroy the galaxy, and then through the Shikadi's Armageddon Machine to stop them. The two episodes feature Keen running, jumping, and shooting through various levels while opposed by aliens, robots, and other hazards. After the success of ''Commander Keen in Invasion of the Vorticons'', the developers of the game, including programmers John Carmack and John Romero, designer Tom Hall ...
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Catacomb 3-D
''Catacomb 3-D'' (also known as ''Catacomb 3-D: A New Dimension'', ''Catacomb 3-D: The Descent'', and ''Catacombs 3'') is a first-person shooter video game, the third in the '' Catacomb'' series, the first of which to feature 3D computer graphics. It was developed by id Software and originally published by Softdisk under the Gamer's Edge label, released in November 1991. The player takes control of the high wizard Petton Everhail, descending into the catacombs of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar. ''Catacomb 3-D'' is a landmark title in terms of first-person graphics. It is one of the first examples of the modern, character-based first-person shooter genre, and a direct ancestor to the games that popularized the genre. It was released for MS-DOS with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more ...
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Wrack (video Game)
''Wrack'' is a single-player, cel shaded first-person shooter video game developed and published by Final Boss Entertainment for Microsoft Windows. The full release of the game was on September 30, 2014. The game was mostly inspired by games such as Doom and Mega Man. Gameplay Wrack is a single-player, cel shaded first person shooter where the player takes control of the protagonist named Kain from a first-person perspective. The player has to fight through many levels of aliens and cyborgs in a science fiction scenario. The game is structured in chapters, where the player has to activate switches to proceed to the next room and every chapter includes one boss battle. The design is mostly comparable with Doom, where in every level are health, armor, ammo, secrets and new weapons to find. The protagonist can carry every weapon and doesn't have to reload. The game also includes a kill chain system where by how many enemies you kill in a short time can enable your weapons perform a s ...
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Alice In Chains
Alice in Chains (often abbreviated as AiC) is an American rock band formed in Seattle in 1987. Since 2006, the band's lineup has comprised vocalist/guitarists Jerry Cantrell and William DuVall, bassist Mike Inez, and drummer Sean Kinney. Vocalist Layne Staley and bassist Mike Starr (musician), Mike Starr are former members of the band. The band took its name from Staley's previous band, Alice N' Chains. Often associated with grunge music, Alice in Chains' sound and style is deeply rooted in Heavy metal music, heavy metal. The band is known for its distinctive vocal style, which often included the vocal harmony, harmonized vocals between Staley and Cantrell (and later Cantrell and DuVall). Alice in Chains rose to international fame as part of the grunge movement of the early 1990s, along with other Seattle bands such as Nirvana (band), Nirvana, Pearl Jam, and Soundgarden. They achieved success during the era with the albums ''Facelift (album), Facelift'' (1990), ''Dirt (Alice i ...
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Pantera
Pantera () is an American Heavy metal music, heavy metal band formed in Arlington, Texas in 1981 by the Abbott brothers (guitarist Dimebag Darrell and drummer Vinnie Paul), and currently composed of vocalist Phil Anselmo, bassist Rex Brown, and touring musicians Zakk Wylde and Charlie Benante. The group's best-known lineup consisted of the Abbott brothers along with Brown and Anselmo, who joined in 1982 and 1986, respectively. The band is credited for developing and popularizing the subgenre of groove metal in the 1990s. Regarded as one of the most successful and influential bands in heavy metal history, Pantera has sold around 20 million records worldwide and has received four Grammy Awards, Grammy nominations. Having started as a glam metal band, Pantera released three albums in the mid-1980s with lead vocalist Terry Glaze (''Metal Magic'', ''Projects in the Jungle'', and ''I Am the Night (album), I Am the Night''), with little success. Looking for a new and heavier sound, Pa ...
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Heavy Metal Music
Heavy metal (or simply metal) is a Music genre, genre of rock music that developed in the late 1960s and early 1970s, largely in the United Kingdom and United States. With roots in blues rock, psychedelic rock and acid rock, heavy metal bands developed a thick, monumental sound characterized by distortion (music), distorted guitars, extended guitar solos, emphatic Beat (music), beats and loudness. In 1968, three of the genre's most famous pioneers – British bands Led Zeppelin, Black Sabbath and Deep Purple – were founded. Though they came to attract wide audiences, they were often derided by critics. Several American bands modified heavy metal into more accessible forms during the 1970s: the raw, sleazy sound and shock rock of Alice Cooper and Kiss (band), Kiss; the blues-rooted rock of Aerosmith; and the flashy guitar leads and party rock of Van Halen. During the mid-1970s, Judas Priest helped spur the genre's evolution by discarding much of its blues influence,Walser (1 ...
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John Romero
Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including ''Wolfenstein 3D'' (1992), ''Doom (1993 video game), Doom'' (1993), ''Doom II'' (1994), ''Hexen: Beyond Heretic, Hexen'' (1995) and ''Quake (video game), Quake'' (1996). His designs and development tools, along with programming techniques developed by the id programmer John Carmack, popularized the first-person shooter (FPS) genre. Romero is also credited with coining the multiplayer term "Deathmatch (video games), deathmatch". Following disputes with Carmack, Romero was fired from id in 1996. He co-founded a new studio, Ion Storm, and directed the FPS ''Daikatana'' (2000), which was a critical and commercial failure. Romero departed Ion Storm in 2001. In July 2001, he and another former id employee, Tom Hall, founded Monkeystone Games to develop games for mobile devices. In 2003, Romero joined Midway Games as the project lead on ...
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