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BattleTech Collectible Card Game
The ''BattleTech Trading Card Game'' is an out-of-print collectible card game (CCG) set in the ''BattleTech'' universe. The game was developed by Wizards of the Coast (WotC) for FASA and released in 1996. It went out of print after its last expansion, Crusade, in 1998. Description The ''BattleTech Trading Card Game'' was designed by Richard Garfield, the designer of '' Magic: The Gathering''; both games use a similar style of gameplay and card distribution. It was produced from November 1996 through 2001, and features BattleMechs, characters, and technology from the original ''BattleTech'' board game, with new artwork done by various artists. Gameplay The goal of the game is to make your opponent run out of cards from their stockpile (deck of cards). The one without any cards left loses the game. The most basic way of achieving this is to attack your enemy's stockpile with mechs and other units. Each player will need a deck with a maximum of 60 cards. Those decks can consist ...
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Richard Garfield
Richard Channing Garfield (born June 26, 1963) is an American mathematician, inventor, and game designer. Garfield created '' Magic: The Gathering'', which is considered to be the first collectible card game (CCG). ''Magic'' debuted in 1993, and its success spawned many imitations. Garfield oversaw the successful growth of ''Magic'' and followed it with other game designs. Varney, Allen.Richard Garfield." The Escapist. 10 JULY 2007. Retrieved 27 June 2013. Included in these are '' Keyforge'', '' Netrunner'', '' BattleTech Collectible Card Game'', '' Vampire: The Eternal Struggle'', ''Star Wars Trading Card Game'', ''The Great Dalmuti'', '' Artifact'' and the board game '' RoboRally''. He also created a variation of the card game Hearts called Complex Hearts. Garfield first became passionate about games when he played the roleplaying game ''Dungeons & Dragons'', so he designed ''Magic'' decks to be customizable like roleplaying characters. Garfield and ''Magic'' are both in the ...
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Dragon (magazine)
''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaced ''Dragon'' magazine, was launched in 2015. It was created by the advertising agency Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strate ...
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Richard Garfield Games
Richard is a male given name. It originates, via Old French, from Frankish language, Old Frankish and is a Compound (linguistics), compound of the words descending from Proto-Germanic language, Proto-Germanic ''*rīk-'' 'ruler, leader, king' and ''*hardu-'' 'strong, brave, hardy', and it therefore means 'strong in rule'. Nicknames include "Richie", "Dick (nickname), Dick", "Dickon", "Dickie (name), Dickie", "Rich (given name), Rich", "Rick (given name), Rick", "Rico (name), Rico", "Ricky (given name), Ricky", and more. Richard is a common English (the name was introduced into England by the Normans), German and French male name. It's also used in many more languages, particularly Germanic, such as Norwegian, Danish, Swedish, Icelandic, and Dutch, as well as other languages including Irish, Scottish, Welsh and Finnish. Richard is cognate with variants of the name in other European languages, such as the Swedish "Rickard", the Portuguese and Spanish "Ricardo" and the Italian "Ricc ...
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Card Games Introduced In 1996
Card or The Card may refer to: Common uses * Plastic cards of various types: **Bank card ** Credit card **Debit card **Payment card * Playing card, used in games * Printed circuit board, or card * Greeting card, given on special occasions Arts and entertainment * ''The Card'', a 1911 novel by Arnold Bennett ** ''The Card'' (1922 film), based on the novel ** ''The Card'' (1952 film), based on the novel ** ''The Card'' (musical), 1973, based on the novel * ''The Card'', a 2012 novel by Graham Rawle * "The Card" (''The Twilight Zone''), a TV episode * "The Card", an episode of ''SpongeBob SquarePants'' (season 6) Businesses and organisations * American Committee for Devastated France (''Comité Américain pour les Régions Dévastées de France''), a group of American women in France after * Campaign Against Racial Discrimination, a British organization, founded in 1964–67 * Center for Autism and Related Disorders, an American applied behavior analysis provider * Wolfso ...
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BattleTech Games
''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for video games, Microsoft Gaming; Catalyst Game Studios licenses the franchise from Topps. The series began with FASA's debut of the board game ''BattleTech'' (originally named '' Battledroids'') by Jordan Weisman and L. Ross Babcock III and has since grown to include numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of more than 100 novels, and an animated television series. Gameplay In its most basic form, ''BattleTech'' is played on a map sheet composed of hexagonal terrain tiles. The combat units are roughly humanoid armored combat units called BattleMechs, powered by fusion reactors and armed with a variety of ...
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The Duelist (magazine)
''The Duelist'' (or simply ''Duelist'' as it was renamed) was a trading card game magazine published by Wizards of the Coast. History The first full issue was distributed in Fall 1993 as a quarterly magazine to accompany the increasingly popular '' Magic: The Gathering'' trading card game. Prior the 1st issue, a special one-time Duelist Issue #0 was released and given away at Gen Con 1993. This issue was eight pages that included a couple of news articles and a deck construction guide. It later became a monthly gaming magazine in March 1995 with simply a focus on the collectible card game and trading card game industry before publication ceased in September 1999. The magazine was based in Renton, Washington. As Magic grew, a companion newsletter (''The Duelist Companion'') was sent out to ''The Duelist'' subscribers in between magazine releases; eventually this was dropped in favor of bimonthly magazine circulation, and still later a monthly magazine. ''The Duelist'' ran for ...
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The Gathering)
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'' ...
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Netrunner
''Netrunner'' is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of '' Magic: The Gathering''. It was published by Wizards of the Coast and introduced in April 1996. It was produced until 1999. The game took place in the setting for the ''Cyberpunk 2020'' role-playing game (RPG), but it also drew from the broader cyberpunk genre. In 2012, Fantasy Flight Games released '' Android: Netrunner'', a new card game based on ''Netrunner'', under license from Wizards of the Coast. Since 2019, the game has been run by the nonprofit games publisher Null Signal Games. Gameplay ''Netrunner'' depicts cyberspace combat between a global mega-corporation (the Corp) and a hacker (the Runner). The Corp aims to complete its secret agendas before the Runner can hack in and steal data. It isn't easy, though, as the Corp has strong defensive ''data forts'' protected by malevolent computer programs known as ''ICE'' (short for Intrusion Countermeasures Electron ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ot ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for '' InQuest Gamer''. Publications *''Monstrous Compendium: Dragonlance Appendix'', 1989 *''Monstrous Compendium: Kara-Tur Appendix'', 1990 *'' The Complete Wizard's Handbook'', 1990 *''Marvel Super Heroes The Uncanny X-MEN Adventure Book'', 1990 *''The Complete Ranger's Handbook'', 1993 *''The Complete Paladin's Handbook'', 1994 *''The Complete Barbarian's Handbook'', 1995 *'' The Complete Book of Villains'', 1994 *''In the Cage: A Guide to Sigil'', 1995 (with Wolfgang Baur) *'' The Great Glacier'', 1992 *'' Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)'', 1990 *'' Dragon Magic'', 1989 *'' The Complete Guide to Role-Playing Games'', 1990 *''The Heart of the Enemy'', 1992 *'' ...
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