Avalon Code
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Avalon Code
is a fantasy action role-playing game for Nintendo DS. It was developed by Matrix Software and published by Marvelous Entertainment. The game makes use of a mechanic that allows the player to affect the "elemental code" of the world around them by using the Book of Prophecy which is situated on the touch-sensitive lower screen. This book is the central focus of both the plot and gameplay. The game also allows the player to select between a male or female protagonist. ''Avalon Code'' received mixed reviews, being praised for its graphics and innovative mechanics, but criticized for its linear story-line and repetitive gameplay. Gameplay The plot, as well as the gameplay, revolves around the Book of Prophecy situated on the touch-sensitive lower screen of the Nintendo DS. In order to record a person, monster, plant, or weapon in its pages, the player performs a "Code Scan", which is done by striking the target to be recorded with the Book itself (mapped to the B button at all ti ...
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Matrix Software
, commonly referred to as Matrix Software, is a Japanese video game development company located in Tokyo. Founded in July 1994 by former members of Climax Entertainment and Telenet Japan, the company has since created games for a number of systems beginning with their action-adventure game title ''Alundra'' in April 1997. Matrix has teamed with other developers such as Square Enix and Chunsoft to produce games for existing franchises such as ''Final Fantasy'' and ''Dragon Quest'', as well as other anime and manga properties. In addition to game console development, Matrix Software has also made games for various Japanese mobile phone brands since 2001. Company history Matrix Software was founded in July 1994 by Kosuke Ohori and three friends who had each been involved in the video games industry for many years beforehand. Kosuke, a veteran of the game development industry since high school, joined with former members of Climax Entertainment and Telenet Japan to create a comp ...
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Fiscal Quarter
A fiscal year (or financial year, or sometimes budget year) is used in government accounting, which varies between countries, and for budget purposes. It is also used for financial reporting by businesses and other organizations. Laws in many jurisdictions require company financial reports to be prepared and published on an annual basis but generally not the reporting period to align with the calendar year (1 January to 31 December). Taxation laws generally require accounting records to be maintained and taxes calculated on an annual basis, which usually corresponds to the fiscal year used for government purposes. The calculation of tax on an annual basis is especially relevant for direct taxes, such as income tax. Many annual government fees—such as council tax and license fees, are also levied on a fiscal year basis, but others are charged on an anniversary basis. Some companies, such as Cisco Systems, end their fiscal year on the same day of the week each year: the day that ...
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Nintendo DS-only Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of '' Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', '' Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', '' Fire Emblem'', '' Animal Crossing'', '' Splatoon'', '' ...
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Marvelous Entertainment Games
Marvellous (British) or Marvelous (American) may refer to: Film and TV * Marvelous Entertainment, a Japanese media corporation * ''Marvelous'' (film) a 2006 drama/comedy film starring Martha Plimpton * ''Marvellous'', a 2014 British drama television film with Toby Jones Music * ''Marvelous'', a 1960 album by Marv Johnson * ''Marvelous'' (album), a 2001 Japanese album by Misia * ''Marvelous'', a 2022 album by American rapper Yung Gravy * "Marvellous", a song by the Lightning Seeds from the 1994 album ''Jollification'' * " Marvellous!", a single by The Twelfth Man from the 1992 album ''Still the 12th Man'' Video games * '' Marvelous: Mōhitotsu no Takarajima'', a video game by Nintendo * Marvelous (company) is a Japanese video game developer and publisher, and anime producer. The company was formed in October 2011 by the merger of the original Marvelous Entertainment, AQ Interactive, and Liveware. History The announcement of merging Marvelous E ..., a video game developer ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include '' Army of Two'', ''Dead Space'', '' iRacing'', '' Left 4 Dead'', ''LittleBigPlanet'', '' Mirror's Edge'', '' Race Driver: Grid'', and '' Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sal ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014. The similarly titled Australian version was a follow-up of '' Nintendo Magazine System'', not to be confused with the UK publication. History ''Mean Machines'', a long-standin ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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Game Revolution
''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos. Their features pages include articles satirizing Jack Thompson, E³, the hype surrounding the next-generation consoles, and the video game controversy. Cameo writing appearances include Brian Clevinger of '' 8-Bit Theatre'' and Scott Ramsoomair of ''VG Cats''. The website has also participated in marketing campaigns for video games, including '' Gauntlet: Seven Sorrows''. Company history Net Revolution, Inc., a California corporation, was founded in April 1996 by Duke Ferris as a holding company and as the publisher of the ''GameRevolution'' website. Ferris served as president of the company until it was acquired in 2005 stock purchase by Bolt Media, Inc. for an undisclosed sum. E3 The staff of ''GameRevolution'' are an ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mo ...
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Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the assignment of scores to reviews that do not in ...
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