Allegro (software Library)
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Allegro (software Library)
Allegro is a software library for video game development. The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics. The library is written in the C programming language and designed to be used with C, C++, or Objective-C, with bindings available for Python, Lua, Scheme, D, Go, and other languages. Allegro comes with extensive documentation and many examples. Allegro supports Windows, macOS, Unix-like systems, Android, and iOS, abstracting their application programming interfaces (APIs) into one portable interface. It can run also on top of Simple DirectMedia Layer which is used to run Allegro programs in web browser using Emscripten. Released under the terms of the zlib license, Allegro is free and open source so ...
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Language Binding
In programming and software design, binding is an application programming interface (API) that provides glue code specifically made to allow a programming language to use a foreign library or operating system service (one that is not native to that language). Characteristics Binding generally refers to a mapping of one thing to another. In the context of software libraries, bindings are wrapper libraries that bridge two programming languages, so that a library written for one language can be used in another language. Many software libraries are written in system programming languages such as C or C++. To use such libraries from another language, usually of higher-level, such as Java, Common Lisp, Scheme, Python, or Lua, a binding to the library must be created in that language, possibly requiring recompiling the language's code, depending on the amount of modification needed. However, most languages offer a foreign function interface, such as Python's and OCaml's ctypes ...
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Free And Open Source Software
Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source code is openly shared so that people are encouraged to voluntarily improve the design of the software. This is in contrast to proprietary software, where the software is under restrictive copyright licensing and the source code is usually hidden from the users. FOSS maintains the software user's civil liberty rights (see the Four Essential Freedoms, below). Other benefits of using FOSS can include decreased software costs, increased security and stability (especially in regard to malware), protecting privacy, education, and giving users more control over their own hardware. Free and open-source operating systems such as Linux and descendants of BSD are widely utilized today, powering millions of servers, desktops, smartphones (e.g., ...
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Zlib License
The zlib license is a permissive free software license which defines the terms under which the zlib software library can be distributed. It is also used by many other free software packages. The libpng library uses a similar license sometimes referred interchangeably as zlib/libpng license. The zlib license has been approved by the Free Software Foundation (FSF) as a free software license, and by the Open Source Initiative (OSI) as an open source license. It is compatible with the GNU General Public License. Terms The license only has the following points to be accounted for: * Software is used on 'as-is' basis. Authors are not liable for any damages arising from its use. * The distribution of a modified version of the software is subject to the following restrictions: *# The authorship of the original software must not be misrepresented, *# Altered source versions must not be misrepresented as being the original software, and *# The license notice must not be removed from so ...
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GitHub
GitHub, Inc. () is an Internet hosting service for software development and version control using Git. It provides the distributed version control of Git plus access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, it has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. As of June 2022, GitHub reported having over 83 million developers and more than 200 million repositories, including at least 28 million public repositories. It is the largest source code host . History GitHub.com Development of the GitHub.com platform began on October 19, 2007. The site was launched in April 2008 by Tom Preston-Werner, Chris Wanstrath, P. J. Hyett and Scott Chacon after it had been made available for a few months prior as a beta release. GitHub has an annual keynote called GitHub Universe. Organizat ...
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Emscripten
Emscripten is an LLVM/ Clang-based compiler that compiles C and C++ source code to WebAssembly (or to a subset of JavaScript known as asm.js, its original compilation target before the advent of WebAssembly in 2017), primarily for execution in web browsers. Emscripten allows applications and libraries written in C or C++ to be compiled ahead of time and run efficiently in web browsers, typically at speeds comparable to or faster than interpreted or dynamically compiled JavaScript. It even emulates an entire POSIX operating system, enabling programmers to use functions from the C standard library (libc). With the more recent development of the WebAssembly System Interface (WASI) and WebAssembly runtimes such as Node.js, Wasmtime, and Wasmer, Emscripten can also be used to compile to WebAssembly for execution in non-Web embeddings as well. Usage Emscripten has been used to port a number of C/C++ code bases to WebAssembly, including Unreal Engine 3, SQLite, MeshLab, Bull ...
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Simple DirectMedia Layer
Simple DirectMedia Layer (SDL) is a cross-platform In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software ... software development library (computing), library designed to provide a hardware abstraction layer for computer multimedia Computer hardware, hardware components. Software developers can use it to write high-performance personal computer game, computer games and other multimedia applications that can run on many operating systems such as Android (operating system), Android, iOS, Linux, macOS, and Microsoft Windows, Windows. SDL manages Video display, video, Computer speakers, audio, input devices, CD-ROM, thread (computing), threads, shared object loading, Computer networking, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan (API), Vulkan, Metal (API), Metal, ...
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Application Programming Interface
An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into the software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' th ...
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Unix-like
A Unix-like (sometimes referred to as UN*X or *nix) operating system is one that behaves in a manner similar to a Unix system, although not necessarily conforming to or being certified to any version of the Single UNIX Specification. A Unix-like application is one that behaves like the corresponding Unix command or shell. Although there are general philosophies for Unix design, there is no technical standard defining the term, and opinions can differ about the degree to which a particular operating system or application is Unix-like. Some well-known examples of Unix-like operating systems include Linux and BSD. These systems are often used on servers, as well as on personal computers and other devices. Many popular applications, such as the Apache web server and the Bash shell, are also designed to be used on Unix-like systems. One of the key features of Unix-like systems is their ability to support multiple users and processes simultaneously. This allows users to run multipl ...
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Microsoft Windows
Windows is a group of several Proprietary software, proprietary graphical user interface, graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with Usage share of operating systems, 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android (operating system), Android's massive growth. , the most recent version of Windows is Windows 11 for consumer Personal compu ...
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Go (programming Language)
Go is a statically typed, compiled programming language designed at Google by Robert Griesemer, Rob Pike, and Ken Thompson. It is syntactically similar to C, but with memory safety, garbage collection, structural typing, and CSP-style concurrency. It is often referred to as Golang because of its former domain name, golang.org, but its proper name is Go. There are two major implementations: * Google's self-hosting "gc" compiler toolchain, targeting multiple operating systems and WebAssembly. * gofrontend, a frontend to other compilers, with the ''libgo'' library. With GCC the combination is gccgo; with LLVM the combination is gollvm. A third-party source-to-source compiler, GopherJS, compiles Go to JavaScript for front-end web development. History Go was designed at Google in 2007 to improve programming productivity in an era of multicore, networked machines and large codebases. The designers wanted to address criticism of other languages in use at Google, b ...
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D (programming Language)
D, also known as dlang, is a multi-paradigm system programming language created by Walter Bright at Digital Mars and released in 2001. Andrei Alexandrescu joined the design and development effort in 2007. Though it originated as a re-engineering of C++, D is a profoundly different language —features of D can be considered streamlined and expanded-upon ideas from C++, however D also draws inspiration from other high-level programming languages, notably Java, Python, Ruby, C#, and Eiffel. D combines the performance and safety of compiled languages with the expressive power of modern dynamic and functional programming languages. Idiomatic D code is commonly as fast as equivalent C++ code, while also being shorter. The language as a whole is not memory-safe but includes optional attributes designed to guarantee memory safety of either subsets of or the whole program. Type inference, automatic memory management and syntactic sugar for common types allow faster develo ...
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