1989 In Video Gaming
1989 saw many sequels and prequels in video games, such as '' Phantasy Star II'', ''Super Mario Land'', '' Super Monaco GP'', along with new titles such as '' Big Run'', '' Bonk's Adventure'', '' Final Fight'', '' Golden Axe'', '' Strider'', '' Hard Drivin''' and ''Teenage Mutant Ninja Turtles''. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with '' Tetris'' and ''Super Mario Land''. The year's highest-grossing arcade games in Japan were Namco's '' Final Lap'' and Sega's ''Tetris'', while the highest-grossing arcade video games in the United States were '' Double Dragon'', '' Super Off Road'' and '' Hard Drivin''' among dedicated arcade cabinets and '' Capcom Bowling'' and '' Ninja Gaiden'' among arcade conversion kits. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the sixth year in a row, while the year's best-selling home video games were '' Super Mario Bros. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Final Lap
is a 1987 racing simulation video game developed and published by Namco. Atari Games published the game in the United States in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's ''Pole Position'' (1982) and '' Pole Position II'' (1983). It was ported to the Famicom by Arc System Works, making it Arc System Works' debut game. ''Final Lap'' was the first racing game to allow up to eight players to simultaneously race on the Suzuka Circuit in a Formula One race. This was, at the time, considered a revolutionary feature, and was implemented by linking together up to four two-player sitdown-style arcade cabinets. There was also a single-player mode, in which the player's score was based on how far the car traveled until time ran out or if the player completed four laps. It was a major commercial success in Japan, becoming the third highest-grossing arcade game of 1988, the highest-grossing dedicated arcade game of 1989, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gamest
was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, '' Monthly Arcadia''. The magazine also featured the annual ''Gamest'' Awards, which handed out awards to games based on user vote. Description Published by Shinseisha, the magazine first began in May 1986 and was originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. The magazine ran for several years, with its final issue being released in September 1999. ''Gamest'' was subdivided into three sections: , Report, and Comic. History ''Gamest'' arose from the early 1980s bimonthly fanzine which was also called edited by . The cover of the first issu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Computer Entertainment. In 2022, Japan was the third largest video game market in the world after the United States and China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Family Computer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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RoboCop (1988 Video Game)
''RoboCop'' is a run & gun and beat 'em up video game developed and published by Data East for arcades and Ocean Software for home computers in 1988 based on the 1987 film of the same name. It was sub-licensed to Data East by Ocean Software, who obtained the rights from Orion Pictures at the script stage. Data East and Ocean Software worked in conjunction with each other to release games for the Arcade and home computers respectively for a joint release, with the home computer versions translating the sections that Data East had shown Ocean from an early unfinished build of the game which Ocean then had to expand upon.at ZZap64 The game was a critical and commercial success. The arcade game was the highest-grossing arcade game of 1988 in Hong Kong, and reached number-two on Japan's monthly ''Game Machine'' arcade charts. On home computers, the game sold over copies worldwide, and it was especially successful in the United Kingdom where it was the best-selling home computer gam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Mario Bros
is a 1985 Platformer, platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series. It was originally released in September 1985 in Japan for the Family Computer; following a US test market release for the NES, it was converted to international arcade game, arcades on the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom in order to rescue Princess Peach, Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling video game, side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower and Starman (Mario), Starman. The game was designed by Shigeru Miyamot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo released add-ons such as the NES Zapper, a light gun for shootin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arcade Conversion
In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style and the method in which they were converted. In the arcade video game industry, the term ''conversion'' has a different usage, in reference to game conversion kits for arcade cabinets. Types of conversions Direct conversions Direct conversions, also referred to as "straight conversions", are conversions in which the source code of the original game is used with relatively few modifications. Direct conversions were fairly rare until the second half of the 1990s. In the case of arcade conversions, this was because arcade systems were usually much more advanced than their contemporary home-based systems, which thus could not accurately recreate the speed, graphics, audio, and in some cases even the gameplay algorithms of arcade games. In the c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ninja Gaiden (arcade Game)
''Ninja Gaiden'', released in Japan as and in Europe as ''Shadow Warriors'', is a 1988 beat 'em up video game developed and published by Tecmo as a coin-operated arcade video game. It was first released in North America and Europe in late 1988, and then in Japan in February 1989. It was the first game released in the '' Ninja Gaiden'' franchise. The arcade game was a major commercial success in North America, becoming the highest-grossing arcade conversion kit of 1989 in the United States. Plot Set in a retro-futuristic version of 1999, the player controls a ninja hired by the United States government to defeat an evil cult led by Bladedamus, a descendant of Nostradamus who seeks to fulfill his end of the world prophecies. Flooding the streets of the United States with criminals released from Alcatraz, Bladedamus has kidnapped the President and acquired codes for launching the nation's ICBMs. Gameplay The first player controls a ninja dressed in blue, while the second playe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Capcom Bowling
''Capcom Bowling'' is a top down bowling sports simulation game developed by Incredible Technologies (under the brand name Strata) and released by Capcom to arcades in 1988. Up to 4 four players could play a single game playing alternately. The controls feature a trackball which is used to control both direction and power, and two buttons which control left and right spin or hook. Comedic animations play for making certain shots. The game was released in both an upright cabinet and a cocktail version. Most of the upright cabinets are conversion kits for existing cabinets although a limited number of dedicated cabinets were produced. These cabinets featured a birch plywood finish to mimic a bowling lane, a larger marbled trackball and painted side art. The Japanese version featured a different cabinet. An alternate version, ''Coors Light Bowling'', was released the following year. This version features endorsement from the beer Coors Light. The title screen is completely diffe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arcade Cabinet
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. Some include additional connectors for features not included in the standard. Parts of an arcade cabinet Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below: *A display output, on which the game is displayed. They may display either raster or vector graphics, raster being most common. Standard resolution is between 262.5 and 315 vertical lines, depending on the refresh rate (usually between 50 and 60 Hz). Slower refresh rates allow for better vertical resolution. Monitors may be oriented horizontally or vertically, depending on the game. Some games use more than one monitor. Some newer cabinets ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Off Road
''Ivan 'Ironman' Stewart's Super Off Road'' is an Arcade game, arcade video game released in 1989 by Leland Corporation. The game was designed and managed by John Morgan who was also lead programmer, and endorsed by professional Off-road racing, off-road racer Ivan Stewart. Virgin Interactive Entertainment, Virgin Games produced several home versions in 1990. In 1991, a home console version for the Nintendo Entertainment System was later released by Leland's Tradewest subsidiary, followed by versions for most major home formats including the Master System, Sega Genesis, Genesis, Super Nintendo Entertainment System, Super NES, Amiga, and MS-DOS. A port for the Atari Jaguar was announced but never released. Some of the ports removed Ivan Stewart's name from the title due to licensing issues and are known simply as ''Super Off Road''. Gameplay In the game, up to three players (four in the NES version through use of either the NES Satellite or NES Four Score) compete against each ot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |